smatz
69ebefe1ac
(svn r13351) -Codechange: disable warnings about unused variable for builds without asserts
16 years ago
rubidium
e7a501100a
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
16 years ago
rubidium
dc77647ea4
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
...
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
16 years ago
smatz
93861e78a3
(svn r12982) -Fix: compiler warning when compiling without asserts
16 years ago
rubidium
1ce0b03bf0
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
16 years ago
peter1138
45034bc522
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
16 years ago
peter1138
1a7c1cb84b
(svn r12914) -Fix: Game crash when a spectator/server tried to show an engine with no owner when a NewGRF requested a specific variable.
16 years ago
peter1138
2d5be0185f
(svn r12910) -Fix: Report reverse sprite status (FD/FE) to NewGRF for manually toggled vehicles.
16 years ago
peter1138
33f85f80d0
(svn r12872) -Codechange: Remove obsolete unused engine list order function
16 years ago
rubidium
a3224512cc
(svn r12587) -Codechange: unduplicate some code in the Unpack*Order functions and move the 'normal' case Pack/Unpack to Order.
16 years ago
rubidium
3b0e3d8d30
(svn r12584) -Codechange: do not access the order type directly.
16 years ago
rubidium
df1d9bd880
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
16 years ago
rubidium
c51b81c247
(svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
16 years ago
glx
1df06c7ef1
(svn r12454) -Fix (r12452): incorrect calculation for 'first vehicle in this chain of vehicles with the same ID' (thx DaleStan)
...
-Fix (r12452): wrong loading of random action 2 type 84 for non vehicle (though it shouldn't happen, but who knows ;))
16 years ago
glx
90616adcb0
(svn r12452) -Feature: [NewGRF] Add random action 2 type 84. For vehicles only.
16 years ago
glx
d9d601b1ca
(svn r12331) -Feature: [NewGRF] vehicle variable FE bit 8
17 years ago
glx
796d46ea88
(svn r12330) -Feature: [NewGRF] vehicle variable FE bit 5 and 6
17 years ago
peter1138
26c5a14d58
(svn r12314) -Fix (r4896): Include prop 25 data for all train parts, not just those that carry cargo.
17 years ago
smatz
9bdb194b2a
(svn r12197) -Fix [FS#1788](r12134): show correct last year profit when the train had negative income
...
-Codechange: use GetDisplayProfitThisYear() to convert vehicle profit to readable form
17 years ago
peter1138
1ba2ae69e6
(svn r12180) -Fix: Test purchase list loading/loaded sprites instead of unconditionally returning a possibly non-existant sprite.
17 years ago
smatz
fe48d0be21
(svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost
...
-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
17 years ago
peter1138
0f7392bd61
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
...
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
17 years ago
rubidium
2fc62eab05
(svn r11818) -Codechange: split player.h into smaller pieces.
17 years ago
rubidium
2d2e1e3863
(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
17 years ago
peter1138
a5101fb403
(svn r11799) -Codechange: no need to special-case helicopter rotor 'overrides'
17 years ago
rubidium
71d4004a85
(svn r11776) -Codechange: more header splittings to reduce the dependencies.
17 years ago
peter1138
0c4e3b83e4
(svn r11761) -Codechange: Use appropriate variable types for NewGRF engine overrides, and adjust scope while there.
17 years ago
peter1138
cb0e80fcb3
(svn r11756) -Fix: Out of bounds access caused if a vehicle's cargo amount was higher than its capacity when resolving sprite groups.
17 years ago
rubidium
722613f7f3
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
17 years ago
rubidium
db73addb43
(svn r11702) -Codechange: move all date related stuff to date*.
17 years ago
rubidium
81bf9f8503
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
17 years ago
rubidium
00c9d3ef20
(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
17 years ago
skidd13
3ae50673a3
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
17 years ago
skidd13
c0a2c0c23e
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
17 years ago
skidd13
98f66552be
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
17 years ago
glx
9fcf6e7a43
(svn r11431) -Codechange: [NewGRF] Add support for changing rail vehicle user-defined bit mask (prop 25) via callback 36
17 years ago
glx
8844bd6cde
(svn r11413) -Fix [FS#1405]: don't use cached override spriteset for callbacks
17 years ago
rubidium
dcbd2fdfc7
(svn r11411) -Codechange: implement random triggers for houses.
17 years ago
glx
7e769d3286
(svn r11353) -Codechange: add support for newgrf callback 32
17 years ago
rubidium
a93a1a8b62
(svn r11070) -Fix [FS#1217]: due to making an Action2 variable work properly, the NewGRF called other code too that wasn't prepared for non-train vehicles.
17 years ago
rubidium
643ffb270c
(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
17 years ago
rubidium
732845440a
(svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const.
...
-Codechange: do not brute force determine the first vehicle in the chain or previous vehicle, but do it by properly accounting the previous and first pointers when updating the next pointer. This gives a performance increase of about 15% when there are a lot of vehicles in the game.
17 years ago
rubidium
235ad4ab6b
(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
17 years ago
rubidium
feb91ab5ea
(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
17 years ago
peter1138
7884a07b43
(svn r10443) -Fix: randomizing triggers should be called with callback type set to 1
17 years ago
rubidium
fc201d4ad8
(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
17 years ago
rubidium
0d8e82b7d7
(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
17 years ago
rubidium
3efca64a94
(svn r10165) -Fix [FS#874]: crash when trying to get the aircraft movement state of an aircraft going to a just deleted airport.
17 years ago
maedhros
c186f91cbd
(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
...
road vehicles for those who prefer the technical explanation.
17 years ago
peter1138
906385eb3d
(svn r10061) -Codechange: [NewGRF] Add common cargo subtype support to vehicle var 42
17 years ago