rubidium
|
b3e93d6520
|
(svn r26057) -Fix: a number of possibly uninitialised variables
|
11 years ago |
rubidium
|
bebf2291db
|
(svn r26056) -Fix: a number of possibly uninitialised variables
|
11 years ago |
rubidium
|
2e54c8fdfa
|
(svn r26056) -Fix: a number of possibly uninitialised variables
|
11 years ago |
rubidium
|
5791feadf0
|
(svn r24070) -Fix [FS#5098]: the 'last joined' server was not properly selected anymore (adf88)
|
13 years ago |
rubidium
|
1adb9a5c85
|
(svn r24070) -Fix [FS#5098]: the 'last joined' server was not properly selected anymore (adf88)
|
13 years ago |
rubidium
|
abdd5ebfa7
|
(svn r23843) -Fix: minor issue with replaying ;)
|
13 years ago |
rubidium
|
b888027ddd
|
(svn r23843) -Fix: minor issue with replaying ;)
|
13 years ago |
rubidium
|
1d098d8ce2
|
(svn r23822) -Fix-ish: when replaying make sure companies get created even if their creating client doesn't exist during the replay
|
13 years ago |
rubidium
|
a66debfadd
|
(svn r23822) -Fix-ish: when replaying make sure companies get created even if their creating client doesn't exist during the replay
|
13 years ago |
rubidium
|
61a3963361
|
(svn r22424) -Document: some more bits
|
14 years ago |
rubidium
|
c4aa943aaa
|
(svn r22424) -Document: some more bits
|
14 years ago |
rubidium
|
9328b8b63d
|
(svn r22363) -Codechange: NetworkFindClientStateFromClientID -> NetworkClientSocket::GetByClientID
|
14 years ago |
rubidium
|
f1d0c1a746
|
(svn r22363) -Codechange: NetworkFindClientStateFromClientID -> NetworkClientSocket::GetByClientID
|
14 years ago |
rubidium
|
43c8073551
|
(svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n].
|
14 years ago |
rubidium
|
eb299736c1
|
(svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n].
|
14 years ago |
rubidium
|
a5108a1fa2
|
(svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers, so move it to network_server.* (dihedral)
|
14 years ago |
rubidium
|
e54a1f6721
|
(svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers, so move it to network_server.* (dihedral)
|
14 years ago |
rubidium
|
692e61d1dc
|
(svn r21701) -Codechange: ConsoleColour = TextColour, so make it that way and remove some unneeded casts
|
14 years ago |
rubidium
|
b25cf57542
|
(svn r21701) -Codechange: ConsoleColour = TextColour, so make it that way and remove some unneeded casts
|
14 years ago |
rubidium
|
9012b54fa2
|
(svn r21029) -Codechange: split the map downloading packet + 3-state enum into 3 separate packets
|
14 years ago |
rubidium
|
2cd67a51ac
|
(svn r21029) -Codechange: split the map downloading packet + 3-state enum into 3 separate packets
|
14 years ago |
rubidium
|
332a1bfdea
|
(svn r20936) -Codechange: make server side packet sending methods class methods
|
14 years ago |
rubidium
|
f712055002
|
(svn r20936) -Codechange: make server side packet sending methods class methods
|
14 years ago |
rubidium
|
66087c5e60
|
(svn r20935) -Codechange: only let the server side use a pool of connected sockets
|
14 years ago |
rubidium
|
9858d699a3
|
(svn r20935) -Codechange: only let the server side use a pool of connected sockets
|
14 years ago |
rubidium
|
04ce759165
|
(svn r20934) -Codechange: move NetworkGetClientName to the server's socket
|
14 years ago |
rubidium
|
bda26d03b5
|
(svn r20934) -Codechange: move NetworkGetClientName to the server's socket
|
14 years ago |
rubidium
|
1ae97e4d0e
|
(svn r20933) -Codechange: move some more client related methods and such to network_client.cpp
|
14 years ago |
rubidium
|
f555e6d72e
|
(svn r20933) -Codechange: move some more client related methods and such to network_client.cpp
|
14 years ago |
rubidium
|
6ff39fc5ec
|
(svn r20929) -Codechange: make NetworkCloseClient a class method
|
14 years ago |
rubidium
|
7ba07d9573
|
(svn r20929) -Codechange: make NetworkCloseClient a class method
|
14 years ago |
rubidium
|
8f4638ed0f
|
(svn r20925) -Codechange: make the client send commands have a slightly more sensible name
|
14 years ago |
rubidium
|
515edee17c
|
(svn r20925) -Codechange: make the client send commands have a slightly more sensible name
|
14 years ago |
alberth
|
e45a8f61cc
|
(svn r20674) -Codechange: Remove declared functions that do not exist (anymore) otherwise.
|
14 years ago |
alberth
|
be59c90e86
|
(svn r20674) -Codechange: Remove declared functions that do not exist (anymore) otherwise.
|
14 years ago |
rubidium
|
8f82b2b588
|
(svn r20549) -Codechange: centralise the handling of the incoming commands (from clients and the server)
|
14 years ago |
rubidium
|
b594990071
|
(svn r20549) -Codechange: centralise the handling of the incoming commands (from clients and the server)
|
14 years ago |
rubidium
|
34cdcaf8b2
|
(svn r19620) -Fix: desync when a command is received and in the queue while a client starts joining, i.e. save the game state. This can happen in two ways: with frame_freq > 1 a command received in a previous frame might not be executed yet or when a command is received in the same frame as the join but before the savegame is made. In both cases the joining client would not get all commands to get in-sync with the server (and the other clients).
|
15 years ago |
rubidium
|
088282bcf8
|
(svn r19620) -Fix: desync when a command is received and in the queue while a client starts joining, i.e. save the game state. This can happen in two ways: with frame_freq > 1 a command received in a previous frame might not be executed yet or when a command is received in the same frame as the join but before the savegame is made. In both cases the joining client would not get all commands to get in-sync with the server (and the other clients).
|
15 years ago |
glx
|
b702b1f3fd
|
(svn r19596) -Fix (r19593): dedicated server always fast forwarding if compiled without DEBUG_DUMP_COMMANDS
|
15 years ago |
glx
|
42f5e930d5
|
(svn r19596) -Fix (r19593): dedicated server always fast forwarding if compiled without DEBUG_DUMP_COMMANDS
|
15 years ago |
rubidium
|
de155e78e7
|
(svn r19593) -Codechange: improve loading/executing the desync logs
|
15 years ago |
rubidium
|
465e3be105
|
(svn r19593) -Codechange: improve loading/executing the desync logs
|
15 years ago |
rubidium
|
78f5533141
|
(svn r19072) -Fix [FS#3599]: possible read/write after free when the client triggered the server to close the connection
|
15 years ago |
rubidium
|
ab35d95b5a
|
(svn r19072) -Fix [FS#3599]: possible read/write after free when the client triggered the server to close the connection
|
15 years ago |
rubidium
|
9467b7c6d6
|
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
|
15 years ago |
rubidium
|
82fc28f77f
|
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
|
15 years ago |
rubidium
|
7824727828
|
(svn r18251) -Codechange: make the join status window big font aware
|
15 years ago |
rubidium
|
29c65215ed
|
(svn r18251) -Codechange: make the join status window big font aware
|
15 years ago |
rubidium
|
b2d7edddfa
|
(svn r18027) -Codechange: make some unneededly global variables static and remove some unused variables
|
15 years ago |
rubidium
|
c2221885f4
|
(svn r18027) -Codechange: make some unneededly global variables static and remove some unused variables
|
15 years ago |
rubidium
|
67a11a5776
|
(svn r17699) -Codechange: move #ifdef ENABLE_NETWORK till after the 'generic' includes so compilation without network support doesn't get broken as easily by changes in header files
|
15 years ago |
rubidium
|
5ff6053326
|
(svn r17699) -Codechange: move #ifdef ENABLE_NETWORK till after the 'generic' includes so compilation without network support doesn't get broken as easily by changes in header files
|
15 years ago |
rubidium
|
d1032d69c8
|
(svn r17617) -Codechange: make the server side packet handling be more like the client side's handling, i.e. return the connection status
-Fix: do not do invalid reads when a packet handling function closed a connection
|
15 years ago |
rubidium
|
7d24e84a81
|
(svn r17617) -Codechange: make the server side packet handling be more like the client side's handling, i.e. return the connection status
-Fix: do not do invalid reads when a packet handling function closed a connection
|
15 years ago |
rubidium
|
99d46e0ad7
|
(svn r17248) -Fix: add GPL license notice where appropriate
|
15 years ago |
rubidium
|
7fbc33dae1
|
(svn r17248) -Fix: add GPL license notice where appropriate
|
15 years ago |
rubidium
|
71c7064ad6
|
(svn r16601) -Fix [FS#2880]: try 2... hopefully better this time
|
16 years ago |
rubidium
|
9b156c1bd4
|
(svn r16601) -Fix [FS#2880]: try 2... hopefully better this time
|
16 years ago |
rubidium
|
043c3c8b06
|
(svn r16305) -Codechange: force-enable extra sync checking when random debugging is enable and give the calling location of Chance16(R) instead of the Random call within those functions.
|
16 years ago |
rubidium
|
a5d6e23e9d
|
(svn r16305) -Codechange: force-enable extra sync checking when random debugging is enable and give the calling location of Chance16(R) instead of the Random call within those functions.
|
16 years ago |
rubidium
|
8cd7def31c
|
(svn r16014) -Feature(-ish): allow binding to several IPs; [network]:server_bind_ip doesn't exist anymore. Add the IPs/hostnames to [server_bind_addresses]
|
16 years ago |
rubidium
|
7d3db3ee91
|
(svn r16014) -Feature(-ish): allow binding to several IPs; [network]:server_bind_ip doesn't exist anymore. Add the IPs/hostnames to [server_bind_addresses]
|
16 years ago |
rubidium
|
f6e27e7274
|
(svn r15969) -Codechange: make the list of broadcast addresses virtually unlimited.
|
16 years ago |
rubidium
|
82f8badc07
|
(svn r15969) -Codechange: make the list of broadcast addresses virtually unlimited.
|
16 years ago |
rubidium
|
2b7a30f209
|
(svn r15926) -Codechange: make the broadcast IP list less AF dependent.
|
16 years ago |
rubidium
|
11723c40b2
|
(svn r15926) -Codechange: make the broadcast IP list less AF dependent.
|
16 years ago |
rubidium
|
be8919c968
|
(svn r15925) -Codechange: remove _network_server_bind_ip as it's pretty AF dependant.
|
16 years ago |
rubidium
|
47602d7b60
|
(svn r15925) -Codechange: remove _network_server_bind_ip as it's pretty AF dependant.
|
16 years ago |
rubidium
|
c3e87f345d
|
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
|
16 years ago |
rubidium
|
b25a4f8231
|
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
|
16 years ago |
rubidium
|
89e1afdaa0
|
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
|
16 years ago |
rubidium
|
c0a8d09ca7
|
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
|
16 years ago |
rubidium
|
2722cabcce
|
(svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral)
|
16 years ago |
rubidium
|
04709f2798
|
(svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral)
|
16 years ago |
rubidium
|
206841ba5f
|
(svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname and connect to game servers.
|
16 years ago |
rubidium
|
28a641066e
|
(svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname and connect to game servers.
|
16 years ago |
rubidium
|
4aabc91c04
|
(svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again.
|
16 years ago |
rubidium
|
5f3772a42c
|
(svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again.
|
16 years ago |
rubidium
|
eff693d2e9
|
(svn r15104) -Codechange: unify the resolving of the xyz kbytes/megabytes strings.
|
16 years ago |
rubidium
|
b1a33a494f
|
(svn r15104) -Codechange: unify the resolving of the xyz kbytes/megabytes strings.
|
16 years ago |
rubidium
|
850a2735cc
|
(svn r15079) -Codechange: split tcp 'backend' and in-game handling like it is for UDP.
|
16 years ago |
rubidium
|
e18c24cdb5
|
(svn r15079) -Codechange: split tcp 'backend' and in-game handling like it is for UDP.
|
16 years ago |
rubidium
|
28ea38ae55
|
(svn r14949) -Cleanup: pointer coding style
|
16 years ago |
rubidium
|
11da45ee55
|
(svn r14949) -Cleanup: pointer coding style
|
16 years ago |
rubidium
|
0e1127e8b5
|
(svn r14915) -Codechange: unify the receiving and sending of commands, and thus unifying most of the validity checking too.
|
16 years ago |
rubidium
|
427e2d30c5
|
(svn r14915) -Codechange: unify the receiving and sending of commands, and thus unifying most of the validity checking too.
|
16 years ago |
rubidium
|
4df86694a7
|
(svn r14910) -Codechange: merge the command queue handling into a single location
|
16 years ago |
rubidium
|
d4b6cc997d
|
(svn r14910) -Codechange: merge the command queue handling into a single location
|
16 years ago |
rubidium
|
0b806c7bbc
|
(svn r14764) -Codechange: make the '***' chat messages like "Game paused (not enough players)" fully translateable.
|
16 years ago |
rubidium
|
a25e3f8d70
|
(svn r14764) -Codechange: make the '***' chat messages like "Game paused (not enough players)" fully translateable.
|
16 years ago |
rubidium
|
e267bee098
|
(svn r14724) -Codechange: move some NetworkClientSocket related function/definitions closer together.
|
16 years ago |
rubidium
|
52fb6b7d7c
|
(svn r14724) -Codechange: move some NetworkClientSocket related function/definitions closer together.
|
16 years ago |
rubidium
|
97662a0fff
|
(svn r14723) -Codechange: shuffling some stuff around to reduce indirect #include dependencies.
|
16 years ago |
rubidium
|
9476a49763
|
(svn r14723) -Codechange: shuffling some stuff around to reduce indirect #include dependencies.
|
16 years ago |
rubidium
|
768fdee77a
|
(svn r14722) -Codechange: s/DEREF_CLIENT/GetNetworkClientSocket/
|
16 years ago |
rubidium
|
d501a20065
|
(svn r14722) -Codechange: s/DEREF_CLIENT/GetNetworkClientSocket/
|
16 years ago |
rubidium
|
cb8b31c3c1
|
(svn r14721) -Codechange: s/NetworkTCPSocketHandler/NetworkClientSocket/ as it's (way) more descriptive what it's used for.
|
16 years ago |
rubidium
|
ae96ca635c
|
(svn r14721) -Codechange: s/NetworkTCPSocketHandler/NetworkClientSocket/ as it's (way) more descriptive what it's used for.
|
16 years ago |
rubidium
|
3ddde0c8d6
|
(svn r14720) -Codechange: s/FOR_ALL_CLIENTS/FOR_ALL_CLIENT_SOCKETS/ as the latter describes the name more precisely.
|
16 years ago |