Commit Graph

31 Commits

Author SHA1 Message Date
Darkvater
5502f3bf3d (svn r3500) - Workaround the inaccurate count of spectators/companies that can happen in certain border-cases. For now just dynamically get this value when requested so it is always right. To do properly all player/client creation/destruction needs a hook for networking. 2006-01-31 22:16:15 +00:00
Darkvater
f14df34790 (svn r3429) - Feature (Followup): Change the gamelist window to accomodate for the new information. 2006-01-25 19:03:50 +00:00
Darkvater
082aa38f79 (svn r3427) - Feature: Allow seeing and setting the maximum amount of companies and spectators for a server. This can be changed/viewed during runtime as well in the console. 2006-01-25 18:11:06 +00:00
peter1138
c56ae910f0 (svn r3409) - Change the server advertisement interval to use the frame counter instead
of game days. This allows a paused server to continue to advertise itself.
  This also fixes advertising for games that start before 1922.
2006-01-19 17:50:40 +00:00
tron
318fe153eb (svn r3365) Staticise 36 functions 2006-01-05 12:40:50 +00:00
tron
255c4052b2 (svn r3337) Remove an unused variable and add 2 times static 2005-12-24 20:51:21 +00:00
Darkvater
eea9e95278 (svn r3322) - Fix: Network window crash when it receives invalid information for example from the integrated nightly, so validate the network-input when it is received
- CodeChange: added str_validate(char *str) function that checks if a string contains only printable characters and if not, replaces those characters by question marks. Also move IsValidAsciiChar() to string.h
2005-12-20 20:52:05 +00:00
truelight
548f8575fb (svn r3053) -Fix: [ 1326604 ] Fixed typo and hang for BeOS Networking (MYOB) 2005-10-16 15:00:22 +00:00
bjarni
488db23ed8 (svn r3023) -Fix [BeOS] fixed compilation on BeOS R5 (MYOB) 2005-10-06 18:28:27 +00:00
tron
647cbd6bdd (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
tron
b0779b4b65 (svn r2663) Include variables.h only in these files which need it, not globally via openttd.h 2005-07-21 18:44:27 +00:00
truelight
3965366b97 (svn r2337) -Fix: NetworkUDPRemoveAdvertise wasn't fully correct (which made Darkvater go crazy ;)) 2005-05-17 16:01:19 +00:00
tron
dcc381bf5c (svn r1847) Adjustment for MorphOS to unbreak the build there and removal of some now obsolete preprocessor magic 2005-02-08 15:42:28 +00:00
tron
257e97c09a (svn r1833) byte -> char transition: the rest 2005-02-06 22:25:27 +00:00
tron
59fa465dce (svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics 2005-02-06 13:41:02 +00:00
tron
36c9758c94 (svn r1803) Move debugging stuff into files of it's own 2005-02-05 15:58:59 +00:00
truelight
65b55ffafe (svn r1689) -Fix: big typo in network_udp.c, the company-password flag didn't work 2005-01-26 19:40:21 +00:00
tron
dd6db73069 (svn r1520) Trim 134 (!) lines with trailing whitespace ): 2005-01-15 08:58:31 +00:00
truelight
b33df5936f (svn r1510) -Add: Improved Network Lobby GUI: (bociusz)
- Added green dot if company income is positive (else red dot)
 - Added lock icon if company is password protected
2005-01-14 21:47:35 +00:00
truelight
553c169dbc (svn r1483) -Fix: don't close a socket if it is already closed (windows doesn't like
it :() (partly tnx to tamlin)
2005-01-11 15:52:18 +00:00
truelight
503ccc81c9 (svn r1389) -Add: [Network] Added packet protection. No longer a client or server
reads beyond the size of the packet
-Fix: [Network] A server no longer crashes when a client sends an 
invalid DoCommand, but drops the client instead.
2005-01-05 14:39:48 +00:00
tron
a8b727e9c3 (svn r1331) Update map size before sending game info 2005-01-03 09:14:31 +00:00
truelight
9ec8692038 (svn r1276) -Fix: [Network] Bug in bind system. Advertising failed on systems with
more then 1 ip, and server_bind active to one of them.
2004-12-24 08:54:00 +00:00
truelight
1d1a78c011 (svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
from the server-list
2004-12-22 18:56:52 +00:00
truelight
457720ff95 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
-Fix: UDPListener was launched wrongly
-Fix: Not all sockets have broadcast enabled anymore
-Fix: Server-advertise retries 3 times before giving up
2004-12-22 18:42:56 +00:00
dominik
f5ccb662f8 (svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key. 2004-12-20 22:14:39 +00:00
truelight
df995a32ed (svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
and 'void' where needed, prefixed all functions, typedefs and global 
vars with 'Network' and organized all externals nicely.
2004-12-19 10:17:26 +00:00
truelight
bd4da76891 (svn r1106) -Add: [Network] Added master-server protocol and advertise to
master-server option. No GUI yet, and disabled by default (it still is WIP)
2004-12-15 20:10:34 +00:00
truelight
be4152b648 (svn r1069) -Add: [Network] Added UDP-packet for detail info about a server for
upcoming server-listing
2004-12-13 19:55:31 +00:00
truelight
83bdec9b91 (svn r1059) -Fix: [Console] Renamed 'set port' to 'set server_port'
-Add: [Network] Add ip-bind ('set server_bind_ip <ip>' in console or use 
scripts/pre_dedicated.scr)
2004-12-13 17:47:21 +00:00
truelight
d6a1f3e412 (svn r942) -Merged branch/network back into the trunk 2004-12-04 17:54:56 +00:00