Commit Graph

40 Commits

Author SHA1 Message Date
tron
830565514c (svn r1867) Include tables/sprites.h only in files which need it 2005-02-13 11:18:02 +00:00
tron
c45312326a (svn r1838) Ship depots are on water, not roads 2005-02-07 10:37:12 +00:00
matthijs
cc0966405b (svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
- Add: asserts to find the v->u.rail.track == 0 problem.
- Add: IsValidDepot(), IsValidTown(), IsValidSign(), IsValidVehicle(), IsValidStation()
- Add: GetTileOwner(), IsTileOwner()
- Codechange: Replaced IsShipDepotTile(), IsTrainDepotTile(), IsRoadDepotTile() by IsTileDepotType().
- Codechange: typedeffed the MAP_OWNERS as Owner. Should be used as variable type.
- Codechange: Replaced a few uint by TileIndex.
2005-02-06 22:36:08 +00:00
truelight
5f4b8ef232 (svn r1819) -Codechange: removed 1 unused function, and 1 unused struct (tnx to Tron) 2005-02-06 10:39:18 +00:00
truelight
79d1ed2c66 (svn r1818) -Add: Dynamic orders (up to 64k orders) 2005-02-06 10:24:57 +00:00
truelight
bd7f37d592 (svn r1817) -Codechange: Moved depot-functions to depot.c
-Codechange: Added wrappers around depot-access (GetDepot no exists)
-Codechange: Made depot-functions a bit more logic (no longer 
GetDepotByTile crashes your game when you request it on a non-depot tile)
-Add: made depots dynamic (yes, 64k depots are possible now)
2005-02-06 10:18:47 +00:00
celestar
ecbe6e2be4 (svn r1760) -Fix: [ 1113399 ] Game no longer crashes when right-clicking a disabled Full Load button 2005-02-01 09:47:18 +00:00
darkvater
26ef673f66 (svn r1746) - Feature: [GUI] [ 1107690 ] Resizable orders GUI (nzhook) 2005-01-30 23:41:57 +00:00
tron
38587b60f7 (svn r1718) Use the enum TileType as parameter/return type for [GS]etTileType() instead of plain int.
This makes it necessary to rename TileType() to GetTileType() because a type and a function may not share the same name.
2005-01-29 15:12:40 +00:00
tron
39858e696b (svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h 2005-01-29 12:19:05 +00:00
tron
97f893ae2f (svn r1596) Add some more statics 2005-01-22 22:47:58 +00:00
dominik
cbe9939c86 (svn r1582) Fix: Only the train orders GUI has a non-stop button now. 2005-01-21 18:36:17 +00:00
bjarni
467e4b82bf (svn r1568) made an enum of train subtypes to make the code more readable 2005-01-19 19:15:03 +00:00
truelight
07647737d5 (svn r1544) -Fix: SwapOrder did not use AssignOrder, which caused the saveroutine to
crash from time to time
-Codechange: added const before 'Order *' where possible
2005-01-16 14:42:53 +00:00
tron
61a6bc544d (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts 2005-01-16 11:24:58 +00:00
truelight
7cafdf3b0b (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
-Codechange: renamed all 'schedule' stuff to 'order(list)'
-Codechange: moved all order-stuff to order_cmd.c / order.h
-Codechange: vehicles that share orders are now linked to eachother
  with next_shared/prev_shared in Vehicle

  Developers: please use AssignOrder to assign data to an order. If not, 
   you _WILL_ make the save-routine to assert!
2005-01-15 19:06:22 +00:00
tron
dd6db73069 (svn r1520) Trim 134 (!) lines with trailing whitespace ): 2005-01-15 08:58:31 +00:00
Celestar
1976debefa (svn r1498) -Feature: Addded keyboard shortcuts for the order window 2005-01-13 16:55:17 +00:00
celestar
ecc4e2041b (svn r1493) -Codechange: Removed redundancy in the order GUI. Currently we had most
of the code written 4 - 8 times in the code.
    This currently causes the "non-stop" button to appear for all
vehicles, which is disabled all the time. Don't report this as a bug
please.
    This is (hopefully) the first patch in a joint effort to simplify
the order system
2005-01-12 22:09:21 +00:00
truelight
b450603437 (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
(in prepare of dynamic arrays):
  - DEREF_XXX is changed into GetXXX
  - All direct call are directed via GetXXX
  - struct Industry has now an index-field
  - ENUM'd some stuff
  - Replaced home built loops with FOR_ALL_XXX
  - Added _stations_size, _vehicles_size, ... which gives the length of the
    array (which will be dynamic in the near future)
  - Changed lengtof(XXX) to _XXX_size (e.g. _stations_size)
  - Removed all endof(XXX) (because mostly it was part of a FOR_ALL_XXX)
  - Made the sort-functions of all 4 dynamic
  - Made all 4 Initialize functions more of the same
  - Some minor tab-fixing and stuff
  (tnx to Tron for proof-reading my 100kb patch ;))

  Note for all: please do NOT directly call _stations, _vehicles, _towns and
  _industries, but use the right wrapper to access them. Thank you.
  Ps: please also do not use 'v++', where v is of type Vehicle *.
2005-01-06 22:31:58 +00:00
darkvater
d63144e8c0 (svn r1379) -Fix: various GUI glitches. Added default sizes to various widgets. Sticky/Resize- and Scrollbar must be 11 pixels wide, Horizontal scrollbar 11 pixels high, caption must be 13 pixels. I hope I didn't forget any widgets, the game will assert for that so report them to me! 2005-01-04 21:28:09 +00:00
truelight
3b7d2a8b67 (svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way
2005-01-03 19:45:18 +00:00
truelight
dfc5fdbb92 (svn r1248) -Add: initial OS/2 support (read docs/ReadMe_OS2.txt) (orudge)
Works fine, beside some minor stuff:
  - Network is not working yet
  - Keyboard is not working
  - No MIDI support
  - 'A few file selector bugs involving drives'
2004-12-23 14:46:16 +00:00
tron
7a82b777bf (svn r1177) Enable non-stop flag for waypoints 2004-12-19 21:03:16 +00:00
tron
a148ff4e0d (svn r1117) Move map arrays and some related macros into their own files map.c and map.h 2004-12-15 22:18:54 +00:00
Celestar
6e2de5b6d0 (svn r962) Fixed a problem with the new order system due to missing '{}' (another place) 2004-12-06 00:03:26 +00:00
Celestar
701169bb00 (svn r961) Fixed a problem with the new order system due to missing '{}' 2004-12-05 23:57:08 +00:00
darkvater
99e99ad60c (svn r960) -Fix: forgotten conversion of orders for the AI (Tron) 2004-12-05 21:30:58 +00:00
tron
b8e83ca03f (svn r955) Replace uint16 for orders with struct Order
This adds no functionality, but is a stepping stone for future improvement (like 16bit order indices) and is easier to read.
This changes preserves binary compatibility wrt savegames.
2004-12-05 12:43:04 +00:00
tron
ecf1c35849 (svn r907) Sprinkle holy ANSI water:
- "inline" must before the return type (and after "static")
- Initialise all struct members, not just some of them
- Remove (one) spurious semicolon
2004-12-03 07:43:00 +00:00
tron
265ac67183 (svn r901) Small step in the process to clean up the DPARAM mess:
- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest)
- use inline functions instead of macros
- add assert()s to check for buffer overruns
2004-12-02 22:53:07 +00:00
tron
acbd1801c7 (svn r815) Include strings.h only in the files which need it.
This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
2004-11-25 10:47:30 +00:00
darkvater
397cc50f61 (svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky). 2004-11-14 13:07:07 +00:00
dominik
a99ac0d057 (svn r329) Fix: [ 1035066 ] 'Allow goto depot' turned off, no checkpoints in orders 2004-09-27 14:30:17 +00:00
truelight
eb49a19460 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way! 2004-09-10 19:02:27 +00:00
darkvater
56435c8775 (svn r177) -Fix: padded out Widget code to solve warnings on C99 compiler (Tron)
-Fix: added WIDGETS_END macro for WWT_LAST which does this for all last widget-types
2004-09-07 21:48:09 +00:00
dominik
07b53f23b7 (svn r128) Invalid (void) orders in schedule are highlighted in red (Celestar) 2004-08-24 09:09:49 +00:00
darkvater
a58f9bd621 (svn r45) -Feature [992998] Scrollto Station in Orders. CTRL click on orders of a vehicle and main-window scrolls to that station. (chrishuebsch) 2004-08-13 20:30:45 +00:00
truelight
4b0d4dd3fe (svn r26) Fix orderwindow issue 2004-08-12 17:11:47 +00:00
truelight
efaeb275f7 (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00