Commit Graph

1443 Commits (23754143157819474ab0a2067795e36119393219)
 

Author SHA1 Message Date
Darkvater 1f683aa13d (svn r1896) - Fix: remove Translated by hack since it's not used 20 years ago
Darkvater d691c08d1c (svn r1895) - Fix: add assert for charwidth getter just in case 20 years ago
Darkvater fb78ca8a62 (svn r1894) - Codechange: cleaned up the console a bit, wholly unified handling of text with that of editboxes
- Codechange: Introduction of Textbuf struct which not only holds physical data as length but also pixel-constrains (width) and information about the caret
- Codechange: Move Clipboard function to OS specific file. Currently only Windows has clipboard actions
- Feature: Editboxes, console and exit screen also accept the numeric-enter as a yes
- Feature: Navigation through text with cursor keys is possible, as well as arbitrary insertion (also paste) and deletion; both backspace and del keys. Functions DeleteTextBufferChar, InsertTextBufferChar and InsertTextBufferClipboard handle input and deletion. Navigation is done through MoveTextBufferPos.
- Fix: OTTD crash when opening 'add server' editbox
- CodeChange: fix up some stringwidth calculations in gfx.c. You can get the width in pixels of a character by calling GetCharacterWidth().
20 years ago
tron f13bfccc37 (svn r1893) If -i was specified respect it 20 years ago
celestar a348bc69ef (svn r1892) -Fix: [ 1117730 ] Production values of temperate-climate banks can now be altered 20 years ago
celestar 6154175dc1 (svn r1891) -Fix: [ 1143587 ] carriages of newgrfs can be refitted again 20 years ago
tron 05490e0556 (svn r1890) Begin to clean up the edit box: Remove one global variable and split the combined edit/original buffer into two 20 years ago
celestar 5e86b2ff9b (svn r1889) -Fix: [ 1108637 ] 'Play scenario' now loads game options and difficulty, 'Load game' starts game with user-selected values. 20 years ago
tron 6b736738ba (svn r1888) The landscape template sprites are ordinary sprites, treating them as non-sprites resulted in yet another endianess issue. This fixes the problem introduced in r1855 20 years ago
tron 389da29c2b (svn r1887) Stylistic change of ConExec() 20 years ago
tron 1804109f4b (svn r1886) Correctly process the last line of a script, even if it's not newline terminated. Also print an error message if something goes wrong while reading from the script file 20 years ago
tron 4118a32cff (svn r1885) Fix typo in r1884 20 years ago
tron 9f14253baf (svn r1884) Change palette detection algorithm: Use the DOS palette if there are no Windows .grfs but at least one DOS .grf 20 years ago
tron 513eb4d7bb (svn r1883) -Fix: [1109400] Better test if a string actually contains any console command 20 years ago
tron 56a8302642 (svn r1882) Add a basic check if a non-existent sprite gets accessed.
Now ottd bails out with an error message instead of segfaulting.
This is far from perfect, some checks after loading a savegame should be added.
20 years ago
celestar 2eda5228d1 (svn r1881) -Fix: [ 1119308 ] Max passengers / mail variables are now 32 bit 20 years ago
miham 6186162742 (svn r1880) [Codechange] Added isocodes to langfiles and support code to strgen (Lauri Nurmi) 20 years ago
tron ce896e2f99 (svn r1879) Revise name handling, no functional changes 20 years ago
darkvater 8dba45caae (svn r1878) - Change: MSVC.NET project file, remove WITH_SDL since it is really unneeded from windows builds. And put back 'treat warnings as errors' flag. 20 years ago
tron 8827cde89e (svn r1877) Forgot to remove two now unused variables 20 years ago
tron 943744751a (svn r1876) Make placement of oil rigs and refineries map size agnostic 20 years ago
tron 391cd5658f (svn r1875) Effect vehicle overhaul: enumerate sprites, descriptive names for functions and miscellaneous improvements 20 years ago
tron 1e2f9ba5a5 (svn r1874) Fix bug introduced in r1839 which placed snow covered trees below the snow line ([1121680]) 20 years ago
tron 066134aa01 (svn r1873) Ignore SIGPIPE 20 years ago
celestar 3608788f6b (svn r1872) -Fix: Fixed an inline problem which caused MSVC6 to not compile :/ 20 years ago
miham 4b3bac1572 (svn r1871) Daily langfile updates #2. 20 years ago
miham 7c0df5c836 (svn r1870) Added new language: lithuanian 20 years ago
tron 2b4b935351 (svn r1869) Fix some bugs in the bulldozer movement implementation.
Now they move in a sane pattern.
20 years ago
tron 8391c96fac (svn r1868) Improve readability of the bulldozer movement code 20 years ago
tron 830565514c (svn r1867) Include tables/sprites.h only in files which need it 20 years ago
celestar 563eac90ca (svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently just an
error() is called, some more graceful handling should be implemented
later.
20 years ago
tron a011190723 (svn r1865) Fix some warnings 20 years ago
miham ab57ad1f3d (svn r1864) Automatic langfile updates 20 years ago
tron 6d2b9d2c3a (svn r1863) Give the effect vehicle type enums more descriptive names and use the enum as parameter type for CreateEffectVehicle*()
-Fix: [1116619] Generate the correct smoke type for diesel trains
20 years ago
darkvater eefb125dc7 (svn r1862) - Settings: No longer treat warnings as errors for VS.Net project files...just until spritecache is fixed up :) 20 years ago
tron 9b0bad683d (svn r1861) Constify Get(Non)Sprite() 20 years ago
tron febe132c48 (svn r1860) The sprite header endianness issue was solved in r1855 20 years ago
tron 832c3fa20d (svn r1859) Miscellaneous style changes 20 years ago
tron d37f2cdc70 (svn r1858) Let ReadSprite() handle the subtleties of loading a sprite, not its caller 20 years ago
tron 51dd166de0 (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain. 20 years ago
tron 12c7e128a9 (svn r1856) Make GfxInitSpriteMem() static, because it's only used withing spritecache.c 20 years ago
tron dc54a3e627 (svn r1855) Handle endianness of sprite headers when loading a sprite, not everytime when accessing it 20 years ago
tron d2703fd672 (svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites (returning a Sprite*) and GetNonSprite() for "sprites" of type 0xFF (returning byte*) 20 years ago
tron 7cd19fe07a (svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate 20 years ago
tron 49a4d014b9 (svn r1852) Start cleaning up sprite handling:
- Complement the sprite header struct with a variable sized array for the sprite data and rename it to Sprite.
- Use the correct type Sprite* instead of casting all the time (this causes some "assignment from incompatible pointer type" warnings, nothing serious, will be resolved soon)
20 years ago
bjarni b0042740a6 (svn r1851) - Language: added Frisian translation (no strings have been translated yet) 20 years ago
tron 3608b72a36 (svn r1850) Change the last consumers of str_buffr so they use local static buffers now and remove the global array str_buffr. 20 years ago
tron a17d6e3922 (svn r1849) Use the cheat entry enum for CheatEntry.type and remove unused enum values 20 years ago
tron 76325c2bb2 (svn r1848) Remove the obscure feature of initialising the edit box with the contents of str_buffr - it was unused anyway.
Remove it from the chat box too, which inherited it via copy&paste.
20 years ago
tron dcc381bf5c (svn r1847) Adjustment for MorphOS to unbreak the build there and removal of some now obsolete preprocessor magic 20 years ago