(svn r1483) -Fix: don't close a socket if it is already closed (windows doesn't like

it :() (partly tnx to tamlin)
pull/155/head
truelight 20 years ago
parent 8c7acd8719
commit 553c169dbc

@ -368,17 +368,23 @@ void NetworkUDPClose(void)
DEBUG(net, 1) ("[NET][UDP] Closed listeners");
if (_network_udp_server) {
closesocket(_udp_server_socket);
_udp_server_socket = INVALID_SOCKET;
if (_udp_server_socket != INVALID_SOCKET) {
closesocket(_udp_server_socket);
_udp_server_socket = INVALID_SOCKET;
}
closesocket(_udp_master_socket);
_udp_master_socket = INVALID_SOCKET;
if (_udp_master_socket != INVALID_SOCKET) {
closesocket(_udp_master_socket);
_udp_master_socket = INVALID_SOCKET;
}
_network_udp_server = false;
_network_udp_broadcast = 0;
} else {
closesocket(_udp_client_socket);
_udp_client_socket = INVALID_SOCKET;
if (_udp_client_socket != INVALID_SOCKET) {
closesocket(_udp_client_socket);
_udp_client_socket = INVALID_SOCKET;
}
_network_udp_broadcast = 0;
}
}

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