Commit Graph

77 Commits

Author SHA1 Message Date
rubidium
9467b7c6d6 (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium
224f4e0197 (svn r18028) -Codechange: unglobalise some functions 2009-11-09 10:40:33 +00:00
rubidium
982b8ee5fc (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
smatz
f85b8c4e09 (svn r17596) -Codechange: constify some tables 2009-09-20 23:11:01 +00:00
rubidium
2e5596025c (svn r17579) -Fix: remove doxygen docs for removed parameters, or change @param to @tparam if necessary 2009-09-19 15:17:47 +00:00
rubidium
310465da07 (svn r17570) -Fix: a number of Doxygen warnings about missing parameters, which were sometimes missing and sometimes just typos 2009-09-19 09:51:14 +00:00
rubidium
99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
smatz
d091c7d80f (svn r16492) -Remove: support for gcc2. It hasn't been able to compile OTTD for months. All attempts to do another workaround failed. 2009-06-01 11:49:46 +00:00
rubidium
c496a3e014 (svn r16421) -Codechange: do not unnecessarily remove constness or unnecessarily add it. 2009-05-24 20:29:04 +00:00
smatz
b86ab81030 (svn r16415) -Fix (r13008): some 64bit architectures require size_t to be aligned at 8-byte boundary, ensure it for MemBlock 2009-05-24 16:28:33 +00:00
smatz
ce7dff4acc (svn r16269) -Codechange: use gcc's ability to check parameters sent to printf-like functions
-Fix: wrong number of parameters or wrong parameter types sent to printf-like functions at several places
2009-05-10 17:27:25 +00:00
rubidium
433d23a53c (svn r15767) -Fix: infinite loop when skipping sprites when a GRF is invalid (or truncated). 2009-03-19 17:58:25 +00:00
rubidium
9ab8a2aab1 (svn r15556) -Change: don't temporary malloc+free when encoding sprites, just reuse the same piece of allocated memory for each encoding. 2009-02-23 17:54:02 +00:00
rubidium
44821e60eb (svn r15555) -Codechange: remove the mallocs + frees for temporary data from loading sprites. 2009-02-23 10:50:25 +00:00
rubidium
89e1afdaa0 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 2009-02-09 02:57:15 +00:00
rubidium
73d7438610 (svn r15391) -Fix (r14997): loading font sprites should not trigger a palette conversion. 2009-02-07 02:29:08 +00:00
smatz
9021c20b5e (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
smatz
f528593a40 (svn r15031) -Fix (r15027): merge reverted r15026, so do it once again 2009-01-12 17:31:43 +00:00
truebrain
c2406cd42d (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
smatz
ec97e1fd0d (svn r15026) -Codechange: use SpriteTypeByte instead of SpriteType in the SpriteCache struct in order to make it smaller 2009-01-12 16:53:11 +00:00
smatz
f84b1e6970 (svn r14998) -Codechange: warn once about misuse of each sprite, not once about misuse of any sprite 2009-01-11 23:49:51 +00:00
smatz
b181bb9d25 (svn r14997) -Fix [FS#2524](r14223): when handling invalid sprites, entry in spritecache data could lose its parent 2009-01-11 22:28:30 +00:00
rubidium
28ea38ae55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
rubidium
2fec4d8e3c (svn r14610) -Fix [FS#2415]: possible stack corruption when reading corrupted sprites.
-Change: harden the sprite reading routine against corrupt sprites.
2008-11-23 13:42:05 +00:00
rubidium
b5e467978b (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) 2008-10-14 18:38:51 +00:00
rubidium
9ca1972e01 (svn r14229) -Feature: allow overriding the palette of the base GRFs. This way you can play with NewGRFs made for the Windows palette with the DOS palettes base GRFs (and vice versa). Note that for this to work correctly ALL NewGRFs must use the same palette; mix and match is not yet supported. 2008-09-02 18:45:15 +00:00
rubidium
c358955127 (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
rubidium
242cbd0074 (svn r14214) -Codechange: move another TTD graphics bug into the GRF; height problem of sprite #142. 2008-08-31 23:12:57 +00:00
rubidium
a20b833516 (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
rubidium
17998f7f98 (svn r14193) -Fix (r14191): don't put an unsigned 0x80 in a signed int8 as that's not what you want. 2008-08-30 12:14:56 +00:00
rubidium
951ea4ae6d (svn r14191) -Codechange: unify the code to skip sprite payload (i.e. not the header).
-Fix: sprite payload skipping wouldn't skip enough bytes in a very small subset of compressed sprites.
2008-08-30 09:46:52 +00:00
rubidium
42265315e2 (svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items. 2008-07-29 21:45:30 +00:00
rubidium
bb3292943a (svn r13692) -Fix (r13674): loading PNG sprites could very quickly fill the sprite cache. 2008-07-12 14:03:36 +00:00
rubidium
0570ba8461 (svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache. 2008-07-04 14:45:51 +00:00
glx
b60a1326bf (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). 2008-06-05 20:54:52 +00:00
rubidium
33e18c236d (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
glx
a28ea38653 (svn r13008) -Fix [FS#1997]: silence some MSVC x64 warnings 2008-05-08 13:20:54 +00:00
rubidium
1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
peter1138
bda732047b (svn r12436) -Cleanup: minor coding style 2008-03-26 19:18:30 +00:00
belugas
6c93216641 (svn r12140) -Codechange: A bit of code style fixes(Geektoo). 2008-02-14 15:13:36 +00:00
rubidium
7c310600ba (svn r12005) -Fix [FS#1717]: possible reading from an invalid pointer. Patch by PhilSophus. 2008-01-29 00:29:28 +00:00
peter1138
af2429f8e0 (svn r12002) -Cleanup (r11981): Remove obsolete code to skip sprites from indexed GRFs. 2008-01-28 17:51:45 +00:00
peter1138
78156065cf (svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either. 2008-01-22 07:27:06 +00:00
rubidium
a83b91dbc5 (svn r11939) -Codechange: some type fixes and very initial steps into supporting NDS by default. Based on work by Dominik. 2008-01-21 23:55:57 +00:00
rubidium
90acd52f22 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
rubidium
b09d957f31 (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 2008-01-07 14:23:25 +00:00
rubidium
81bf9f8503 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 2007-12-25 11:26:07 +00:00
rubidium
00c9d3ef20 (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. 2007-12-25 09:48:53 +00:00
rubidium
8ebdfb258f (svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations. 2007-12-21 19:21:21 +00:00
glx
bfda3c82f1 (svn r11600) -Cleanup: remove extra out-of-memory checks, since it's now done in *allocT functions. 2007-12-08 15:47:23 +00:00