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@ -29,6 +29,11 @@
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#include <SDL.h>
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#endif
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static inline int strcasecmp(const char* s1, const char* s2)
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{
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return stricmp(s1, s2);
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}
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static char *_fios_path;
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static char *_fios_save_path;
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static char *_fios_scn_path;
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@ -53,7 +58,7 @@ int compare_FiosItems(const void *a, const void *b)
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if (_savegame_sort_order < 2) // sort by date
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r = da->mtime < db->mtime ? -1 : 1;
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else
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r = stricmp(
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r = strcasecmp(
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da->title[0] != '\0' ? da->title : da->name,
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db->title[0] != '\0' ? db->title : db->name
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);
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@ -153,7 +158,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
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if (stat(filename, &sb) || S_ISDIR(sb.st_mode)) continue;
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t = strrchr(dirent->d_name, '.');
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if (t != NULL && stricmp(t, ".sav") == 0) { // OpenTTD
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if (t != NULL && strcasecmp(t, ".sav") == 0) { // OpenTTD
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fios = FiosAlloc();
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fios->type = FIOS_TYPE_FILE;
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fios->mtime = sb.st_mtime;
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@ -161,9 +166,9 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
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ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
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} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
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if (t != NULL && (
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stricmp(t, ".ss1") == 0 ||
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stricmp(t, ".sv1") == 0 ||
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stricmp(t, ".sv2") == 0
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strcasecmp(t, ".ss1") == 0 ||
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strcasecmp(t, ".sv1") == 0 ||
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strcasecmp(t, ".sv2") == 0
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)) { // TTDLX(Patch)
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fios = FiosAlloc();
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fios->type = FIOS_TYPE_OLDFILE;
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@ -273,7 +278,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
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if (stat(filename, &sb) || S_ISDIR(sb.st_mode)) continue;
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t = strrchr(dirent->d_name, '.');
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if (t != NULL && stricmp(t, ".scn") == 0) { // OpenTTD
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if (t != NULL && strcasecmp(t, ".scn") == 0) { // OpenTTD
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fios = FiosAlloc();
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fios->type = FIOS_TYPE_SCENARIO;
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fios->mtime = sb.st_mtime;
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@ -282,8 +287,8 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
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} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
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mode == SLD_NEW_GAME) {
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if (t != NULL && (
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stricmp(t, ".sv0") == 0 ||
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stricmp(t, ".ss0") == 0
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strcasecmp(t, ".sv0") == 0 ||
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strcasecmp(t, ".ss0") == 0
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)) { // TTDLX(Patch)
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fios = FiosAlloc();
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fios->type = FIOS_TYPE_OLD_SCENARIO;
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@ -410,7 +415,7 @@ void FiosMakeSavegameName(char *buf, const char *name)
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// Don't append the extension, if it is already there
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period = strrchr(name, '.');
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if (period != NULL && stricmp(period, extension) == 0) extension = "";
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if (period != NULL && strcasecmp(period, extension) == 0) extension = "";
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sprintf(buf, "%s\\%s%s", _fios_path, name, extension);
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}
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