Commit Graph

641 Commits (281d346fe2a87928340b7964cc1b743a0257d1fe)

Author SHA1 Message Date
Jonathan G Rennison 281d346fe2 Merge branch 'master' into jgrpp
# Conflicts:
#	bin/baseset/no_sound.obs
#	bin/baseset/orig_dos.obg
#	bin/baseset/orig_dos.obs
#	bin/baseset/orig_dos_de.obg
#	bin/baseset/orig_win.obg
#	bin/baseset/orig_win.obm
#	bin/baseset/orig_win.obs
#	src/aircraft_cmd.cpp
#	src/blitter/32bpp_anim.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.cpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.cpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/common.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/saveload/saveload.cpp
#	src/town_cmd.cpp
#	src/viewport.cpp
#	src/viewport_func.h
5 years ago
J0an Josep a5836874ef Codechange: Use track functions. 5 years ago
Jonathan G Rennison e5b61e0b6c Refactor CallVehicleTicks vehicle loop 5 years ago
Peter Nelson 225790892d Change: Make ships stop and change direction slowly instead of instantly turning. 5 years ago
Jonathan G Rennison 191afd93c1 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/settings.cpp
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/vehicle_base.h
#	src/widgets/dropdown.cpp
5 years ago
Peter Nelson f35b135e17 Change 81330b8d6e: Cached path only needs to be cleared if it was found to be invalid. 5 years ago
Peter Nelson 81330b8d6e Change: Add path cache for ships. 5 years ago
Jonathan G Rennison 7c539267ed Merge branch 'master' into jgrpp 5 years ago
Peter Nelson 6b0a467a50 Change: Obey forbid_90_deg_turns when choosing available track with no destination. 5 years ago
Peter Nelson 7284b593c7 Change: When ship is lost, pick first available track instead of a random track. 5 years ago
Peter Nelson 8b64204418 Codechange: Replace trackbit lookup table with existing functions. 5 years ago
Peter Nelson 7af53d7588 Codechange: Use const instead of magic number for ship order distance. Allow slightly further distance when following orders. 5 years ago
Peter Nelson b98887c4a0 Change: Allow only one ship to leave depot at a time. 5 years ago
Peter Nelson ebddd596c7 Change: Don't pathfind with no destination or if destination is known to be too far. 5 years ago
Peter Nelson 6a38a3f5df Change: Don't leave ship depot with no orders. 5 years ago
Jonathan G Rennison e735c1a51a Merge branch 'master' into jgrpp
# Conflicts:
#	src/aircraft_cmd.cpp
#	src/autoreplace_cmd.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/yapf/yapf_rail.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.cpp
#	src/script/api/ai/ai_station.hpp.sq
#	src/script/api/game/game_station.hpp.sq
#	src/script/api/script_station.hpp
#	src/track_func.h
#	src/vehicle_base.h
6 years ago
Charles Pigott f5b1115039 Doc: Lots and lots of doxymentation fixes 6 years ago
Jonathan G Rennison 9e1e074c2b Update existing assertions to log tile information where suitable 6 years ago
Jonathan G Rennison 035f5622b9 Merge branch 'master' into jgrpp
# Conflicts:
#	src/console_cmds.cpp
#	src/landscape.cpp
#	src/linkgraph/linkgraphschedule.cpp
#	src/openttd.cpp
#	src/roadveh_cmd.cpp
#	src/toolbar_gui.cpp
#	src/train_cmd.cpp
#	src/vehicle.cpp
#	src/viewport.cpp
#	src/window_type.h
6 years ago
Niels Martin Hansen 2a868b9f3b Feature: Framerate display window (#6822)
Frame rate and various game loop/graphics timing measurements and graphs. Accessible via the Help menu, and can print some stats in the console via the fps command.
6 years ago
Jonathan G Rennison 4d1bd8e4b4 Merge branch 'master' into jgrpp
# Conflicts:
#	src/genworld_gui.cpp
#	src/gfx.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/music.cpp
#	src/table/settings.ini
#	src/town_cmd.cpp
#	src/train_cmd.cpp
6 years ago
PeterN c2a7728084
Fix: Prevent ships moving into docks after finishing (un)loading. (#6791) 6 years ago
Jonathan G Rennison 56be293107 Merge branch 'master' into jgrpp
# Conflicts:
#	src/blitter/32bpp_anim.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_anim_sse2.cpp
#	src/blitter/32bpp_base.cpp
#	src/blitter/32bpp_base.hpp
#	src/ground_vehicle.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/newgrf_house.cpp
#	src/newgrf_house.h
#	src/town_cmd.cpp
#	src/vehicle_base.h
#	src/viewport_gui.cppp
6 years ago
PeterN a07394a63a
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)
The value is either unused or always the same as this->direction.
6 years ago
Jonathan G Rennison 955126efac Improve pathfinder support for multiple docks
The pathfinder can now find docks other than the Manhattan closest one.

Based on Cirdan commits:
afc7969c13d7ca59afe4dae4bf88122ba8d27df2
4067190dedcd3e5f668ea4f49b1dd8dfed10b2a7
d9be6b712d2ae4fb1b5ae844dde4919dd24c4fb2
6 years ago
Jonathan G Rennison ed04845514 Merge branch 'ship_collision_avoidance' into jgrpp 6 years ago
HackaLittleBit 691ce0f1ea An assert could be triggered while looking beyond the map border.
This patch fixes that.
6 years ago
HackaLittleBit fca03da2bb Add wormhole ship detection, one tile only! 6 years ago
HackaLittleBit 9326706eb9 Code cleanup and preparation for ships in wormhole detection 6 years ago
HackaLittleBit 80500f8f08 Rework z position 6 years ago
Jonathan G Rennison 902fd73c47 Merge branch 'ship_collision_avoidance' into jgrpp 6 years ago
HackaLittleBit e4a10e9313 Revert part of collision detection on aqueducts, on aqueducts collision detection will not be done. 6 years ago
HackaLittleBit 354ecfdf3a Handle ship collision detection on aquaducts. 6 years ago
HackaLittleBit e2d3c95ae1 Enable ships to pass on both sides of other ships. 6 years ago
HackaLittleBit 828e9bece2 De-duplicate ship entry to exit direction map table 6 years ago
Jonathan G Rennison aa1a914d96 Merge branch 'ship_collision_avoidance' into jgrpp 6 years ago
HackaLittleBit c5888dad9f Changes to ship collision avoidance algorithm
* Change some names and create a seperate procedure for finding ships.
* Check if destiny tile is buoy. If so, distance checking continues.
* Remove water tile check. It was done before and coast can't have 3 way tracks.
* Add a check for map edges.
* Add speed adjustment related to distance between ships
* Do not detect ships on tiles with parallel tracks
6 years ago
Jonathan G Rennison d730cfd51d Cache sprite sequence bounds for vehicles 6 years ago
keldorkatarn e3b33b45c9 Simplify direction lookup to also work for oil rigs.
(cherry picked from commit acbff5528b6aa5a01d17b814a44b6d884ee03f69)
7 years ago
keldorkatarn 1d3cf59d8a Allow building multiple docks per station.
(cherry picked from commit 0110c4a35d383e0be2cbb53cbe9cbe6784abb3e9)

# Conflicts:
#	src/station_cmd.cpp
7 years ago
Jonathan G Rennison 40b89902a5 Merge branch 'master' into jgrpp
# Conflicts:
#	src/lang/galician.txt
7 years ago
peter1138 c973f65acb (svn r27858) -Change [FS#6560]: Add missing game script event for ships arriving at a station. (juanjo) 7 years ago
peter1138 e9e44105eb (svn r27858) -Change [FS#6560]: Add missing game script event for ships arriving at a station. (juanjo) 7 years ago
Jonathan G Rennison fc60857b66 Merge branches 'adjacent_crossings' and 'zoning' into jgrpp 7 years ago
peter1138 3c7dc746d5 (svn r27807) -Codechange: Remove _ship_leave_depot_offs
There is already TileOffsByDiagDir for that. (cirdan)
7 years ago
peter1138 80303515c1 (svn r27807) -Codechange: Remove _ship_leave_depot_offs
There is already TileOffsByDiagDir for that. (cirdan)
7 years ago
peter1138 2a555480bd (svn r27806) -Codechange: Remove function ShipGetNewDirection
ShipGetNewDirection has no side effects and its return value
is ignored by its only caller, so do away with it.

Also remove now unused _new_vehicle_direction_table. (cirdan)
7 years ago
peter1138 54ec06258a (svn r27806) -Codechange: Remove function ShipGetNewDirection
ShipGetNewDirection has no side effects and its return value
is ignored by its only caller, so do away with it.

Also remove now unused _new_vehicle_direction_table. (cirdan)
7 years ago
peter1138 4f9fd074b8 (svn r27805) -Codechange: Remove function ShipGetNewDirectionFromTiles
The only user of ShipGetNewDirectionFromTiles can be better
served by DiagdirBetweenTiles, so remove the former. (cirdan)
7 years ago
peter1138 f0062f94d6 (svn r27805) -Codechange: Remove function ShipGetNewDirectionFromTiles
The only user of ShipGetNewDirectionFromTiles can be better
served by DiagdirBetweenTiles, so remove the former. (cirdan)
7 years ago