Commit Graph

288 Commits

Author SHA1 Message Date
celestar
f80454d5ce (svn r4501) -Fix: (FS#129) When, in a train that head multiple engines in front, the _first_ of those engines is sold, all the orders are copied to the second engine (to ensure "seamless" operation). However, during this operation, it was forgotten to update the prev_shared and next_shared pointers of the new head engine AND the next_shared and prev_shared of the share partners. 2006-04-21 17:15:05 +00:00
celestar
cc29d3dcb4 (svn r4479) -Fix (FS#90) electric engines (or rather their pantographs) no longer emit sparks when engine is pulled on convrail (MeusH)
P.S. Credit for previous commit goes to the bug reporter, nycom, who submitted the fix as well.
2006-04-19 16:10:17 +00:00
Darkvater
fd8e02119c (svn r4435) - Fix: an assertion triggered when trying to remove a bridge with the remove-tool (r4348 surfaced this). In CmdRemoveRoad tiletype was not checked for ownership. Intorudce IsLevelCrossingTile() which checks if a tile is a crossing without knowing the type. Suggested by peter1138 and Tron. 2006-04-15 20:07:42 +00:00
tron
a3b8eb37b8 (svn r4412) When a vehicle is in a depot or tunnel it's always flagged as VS_HIDDEN. So after checking for VS_HIDDEN and the result is false there's no need to check if it's flagged as being in a depot or tunnel 2006-04-14 10:48:54 +00:00
tron
35e93e451f (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Remove DoCommandByTile(), because now it does the same as DoCommand()
2006-04-10 07:15:58 +00:00
celestar
896466db31 (svn r4338) -Fix (FS#105): Bug introduced in r4290. IsLevelCrossing does NOT check the tile type, it assumes the tile type IS MP_STREET 2006-04-09 18:01:06 +00:00
celestar
60fdfa9f0e (svn r4290) -Fix: fixed power computation for mixed consists on level crossings (michi_cc) 2006-04-05 19:08:09 +00:00
bjarni
9b44cd5dad (svn r4226) -Fix: [elrails] it's no longer possible to build electric engines in non-electric depots
this prevents autoreplace to replace to electric engines before the line in question got catenary
2006-04-01 14:53:11 +00:00
peter1138
77d1dafa4f (svn r4198) - NewGRF: Rename GetCallBackResult() to GetVehicleCallback(), as other types will exist later, and use separate parameters instead of bitshifting. 2006-03-31 10:14:25 +00:00
celestar
6c44bf5012 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 2006-03-29 16:30:26 +00:00
Darkvater
c9bf9b7553 (svn r4125) - Feature: Add a general TIC() TOC() mechanism using rdtsc or something similar on non-i386 architectures to performance-tune (critical) code. Some systems are probably missing, but those can be added later. 2006-03-26 21:15:09 +00:00
celestar
9b3b545259 (svn r4113) Moved all relevant map functions for stations to station_map.[ch]
Some work with animated tiles remains. Thanks to Tron for parts of the code and lots of proof-reading and suggesting
2006-03-26 14:41:39 +00:00
celestar
db9706cb80 (svn r4088) -Codechange: Introduce {Unb,B}arCrossing and IsCrossingBarred to put and get the status of a level crossing 2006-03-24 15:24:16 +00:00
tron
f6285a659c (svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile 2006-03-24 08:55:08 +00:00
tron
a90e46bf03 (svn r3981) More work for the rail accessing functions and enums 2006-03-19 13:48:08 +00:00
tron
bf3811122d (svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles 2006-03-19 12:06:12 +00:00
bjarni
69399cfcb5 (svn r3947) use TOGGLEBIT() instead of manual bit toggling in CmdReverseTrainDirection (pointed out by glx) 2006-03-18 14:35:54 +00:00
bjarni
8f89819460 (svn r3945) cleaned the layout in CmdReverseTrainDirection a bit (made a bit messy in last commit) 2006-03-18 13:15:34 +00:00
bjarni
aa22bfb178 (svn r3944) -Feature: it's now possible to turn a single unit in a train
control-click on a unit in a train in a depot will make the click unit turn around
	this is useful if you want "normal" engines to act as dualheaded (one each way) or similar
	this only works on single unit units. Multiheaded and articulated engines get a red error box
	this is based on a quick hack peter1138 while I made it network safe and correctly handling of multible unit engines
2006-03-18 13:00:32 +00:00
tron
7b1c7c31fb (svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}() 2006-03-17 10:10:31 +00:00
tron
6e988259a4 (svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX 2006-03-16 15:16:27 +00:00
tron
8505f4ed41 (svn r3851) Rail depots only have an entrance at one side, therefore use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir() 2006-03-13 20:12:35 +00:00
tron
00cf5c9acf (svn r3832) Replace some magic numbers by (Diag)Direction enums 2006-03-12 17:42:04 +00:00
tron
eeb5bf41a1 (svn r3831) Add and use GetRailDepotDirection() 2006-03-12 16:13:16 +00:00
tron
0100871412 (svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does 2006-03-12 15:04:03 +00:00
tron
7a0071cc53 (svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable 2006-03-12 12:19:25 +00:00
tron
ee03f15f27 (svn r3803) Change the second parameter of UpdateSignalsOnSegment() from Direction to DiagDirection as that's what it really operates on 2006-03-09 12:32:25 +00:00
tron
70f9516015 (svn r3789) Add an enum and function to handle DiagDirection changes 2006-03-08 08:51:26 +00:00
tron
ab9af3b05d (svn r3787) Use DirToDiagDir() instead of >> 1 2006-03-08 08:28:48 +00:00
tron
fa6632ec32 (svn r3786) More work for DirDiff 2006-03-08 08:16:31 +00:00
tron
9273d0d2b9 (svn r3784) Add a type and functions to handle direction changes 2006-03-08 07:48:56 +00:00
tron
8cfcdaa733 (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends 2006-03-08 06:55:33 +00:00
tron
af42610321 (svn r3777) Add some functions to handle tunnels 2006-03-06 20:55:24 +00:00
tron
49cb8eb470 (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends 2006-03-06 20:28:28 +00:00
tron
ca0862c3f4 (svn r3758) Remove the news validation callback. It is superseded by r3757. 2006-03-04 11:15:44 +00:00
tron
332b54d5a6 (svn r3757) -Feature: Delete news items about vehicles, when they get stale
This is used to delete
- all news about a vehicle, when it gets deleted
- "vehicle has stopped in depot" news, when it gets started
- "vehicle has invalid orders" news, when the orders get changed
2006-03-04 11:01:35 +00:00
peter1138
ee9f64ecf4 (svn r3602) - Move _railveh_score data to _rail_vehicle_info->ai_rank and remove global variable to return data as we can now access this directly. 2006-02-13 22:13:02 +00:00
tron
5352e9fbcb (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff 2006-02-13 21:15:00 +00:00
peter1138
f9b4537228 (svn r3588) - Refit: Use only one global to return the refit capacity rather than one per vehicle type. 2006-02-11 09:24:51 +00:00
peter1138
6d855f3a53 (svn r3587) - NewGRF: Rename Callback IDs to include their "class" 2006-02-11 09:17:16 +00:00
tron
50fd9c8f73 (svn r3585) Similar changes to the order handlers of the other vehicle types like r3584 2006-02-10 06:33:56 +00:00
peter1138
bc0b97ea2f (svn r3579) v->u.rail.first_engine holds an engine type, not a vehicle index, so use INVALID_ENGINE. 2006-02-08 19:06:46 +00:00
peter1138
f491fa733b (svn r3570) - Explicitly update v->first in TrainConsistChanged() if necessary, as this is far faster than brute forcing it later. 2006-02-07 18:55:06 +00:00
tron
087fe86ed2 (svn r3564) Several smaller changes:
- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements
2006-02-06 09:18:04 +00:00
peter1138
bb016cdff6 (svn r3557) - NewGRF: move callback enums to a new file as more than just engines will use them 2006-02-05 19:46:20 +00:00
bjarni
c77c99b3c7 (svn r3535) -Feature: [autoreplace] allow autoreplacing of train wagons
currently ALL available wagons are displayed in the right menu in the replace window
	however the replacement will only be done if the new wagon can be refitted to carry same cargo as the old one is currently carrying

	Since the standard vehicles do not have any valid wagon replacements, this feature can only be used when using newgrf sets
2006-02-04 18:25:07 +00:00
peter1138
6c28b1cec7 (svn r3524) - Split newgrf features from engine.[ch] into newgrf_engine.[ch], and add the new files to project files. 2006-02-03 12:55:21 +00:00
tron
1c3e8630fe (svn r3511) More whitespace ([FS#46] by Rubidium) 2006-02-01 07:36:15 +00:00
tron
9712d6f639 (svn r3510) Fiddle with whitespace and parentheses 2006-02-01 06:32:03 +00:00
bjarni
6f183780c9 (svn r3484) -fix: fixed issue in last commit where loading savegame versions 18 and 19 didn't init the multiheaded engine pointers 2006-01-29 23:04:51 +00:00