frosch
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81732114f0
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(svn r22902) -Fix: The name of the heightmap glitches in the 'play heightmap' window.
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2011-09-06 20:33:56 +00:00 |
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frosch
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d0a4672cc4
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(svn r22901) -Fix (r22767): The river density dropdown was missing in the 'play heightmap' window.
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2011-09-06 18:32:48 +00:00 |
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rubidium
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38ad276acc
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(svn r22819) -Fix: include the header where it should be included
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2011-08-24 12:12:36 +00:00 |
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rubidium
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e99aec39ef
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(svn r22789) -Codechange: rename generation window class to modal progress
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2011-08-21 12:49:14 +00:00 |
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rubidium
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421053a694
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(svn r22788) -Codechange: move modal progress related functions and variables to progress.cpp/h
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2011-08-21 12:48:46 +00:00 |
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rubidium
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a67cf6bae1
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(svn r22787) -Codechange: rename genworld redraw constant
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2011-08-21 12:47:45 +00:00 |
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rubidium
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7b7869fba7
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(svn r22786) -Codechange: rename genworld mutices to model_progress mutices
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2011-08-21 12:47:24 +00:00 |
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rubidium
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37415b9cf7
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(svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgress
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2011-08-21 12:46:46 +00:00 |
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rubidium
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e17d799cb3
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(svn r22769) -Fix (r22678): failed patch merging
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2011-08-20 14:23:14 +00:00 |
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rubidium
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11a4e402c6
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(svn r22768) -Add: progress bar updates for river building
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2011-08-20 14:15:40 +00:00 |
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rubidium
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0041408e4f
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(svn r22767) -Add: river generation
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2011-08-20 14:14:17 +00:00 |
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alberth
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a0cd04130a
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(svn r22608) -Fix[FS#4663]: Use rotated heightmap sizes for reporting scaling problems.
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2011-06-26 16:16:04 +00:00 |
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rubidium
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fb5ecb9499
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(svn r22411) -Document: another bunch of bits
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2011-05-02 17:42:12 +00:00 |
|
terkhen
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5bb7a48cd2
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(svn r22345) -Change: Remove pixel limiter for text buffers.
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2011-04-17 18:44:09 +00:00 |
|
terkhen
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10caf391a1
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(svn r22343) -Change: Remove pixel limiter for query strings.
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2011-04-17 18:42:17 +00:00 |
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frosch
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93272478b7
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(svn r22259) -Fix (r9779)[FS#4557]: Remove duplicate and wrong (too early) activation of new game settings. (chillcore)
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2011-03-18 19:36:20 +00:00 |
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frosch
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ec9540a12a
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(svn r22241) -Codechange: Add additional to-be-used parameter to OnInvalidateData().
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2011-03-13 21:31:29 +00:00 |
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alberth
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5f505a69f3
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(svn r22211) -Codechange: Unduplicate Off/On strings.
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2011-03-06 15:52:23 +00:00 |
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alberth
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4364cec392
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(svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density.
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2011-02-06 18:26:50 +00:00 |
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alberth
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d84502c432
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(svn r22000) -Codechange: Introduce an enum for the industry density setting.
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2011-02-06 18:11:39 +00:00 |
|
alberth
|
7935eab3dc
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(svn r21972) -Fix: Replace 'None' industries in the generation window with more descriptive label.
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2011-02-05 11:42:27 +00:00 |
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alberth
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bdf5a1c2f7
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(svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window.
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2011-02-05 10:28:31 +00:00 |
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rubidium
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7eba2bf4d3
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(svn r21890) -Cleanup: remove some unneeded includes
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2011-01-22 14:52:20 +00:00 |
|
terkhen
|
679cd3c21b
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(svn r21803) -Cleanup: Remove unnecessary semicolons.
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2011-01-15 15:36:58 +00:00 |
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alberth
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f5c6fd1a25
|
(svn r21331) -Codechange: Make drawing the widgets default behaviour in OnPaint().
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2010-11-26 15:22:18 +00:00 |
|
terkhen
|
725cf7d8bb
|
(svn r21080) -Fix: Do not allow to use a custom water level with the original map generator.
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2010-11-04 18:34:37 +00:00 |
|
terkhen
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0568976c78
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(svn r21034) -Fix: Add missing default values for the custom town number and custom water level world generation options.
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2010-10-24 20:58:31 +00:00 |
|
terkhen
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e90930e572
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(svn r20832) -Feature: Allow to select a custom percentage of water in the map generation window (based on patch by CommanderZ).
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2010-09-20 18:56:35 +00:00 |
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terkhen
|
b916c5d8c1
|
(svn r20831) -Add: Show selected number of towns in the map generation window when using a custom amount.
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2010-09-20 18:48:33 +00:00 |
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rubidium
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30f2afac9b
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(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
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2010-08-26 22:01:16 +00:00 |
|
alberth
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35fec79700
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(svn r20499) -Doc: Spelling fixes, and one doxygen comment addition.
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2010-08-15 14:06:43 +00:00 |
|
rubidium
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3da3d131c6
|
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
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2010-08-08 10:59:30 +00:00 |
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rubidium
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e356cb9405
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(svn r20281) -Codechange: unify case scope closure + break coding style
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2010-08-01 18:53:30 +00:00 |
|
terkhen
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264bbc3076
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(svn r20196) -Fix: Remove autofocus of the edit box in the world generation window.
|
2010-07-19 20:57:13 +00:00 |
|
rubidium
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b8487afe54
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(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
|
2010-07-19 17:28:27 +00:00 |
|
terkhen
|
4d7c861947
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(svn r20140) -Fix: Initialize the state of OnKeyPress at the world generation window (Zuu).
|
2010-07-14 12:01:40 +00:00 |
|
alberth
|
22b9bc5157
|
(svn r20043) -Codechange: Introduce vertical alignment for DrawStringMultiLine().
|
2010-07-02 13:53:05 +00:00 |
|
yexo
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a1b607a055
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(svn r19872) -Codechange [FS#3826]: move the widget updates in the newgame gui to OnInvalidateData from OnPaint
|
2010-05-21 08:23:46 +00:00 |
|
yexo
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9ed9aa9012
|
(svn r19871) -Fix [FS#3826]: update the landscape buttons in the main menu / newgame window correctly (planetmaker)
|
2010-05-21 06:59:45 +00:00 |
|
frosch
|
88019e64e1
|
(svn r18966) -Codechange: Remove Window::OnDoubleClick() in favour of a parameter for OnClick().
|
2010-01-30 18:34:48 +00:00 |
|
rubidium
|
afcce5ed90
|
(svn r18901) -Change: make the default button work again for the world generation window; previously it worked due to the bug fixed in r18899. Do not add it again for the town custom number because there is no default for that one.
|
2010-01-23 19:32:56 +00:00 |
|
rubidium
|
9e106dca81
|
(svn r18896) -Fix [FS#3558]: pressing cancel for the query windows of the world generation window caused the default to be set instead of no changes to the value
|
2010-01-23 15:53:09 +00:00 |
|
smatz
|
a39a446e8f
|
(svn r18861) -Doc: more doxygen documentation in genworld files
|
2010-01-18 14:58:32 +00:00 |
|
smatz
|
565ad802b1
|
(svn r18859) -Codechange: rename glwp_modes to GenenerateLandscapeWindowMode
|
2010-01-18 12:53:01 +00:00 |
|
smatz
|
11e3a00a23
|
(svn r18853) -Codechange: apply coding style to GenWorld's enums, structs and typedefs
|
2010-01-17 22:59:24 +00:00 |
|
smatz
|
3850b5912f
|
(svn r18850) -Fix [FS#3540]: don't allow screen redraw when the landscape contains broken slopes
|
2010-01-17 20:28:08 +00:00 |
|
rubidium
|
82fc28f77f
|
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
|
2010-01-15 16:41:15 +00:00 |
|
rubidium
|
a535acb549
|
(svn r18787) -Fix [FS#3516]: crash when getting the tooltip of the industry amount in the world generation window
|
2010-01-11 20:58:52 +00:00 |
|
rubidium
|
04a8888547
|
(svn r18643) -Fix [FS#3436]: rotation could not be changed for heightmaps
|
2009-12-27 12:58:23 +00:00 |
|
rubidium
|
cc40883ad8
|
(svn r18586) -Fix [FS#3398]: pressing default for the starting year/snow line height edit boxes of the world generation windows didn't work.
|
2009-12-21 16:16:37 +00:00 |
|