rubidium
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1ce0b03bf0
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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2008-05-06 15:11:33 +00:00 |
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rubidium
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f4b07a78c4
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(svn r12762) -Fix: tabs after the first non-tab character are generally not okay (or lines starting with a space and then tabs).
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2008-04-18 04:54:09 +00:00 |
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maedhros
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f95fb570ad
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(svn r11994) -Codechange: Remove numbers from string names where the strings aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs.
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2008-01-27 17:32:12 +00:00 |
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belugas
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daf1e4b4c4
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(svn r11932) -Codechange: Forgot two occurences of widget enumification
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2008-01-20 04:01:28 +00:00 |
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belugas
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1047888547
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(svn r11931) -Codechange: enumify the widgets numbers. Give breathing room on the case switches too...
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2008-01-20 03:56:15 +00:00 |
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belugas
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f8fc0ca086
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(svn r11930) -Codechange: a bit of code style application
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2008-01-20 03:11:14 +00:00 |
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rubidium
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9c0c798dd8
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(svn r11834) -Codechange: only include settings_type.h if needed.
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2008-01-13 14:37:30 +00:00 |
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rubidium
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90acd52f22
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(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
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2008-01-13 01:21:35 +00:00 |
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rubidium
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2fc62eab05
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(svn r11818) -Codechange: split player.h into smaller pieces.
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2008-01-12 14:10:35 +00:00 |
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rubidium
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64d691bacc
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(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
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2008-01-09 09:45:45 +00:00 |
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rubidium
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2469bca24c
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(svn r11771) -Codechange: split settings.h into better separated headers.
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2008-01-07 00:19:09 +00:00 |
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belugas
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716ef17757
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(svn r11711) -Codechange: Name the Save Load Dialog Mode enum
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2007-12-27 17:29:27 +00:00 |
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rubidium
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81bf9f8503
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(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
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2007-12-25 11:26:07 +00:00 |
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rubidium
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1f6043458c
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(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
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2007-12-22 23:30:28 +00:00 |
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rubidium
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8427b8bad2
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(svn r11675) -Codechange: split the string types from the string functions.
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2007-12-21 19:49:27 +00:00 |
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rubidium
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2cf7d5b2cb
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(svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found.
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2007-12-19 20:45:46 +00:00 |
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rubidium
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8bfbfd0031
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(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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2007-12-19 19:44:29 +00:00 |
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rubidium
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92cb0e45ca
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(svn r11555) -Codechange: use the new members introduced in r11551.
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2007-12-02 14:29:48 +00:00 |
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rubidium
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13ab17bca8
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(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
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2007-07-27 12:49:04 +00:00 |
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rubidium
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df009178d4
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(svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h
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2007-07-16 09:16:58 +00:00 |
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rubidium
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8ed345d5fb
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(svn r10145) -Fix: make compiling with networking disabled (again) possible.
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2007-06-13 17:34:05 +00:00 |
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rubidium
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6f24a1ca7a
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(svn r9757) -Fix [FS#1244842]: when you have closed the "Load game"/"New game" windows accessible from the "New Server" window, any creation of new game/loading from the intro menu should not start a server.
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2007-04-30 20:05:31 +00:00 |
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belugas
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691f8578fd
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(svn r9400) -Codechange: Use some more representative enum names for landscape types.
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2007-03-22 03:42:43 +00:00 |
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rubidium
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4169bfba06
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(svn r9050) -Codechange: Foo(void) -> Foo()
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2007-03-07 11:47:46 +00:00 |
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miham
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f4db967046
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(svn r9018) -Change: added SunOS as OS name in the quit dialog
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2007-03-05 17:05:41 +00:00 |
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belugas
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5792aa85c7
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(svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style.
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2007-03-03 04:04:22 +00:00 |
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Darkvater
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0b4d416e1f
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(svn r8522) -Regression (r8512): The flat/random window moved the to scenario editor did not use the right settings for generating land
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2007-02-01 22:54:04 +00:00 |
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Darkvater
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dbc5fe943d
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(svn r8512) -Codechange: From the intro window enter the scenario editor. From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better.
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2007-02-01 16:21:56 +00:00 |
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rubidium
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2a9851a3ad
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(svn r8511) -Codechange: make WindowClass an enumerated value.
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2007-02-01 15:49:12 +00:00 |
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KUDr
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07c30785ab
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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2007-01-10 18:12:09 +00:00 |
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