Commit Graph

61 Commits

Author SHA1 Message Date
Darkvater
4e71091137 (svn r7274) -Codechange [utf8]: Add input/output unicode support. This actually only changes win32
since it uses UTF16 for file access. To keep os-specific code to a minimum, OpenTTD
 uses UTF8 internally everywhere, converting to OS-type when needed (save/load/screenshot/etc.)
2006-11-28 14:42:31 +00:00
rubidium
d14ac4478d (svn r6086) -Fix: InteractiveRandom was not seeded properly resulting in the dedicated server always generating the same map. Thanks to the #openttdcoop team for detecting. 2006-08-24 10:19:59 +00:00
truelight
10b842bddc (svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
  - Load heightmaps (either BMP or PNG)
  - Progress dialog while generating worlds (no longer a 'hanging' screen)
  - New dialogs for NewGame, Create Scenario and Play Heightmap
    - Easier to configure your landscape
    - More things to configure (tree-placer, ..)
  - Speedup of world generation
  - New console command 'restart': restart the map EXACTLY as it was when you
      first started it (needs a game made after or with this commit)
  - New console command 'getseed': get the seed of your map and share it with
      others (of course only works with generated maps)
  - Many new, world generation related, things
  - Many internal cleanups and rewrites
  Many tnx to those people who helped making this:
     Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
  Many tnx to those who helped testing:
     Arnau, Bjarni, and tokai (alfabetic)
  And to all other people who helped testing and sending comments / bugs
  Stats: 673 lines changed, 3534 new lines, 79 new strings
2006-08-19 10:00:30 +00:00
Darkvater
a9251d2d02 (svn r5767) - Cleanup: Improve upon the header file mess regarding fios. Move all relevant types from hal.h into fios.h, eliminate the unneccessary passing of a global variable, and extern variables in header files (declare in fios.c and misc_gui.c 2006-08-05 00:59:45 +00:00
Darkvater
198f6caf20 (svn r5766) - Cleanup: Unify FiosBrowseTo and FiosGetDescText 2006-08-05 00:53:09 +00:00
Darkvater
525a0ad4c0 (svn r5765) - Codechange: Fully unify the OS-specific FiosGet...List functions into fios.c, as well as FiosGetSavegameList and FiosGetScenarioList functions with the help of some callbacks. 2006-08-05 00:47:32 +00:00
Darkvater
ee7b3de2f5 (svn r5764) - Cleanup: - Cleanup: Move the now unified FiosAlloc, compare_FiosItems, FiosFreeSavegameList, FiosMakeSavegameName, FiosDelete and FileExists to newly created file fios.c where it belongs.
- Fix: forgot to remove GetLanguageList from functions.h in previous commit
2006-08-05 00:16:24 +00:00
Darkvater
b5e3718ac4 (svn r5763) - Cleanup: Move the now unified GetLanguageList and comparator function to strings.c where it belongs. 2006-08-04 23:45:20 +00:00
Darkvater
bca8e9ad4e (svn r5761) - Cleanup: Really minor whitespace changes, and remove an extern from a function decleration in header file. 2006-08-04 23:33:05 +00:00
Darkvater
9e69df03a7 (svn r5760) - Codechange: Use a define for case-string comparison in OS/2 instead of function. 2006-08-04 23:27:36 +00:00
tron
2b27073156 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 2006-06-27 21:25:53 +00:00
peter1138
6aa73acb30 (svn r4808) - Fix GetCharacterWidth() change in os2.c missed in r4802. 2006-05-09 15:43:40 +00:00
Darkvater
9b5d8a9921 (svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
- CodeChange: Change the function GetCurrentLocale(). It returns the locale from some default environment-variables, plus a custom one defined as parameter. If all fail, it tries $LANG.
2006-03-25 09:22:10 +00:00
Darkvater
7656bf8075 (svn r4001) - Add length parameter to FiosMakeSavegameName() and use this function for creating the full path instead of home-brewn snprintf. 2006-03-21 22:08:15 +00:00
peter1138
9fd6b1009e (svn r3496) - Validate filename titles before they get displayed. This avoids crashes with UTF-8 encoded or bad filenames by replacing undisplayable characters with a '?' 2006-01-31 12:08:49 +00:00
Darkvater
9bbf8ea9d0 (svn r3097) - Fix (regression): unix has a trailing slash after the paths, windows does not, no idea why os2 has. Way to go consistency :s. So anyways, just strip trailing slash 2005-10-28 00:18:57 +00:00
Darkvater
f561993112 (svn r3096) - Feature: 'HOME' icon to saveload dialogs that jumps to the default save/load directory based on the dialog (added icon to openttd.grf, introduced FIOS_TYPE_DIRECT that allows arbitrary directory jumping).
- Fix: on Win32 capitalize the drive-letter in the saveload dialog windows when it is first opened.
2005-10-28 00:09:59 +00:00
tron
2cc2154ad2 (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
nothing spectacular, just some stuff, which piled up
2005-10-22 06:39:32 +00:00
tron
23ecc82ad3 (svn r3055) Give the savegame/scenarion sort order flags symbolic names 2005-10-17 19:57:00 +00:00
tron
bdd5d4ebb1 (svn r2864) Code simplification and diff reduction 2005-08-13 21:35:31 +00:00
tron
bdff0fa2d2 (svn r2860) Fix some issues in the savegame/scenario list code:
-Fix: Sort the directories when making a scenario list
-Fix: Sort the directories when making a savegame list on Windows
-Fix: On OS/2 show the trailing \ if the current directory is a root directory
-Regression: On OS/2 the savegame list showed the scenario directory or crashed (probably introduced in r2609)
The rest is diff reduction between the 3 variants
2005-08-12 06:37:48 +00:00
tron
4696ef802a (svn r2809) Implement more generic threading functions, which allow more than one thread 2005-08-05 09:15:41 +00:00
tron
a86e9689df (svn r2807) Fix two major bugs in the threaded save code:
- Do not dereference a local variable which no longer exists; this lead to random crashes when saving
- (Win32) Do not close a handle before it is used last
There are still many major problems (race conditions and resulting memory corruption/crashes) left
2005-08-05 08:24:12 +00:00
tron
647fe2e866 (svn r2806) Remove unnecessary #includes 2005-08-04 18:02:03 +00:00
tron
fc5e2d4861 (svn r2775) Deleting a file can fail, display an error message when it happens 2005-08-01 00:14:22 +00:00
tron
5821529859 (svn r2728) -Fix/Feature: Change the driver probing algorithm
Instead of trying to start a single driver and bailing out if that fails, try to initialise one by one and use the first one which succeeds.
This should fix problems on machines with no sound card, where -s null had to be specified manually.
2005-07-27 19:57:12 +00:00
tron
84f78ea44a (svn r2710) Simplify dedicated server code a bit and don't compile it at all, if network support ist disabled 2005-07-25 16:33:58 +00:00
tron
a227065ab7 (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
tron
86a76d735e (svn r2694) Various smaller changes: eol-style, static, code simplification 2005-07-23 18:46:17 +00:00
tron
4a14350711 (svn r2691) Separate dedicated video driver and fix bemidi declarations 2005-07-23 17:22:39 +00:00
orudge
60d2232c60 (svn r2690) - Minor cleanups to os2.c and hal.h 2005-07-23 16:28:19 +00:00
orudge
1e70ba752e (svn r2689) - Split OS/2 music driver into os2_m.c, update project file 2005-07-23 16:08:05 +00:00
orudge
c50223526c (svn r2681) - Fix OS/2 port, please do not modify openttd.wpj/tgt by hand unless you know what you're doing! 2005-07-22 16:14:24 +00:00
Darkvater
80aa8c868b (svn r2609) - Feature: remove extension from savegames/scenarios when browsing the folders. 2005-07-17 15:58:47 +00:00
orudge
e8c6b8feca (svn r2399) - Fix: Update OS/2 project file with filename changes
- Fix: Make clipboard code a bit nicer (thanks Tron)
2005-06-02 19:55:37 +00:00
Darkvater
81ac4ac152 (svn r2398) - CodeChange: forgot to update unix and os2 specific files as well. 2005-06-02 19:39:29 +00:00
orudge
62c96b52a0 (svn r2396) - Fix: Put strcasecmp back into os2.c, sorry Tron! 2005-06-02 17:17:24 +00:00
orudge
4719bb0c6e (svn r2394) - Completed clipboard functions for OS/2 port 2005-06-02 10:39:46 +00:00
orudge
5f652e632b (svn r2393) - Implemented threaded saving for OS/2
- Fixed discrepancy with SlArray declaration
2005-06-02 09:51:01 +00:00
matthijs
89587c1d51 (svn r2321) - Fix: [ 1202286 ] On OS/2 you get a double backslash in your filename after browsing to the root dir of a drive and "." and ".." are incorrectly displayed. (orudge) 2005-05-15 14:01:35 +00:00
Darkvater
eb96f89960 (svn r2103) - Fix: Remove unnused variable from OS2 file 2005-03-28 21:14:36 +00:00
darkvater
6bca4c041a (svn r2100) - Fix: [1024703]: Infinite access for A:\ (win32). Patch [1171208]. Only requery drive(s) if the user changes a directory, also surpress the OS error box that pops up on some windows machines. Tron + glx (and me) 2005-03-28 13:30:51 +00:00
tron
aba225c88d (svn r2084) Set the name for drive items 2005-03-27 10:35:01 +00:00
tron
742513d708 (svn r2076) Set the name for the parent directory to ".." 2005-03-26 18:04:42 +00:00
celestar
fe8313159a (svn r2028) Added detection of SVN version (rev.c generation) for OS/2, updated readme, initial clipboard support (orudge) 2005-03-19 22:36:13 +00:00
tron
3763ec7652 (svn r2012) When making a savegame name, don't append the extension, if it is already there 2005-03-15 14:06:28 +00:00
darkvater
2c762a67ab (svn r2010) - Fix: [ 1162209 ] Fix OS/2 build (orudge) 2005-03-15 12:21:15 +00:00
tron
70be35f319 (svn r1999) r1990 broke savegame deletion, fix that [1161729] 2005-03-12 09:24:27 +00:00
tron
d755b7908e (svn r1990) Reduce the diff between the OS specific files with respect to file handling and fix some inconsitencies (I hope I didn't break the OS/2 part, couldn't test it, feedback is welcome) 2005-03-11 14:14:54 +00:00
Darkvater
a0ef37e7bc (svn r1986) - Fix: free _config_file when shutting down openttd. Strange that Valgrind didn't catch this, kudos to TrueLight
- Feature (small): new command-line option -c <config_file>. You can have OpenTTD load alternative config files with this setup, handy for servers, or for saves from other players if you don't want to rename your own config. This will have to do until all game-related settings are saved ingame. Couldn't find the SF patch, so credits to the guy that wrote it.
2005-03-10 21:44:17 +00:00