Jonathan G Rennison
96bfcd587b
Fix signedness mismatch warning in tunnel length check
3 years ago
Andreas Schmitt
a3d1b916d1
Limit tunnel length at the proper place
3 years ago
Andreas Schmitt
3e771dc18d
Revert bug inducing change
3 years ago
Andreas Schmitt
b175203d54
Add comment
3 years ago
Andreas Schmitt
a73cb99695
Do not build bridges with additional specs
...
Prior to this change, additional bridge sets like modular bridges would be used.
Those might not be suitable for public roads. Those bridges should be left to the player.
3 years ago
Andreas Schmitt
198ef11a2b
Force the pathfinder to build serpentine roads
3 years ago
Jonathan G Rennison
bd41cb618a
Allow using and building trivial foundations
...
(3 corners raised and 2 opposite corners raised)
3 years ago
Jonathan G Rennison
0f336bba57
Give bridges over the sea a more generous length limit
3 years ago
Jonathan G Rennison
bfdabf4cb2
Allow building on coast tiles
3 years ago
Jonathan G Rennison
63534f97bd
Make bridges and tunnels significantly more costly
3 years ago
Jonathan G Rennison
a6f7478873
Adjust comment for BASE_COST_PER_TILE
3 years ago
Jonathan G Rennison
d182b0b138
Remove "using namespace std"
3 years ago
Jonathan G Rennison
1647f9a616
Avoid redundant calls to DistanceManhattan in town_network_distance
3 years ago
Jonathan G Rennison
e95447edac
Avoid unnecessarily converting lambda to std::function
3 years ago
Jonathan G Rennison
1732e0a366
Remove trailing whitespace
3 years ago
Andreas Schmitt
ac8da77d0b
Fixing a stupid error
3 years ago
Andreas Schmitt
35a98fae7d
Try and fix another assertion failure
3 years ago
Andreas Schmitt
a6dae1426c
Re-implement the cost function
3 years ago
Andreas Schmitt
5d51909c36
Reorganize file
3 years ago
Andreas Schmitt
2b1d73cb3d
Fix tunnel glitch
3 years ago
Andreas Schmitt
44fe1ca00b
Tweak the bridge generation
3 years ago
Andreas Schmitt
a1df69be87
Check for overlaps and intersections of planned bridges and tunnels
3 years ago
Andreas Schmitt
1899b1877d
Improve performance even more
3 years ago
Andreas Schmitt
7b7b74e21e
Adjust values
3 years ago
Andreas Schmitt
b89afbdff3
Reintroduce base cost to make A* admissible
3 years ago
Andreas Schmitt
b3044cc482
Improve performance
3 years ago
Andreas Schmitt
953be43301
Prevent numeric overflow
3 years ago
Andreas Schmitt
af29085e42
Only build bridges over water
3 years ago
Andreas Schmitt
8d584990aa
Remove unused hash functions and start the road building from the map center
3 years ago
Andreas Schmitt
4542410b41
Revert "Replace original algorithm with a simpler one"
...
This reverts commit 8cb3d80402f626034c08a162b8956dce03eb79f6.
3 years ago
Andreas Schmitt
83ea6e9fd8
Replace original algorithm with a simpler one
3 years ago
Andreas Schmitt
150e502cf9
Add generation of public roads linking towns
3 years ago
Jonathan G Rennison
b7ddd486cf
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/aircraft_cmd.cpp
# src/blitter/32bpp_anim.cpp
# src/cargopacket.cpp
# src/cheat_gui.cpp
# src/company_cmd.cpp
# src/company_gui.cpp
# src/core/pool_func.hpp
# src/date.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/ground_vehicle.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/industry_cmd.cpp
# src/lang/dutch.txt
# src/lang/french.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/linkgraph/mcf.cpp
# src/network/network_content.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/newgrf_engine.cpp
# src/newgrf_station.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_common.hpp
# src/saveload/saveload.cpp
# src/settings_gui.cpp
# src/station_cmd.cpp
# src/station_kdtree.h
# src/string_func.h
# src/table/settings.ini
# src/tgp.cpp
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/train_gui.cpp
# src/tree_gui.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
# src/viewport.cpp
# src/viewport_sprite_sorter_sse4.cpp
# src/window.cpp
4 years ago
Charles Pigott
b9f3e45af7
Cleanup: Remove unused (and mostly duplicated) function
4 years ago
Jonathan G Rennison
7960db35f2
Merge branch 'master' into jgrpp
...
# Conflicts:
# config.lib
# projects/openttd_vs140.vcxproj
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj
# projects/openttd_vs142.vcxproj.filters
# src/aircraft_cmd.cpp
# src/base_station_base.h
# src/core/pool_type.hpp
# src/disaster_vehicle.cpp
# src/economy.cpp
# src/engine.cpp
# src/group.h
# src/group_cmd.cpp
# src/group_gui.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/network/network_command.cpp
# src/network/network_server.cpp
# src/openttd.cpp
# src/order_cmd.cpp
# src/road_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/cargopacket_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/station_sl.cpp
# src/saveload/town_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/screenshot.cpp
# src/screenshot.h
# src/settings_gui.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/table/settings.ini
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train.h
# src/train_cmd.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehiclelist.cpp
# src/window_type.h
5 years ago
glx
d8a1be48cd
Codechange: Replace vehicle related FOR_ALL with range-based for loops
5 years ago
glx
1f6b3a37f9
Codechange: Replace FOR_ALL_ENGINES with range-based for loops
5 years ago
Jonathan G Rennison
cbdd9f84d8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
5 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
Jonathan G Rennison
edfd378e93
Merge branch 'master' into jgrpp
...
# Conflicts:
# source.list
# src/blitter/32bpp_anim.cpp
# src/linkgraph/linkgraphjob.cpp
# src/order_cmd.cpp
# src/vehicle.cpp
# src/vehicle_type.h
5 years ago
JMcKiern
04f659e768
Fix: Some typos found using codespell
5 years ago
Jonathan G Rennison
ba8ed880c1
Merge branch 'master' into jgrpp-nrt
...
Merge NRT feature
# Conflicts:
# docs/landscape.html
# docs/landscape_grid.html
# src/bridge_map.h
# src/build_vehicle_gui.cpp
# src/company_base.h
# src/company_cmd.cpp
# src/misc_gui.cpp
# src/newgrf.cpp
# src/newgrf_engine.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/road_func.h
# src/road_gui.cpp
# src/road_map.h
# src/road_type.h
# src/roadveh_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/script/api/script_bridge.cpp
# src/table/newgrf_debug_data.h
# src/tile_cmd.h
# src/town_cmd.cpp
# src/tunnel_map.h
# src/tunnelbridge_cmd.cpp
5 years ago
Jonathan G Rennison
829c635add
Add road layout change counter, add to road veh path caches
...
Update layout counter when non-leaf road bits are added or removed
5 years ago
Jonathan G Rennison
42b6e8b0d8
Check far side of level crossing when pruning road bits in CleanUpRoadBits
5 years ago
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
5 years ago
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
6 years ago
frosch
c0a301ae60
(svn r27424) -Fix [FS#6374]: Towns did not connect roads to existing roads, unless they had only a single roadbit. Otoh, towns also tried to connect to single roadbit tiles such as tunnels and depots, even though they were not connectable in the direction of interest.
9 years ago
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
11 years ago
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
12 years ago
truebrain
084f4e6aac
(svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript
13 years ago
rubidium
ecbc56a677
(svn r23094) -Codechange: add a default NULL to GetFoundationSlope and use it
13 years ago
rubidium
7757a2ed40
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
13 years ago
rubidium
37415b9cf7
(svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgress
13 years ago
rubidium
7eba2bf4d3
(svn r21890) -Cleanup: remove some unneeded includes
14 years ago
rubidium
9ca4b629cd
(svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s].
14 years ago
rubidium
e356cb9405
(svn r20281) -Codechange: unify case scope closure + break coding style
14 years ago
alberth
a825b4fa5f
(svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements.
14 years ago
smatz
d62d0ac489
(svn r19019) -Codechange: use HasExactlyOneBit() and HasAtMostOneBit() instead of CountBits() where possible
15 years ago
rubidium
860b9b1cea
(svn r18028) -Codechange: unglobalise some functions
15 years ago
rubidium
d6cded5380
(svn r17693) -Cleanup: remove some unneeded includes
15 years ago
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
15 years ago
smatz
8808f3beea
(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get()
16 years ago
smatz
871107f529
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
16 years ago
smatz
6221d74644
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
16 years ago
frosch
8ffb93c358
(svn r16311) -Fix: (Get|Set)TrackBits() is only valid for RAIL_TILE_NORMAL and _SIGNALS.
16 years ago
rubidium
e8dbf62761
(svn r15454) -Fix [FS#2614]: towns did not know about build_on_slopes in some cases, or made decisions on the 'original' slope instead the slope after applying the foundation..
16 years ago
smatz
0d3f5e6e74
(svn r15299) -Cleanup: remove many redundant includes
16 years ago
Yexo
1c7cb8368c
(svn r15295) -Fix [FS#2591] (r15190): Towns tried to build roads outside the map.
16 years ago
smatz
e00cf92f47
(svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR
...
-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore
16 years ago
rubidium
b650a86e58
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
16 years ago
rubidium
3b798599b6
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
16 years ago
rubidium
d06529ef4d
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
16 years ago
rubidium
923e21129c
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
17 years ago
rubidium
8c9cc415e3
(svn r13255) -Codechange: move _opt to _settings.
17 years ago
rubidium
d03994098b
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
17 years ago
peter1138
a00371c8db
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
17 years ago
peter1138
5ca6fd67fc
(svn r12917) -Codechange: standardise variable names called with FOR_ALL_ENGINEIDS_OF_TYPE
17 years ago
rubidium
ef2be7d0fc
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
17 years ago
peter1138
e35cf20a23
(svn r11957) -Codechange [FS#1678]: Minor simplification and optimisation when checking for available road/rail types (bilbo)
17 years ago
rubidium
ac528411df
(svn r11818) -Codechange: split player.h into smaller pieces.
17 years ago
rubidium
998d7644f6
(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
17 years ago
rubidium
429521a7d1
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
17 years ago
rubidium
01e20c9140
(svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations.
17 years ago
rubidium
e4ef359f47
(svn r11663) -Codechange: moving of the road related types and functions.
17 years ago
smatz
93c3e0d6ad
(svn r11652) -Codechange: add the svn $ header for several files
17 years ago
truelight
69b1d97c03
(svn r11382) -Codechange: renamed COUNTBITS to CountBits, as it is no longer a macro (skidd13)
17 years ago
rubidium
01edaeec57
(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
17 years ago