Commit Graph

10 Commits

Author SHA1 Message Date
rubidium
507463e420 (svn r11684) -Codechange: split gfx.h in a type and functional header. 2007-12-23 10:56:02 +00:00
rubidium
1f6043458c (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type. 2007-12-22 23:30:28 +00:00
truelight
c755fa43d0 (svn r10245) -Codechange: added GetName also to all Blitters, instead of only the Factory 2007-06-21 13:56:59 +00:00
truelight
d614cec205 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
-Codechange: added CopyImageToBuffer, which produces a readable buffer for screenshots
-Fix: 32bpp-anim now holds animation on transparent objects to avoid strange graphical effects
-Fix: 32bpp-anim now works correct on mouse-movement (it holds the palette animation correctly)
2007-06-21 12:36:46 +00:00
truelight
cd10965a27 (svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
-Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation
2007-06-19 15:04:08 +00:00
truelight
6785ea670f (svn r10206) -Codechange: more moving things to blitter-layer: ScrollBuffer 2007-06-18 20:08:21 +00:00
truelight
d7736f6b83 (svn r10203) -Codechange: more moving things to blitter-layer: DrawLine 2007-06-18 19:38:23 +00:00
peter1138
704a67ff0b (svn r10201) -Codechange: Replace Blitter::SetHorizontalLine with Blitter::DrawRect, as the former was only used by the rectangle drawing code anyway. This lets us draw rectangles in one go. 2007-06-18 18:45:12 +00:00
truelight
cdf6192ce0 (svn r10193) -Fix r10190: somehow an other partly-patch was applied too 2007-06-17 20:47:11 +00:00
truelight
79cd3f5db0 (svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
 Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-17 20:30:28 +00:00