(svn r3496) - Validate filename titles before they get displayed. This avoids crashes with UTF-8 encoded or bad filenames by replacing undisplayable characters with a '?'

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
peter1138 19 years ago
parent 822afdcecd
commit 9fd6b1009e

@ -109,6 +109,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
fios->mtime = 0;
ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
snprintf(fios->title, lengthof(fios->title), "%s\\ (Directory)", dirent->d_name);
str_validate(fios->title);
}
}
closedir(dir);
@ -150,6 +151,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
*t = '\0'; // strip extension
ttd_strlcpy(fios->title, dirent->d_name, lengthof(fios->title));
str_validate(fios->title);
} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
if (strcasecmp(t, ".ss1") == 0 ||
strcasecmp(t, ".sv1") == 0 ||
@ -236,6 +238,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
fios->mtime = 0;
ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
snprintf(fios->title, lengthof(fios->title), "%s\\ (Directory)", dirent->d_name);
str_validate(fios->title);
}
}
closedir(dir);
@ -276,6 +279,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
*t = '\0'; // strip extension
ttd_strlcpy(fios->title, dirent->d_name, lengthof(fios->title));
str_validate(fios->title);
} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
mode == SLD_NEW_GAME) {
if (strcasecmp(t, ".sv0") == 0 ||

@ -121,6 +121,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
snprintf(fios->title, lengthof(fios->title),
"%s/ (Directory)", dirent->d_name);
str_validate(fios->title);
}
}
closedir(dir);
@ -163,6 +164,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
*t = '\0'; // strip extension
ttd_strlcpy(fios->title, dirent->d_name, lengthof(fios->title));
str_validate(fios->title);
} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
if (strcasecmp(t, ".ss1") == 0 ||
strcasecmp(t, ".sv1") == 0 ||
@ -222,6 +224,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
fios->mtime = 0;
ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
snprintf(fios->title, lengthof(fios->title), "%s/ (Directory)", dirent->d_name);
str_validate(fios->title);
}
}
closedir(dir);
@ -262,6 +265,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
*t = '\0'; // strip extension
ttd_strlcpy(fios->title, dirent->d_name, lengthof(fios->title));
str_validate(fios->title);
} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
mode == SLD_NEW_GAME) {
if (strcasecmp(t, ".sv0") == 0 ||

@ -686,6 +686,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
fios->mtime = 0;
ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
snprintf(fios->title, lengthof(fios->title), "%s\\ (Directory)", fd.cFileName);
str_validate(fios->title);
}
} while (FindNextFile(h, &fd));
FindClose(h);
@ -726,6 +727,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
*t = '\0'; // strip extension
ttd_strlcpy(fios->title, fd.cFileName, lengthof(fios->title));
str_validate(fios->title);
} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
if (strcasecmp(t, ".ss1") == 0 ||
strcasecmp(t, ".sv1") == 0 ||
@ -800,6 +802,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
fios->mtime = 0;
ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
snprintf(fios->title, lengthof(fios->title), "%s\\ (Directory)", fd.cFileName);
str_validate(fios->title);
}
} while (FindNextFile(h, &fd));
FindClose(h);
@ -839,6 +842,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
*t = '\0'; // strip extension
ttd_strlcpy(fios->title, fd.cFileName, lengthof(fios->title));
str_validate(fios->title);
} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
mode == SLD_NEW_GAME) {
if (strcasecmp(t, ".sv0") == 0 ||

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