Commit Graph

2443 Commits (1635e75c0bd97b8a386c6d540555996cd6b7a715)
 

Author SHA1 Message Date
tron 69f250796f (svn r2868) Change the way NewGRFs are loaded: The loading process i no longer bolted onto the normal graphics loading.
This has two major advantages:
- Removal of a maze of global variables and distinction of cases from the sprite loading routines, which weren't directly related to the loading process in the first place
- NewGRF actions no longer occupy sprite slots - for example when using DBSetXL this saves about 2000 slots! (you could regard this as a bug fix)
If i didn't make a major mistake this change should have no negative effect on NewGRF support, please test!
19 years ago
miham c1b139f669 (svn r2867) \[Translations\] Updating translations 19 years ago
tron a7d6b41c6a (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
19 years ago
tron 45b79d7347 (svn r2865) Push the responsibility for allocating the sprite heap into GfxInitSpriteMem() 19 years ago
tron ec0ebea3d7 (svn r2864) Code simplification and diff reduction 19 years ago
tron 0d6f3dbc4d (svn r2863) Move some type declarations into saveload.c, should've been part of r2819 19 years ago
tron 64ac03f9dc (svn r2862) Return a proper version number, when testing the TTDPatch version in the SkipIf action. Pretend to be version 2.0.1 alpha 49 for now.
Also change the type of the variables, which get compared, to uint32, because the values are at most 32bits wide and always seem to be unsigned.
19 years ago
tron 765fc0bbc6 (svn r2861) Move inclusion of setjmp.h into saveload.c, should've been part of r2819 19 years ago
tron 207700ac36 (svn r2860) Fix some issues in the savegame/scenario list code:
-Fix: Sort the directories when making a scenario list
-Fix: Sort the directories when making a savegame list on Windows
-Fix: On OS/2 show the trailing \ if the current directory is a root directory
-Regression: On OS/2 the savegame list showed the scenario directory or crashed (probably introduced in r2609)
The rest is diff reduction between the 3 variants
19 years ago
miham 92611f1df6 (svn r2859) \[Translations\] Updating translations 19 years ago
truelight 30e9f4cff2 (svn r2858) -Codechange: resolved some magic numbers (_Luca_) 19 years ago
truelight 3988e173f8 (svn r2857) -Fix: PlayerID is not a valid type for a player-bit-field. Partly reverted r2290 19 years ago
miham 3b95601d29 (svn r2856) [Translations] Fixed languages containing STRING1 (except for english.txt) 19 years ago
tron 14900d3e53 (svn r2855) Make ReadSpriteHeaderSkipData() responsible for detecting the end of a grf file instead of its callers - this simplifies the code a bit 19 years ago
miham 999f18fac8 (svn r2854) \[Translations\] Updating translations 19 years ago
tron 2aebbaeecd (svn r2853) Add missing dependencies and flags to the dependency targets and make the info target more informative 19 years ago
tron a4e00b6f05 (svn r2852) Remove the unused field 'id' from struct FiosItem 19 years ago
orudge 6ebdbfea45 (svn r2851) - Update Watcom project with currency.c 19 years ago
miham 1cce4637fd (svn r2850) [newgrf] Patch from peter1139 19 years ago
tron df7182017d (svn r2849) Fix r2806: pwd.h is necessary, but only if USE_HOMEDIR is defined 19 years ago
bjarni 0472a80be6 (svn r2848) -Fix: [ 1256044 ] fixed crash when loading a map made before rev 2817 in scenario editor. This was introduced in 2817 19 years ago
tron bf612cb9e6 (svn r2847) Don't remember the size of sprites during initialisation. Since the sprite loading was altered this is no longer necessary.
While here remove another write-only variable (_spritecache_size) and fix a comment (sprite replaces a lowercase letter instead of uppercase)
19 years ago
tron 08cf26b437 (svn r2846) Minor improvement of the french translation: use {P}, fix spelling of "brûlé", fully translate partly untranslated strings and remove gratuitous whitespace (i hope i got it right) 19 years ago
tron eb2dc7ef91 (svn r2845) Remove sprite size caching, it was unused
This makes GetSpriteDimension() superflous, because now it's just a thin wrapper around GetSprite() returning only part of the information, therefore remove it too
19 years ago
tron 4357fe0132 (svn r2844) Update the MSVC project files, thanks AsterixMG 19 years ago
tron 8d3afd666b (svn r2843) OSX doesn't like OBJC, so give it back its beloved CC, because it's the only ObjectiveC consumer 19 years ago
ludde d0bbfbc7ae (svn r2842) Fix bug with aircraft autoreplace (peter1138) 19 years ago
tron 69eb13c504 (svn r2841) Pimp the Makefile: Determining the header dependencies is now a separate step.
This should fix the dependency related problems and reduce the number of recompiled files when table/strings.h changes
19 years ago
tron 7cca146b0a (svn r2840) Remove 3 unnecessary strings (they're empty) and fix the alignment of the musick track display 19 years ago
tron cb10eab5fc (svn r2839) Remove stuff missed in r2833, properly calculate the size of two arrays and simplify GetSpriteDimension() a bit 19 years ago
miham 008a534c12 (svn r2838) \[Translations\] Updating translations 19 years ago
miham 37e83f5425 (svn r2837) [Translations] Updated dutch langfile, started testing of the new SVN-handler in WebTranslator 19 years ago
bjarni 170a082013 (svn r2836) fixed the alphabetical order of the credits list like it says it is in 19 years ago
tron 689dc10b13 (svn r2833) Remove saving of sprite cache data:
the benefits are questionable, it's error prone, undocumented and hasn't been widely used for ages, if ever
19 years ago
tron b3ee1aad26 (svn r2832) Missing #include 19 years ago
tron 78524dd216 (svn r2831) Fix some potential and real buffer overflows 19 years ago
tron 3f162fc49a (svn r2830) Move CheckSwitchToEuro() to currency.[ch] and hide the truth about the custom currency behind a #define 19 years ago
tron fd00d317cb (svn r2829) Remove sprite locking, it was never used anyway 19 years ago
tron 2c96a3dce9 (svn r2828) Only command.c needs to know about _docommand_recursive, so make it static. Tell me if there's a problem, because i removed it from network_server.c, but afaict it should be ok 19 years ago
tron 1ec4c29c0d (svn r2827) BeOS meets all prerequisites for extmidi 19 years ago
tron 080c62526d (svn r2826) Remove another write-only variable, thanks glx 19 years ago
truelight 01f9cec6df (svn r2825) -Fix: GCC that put deps in the wrong dirs can now compile OTTD again 19 years ago
truelight 36d717d77a (svn r2824) -Fix: OSX can now also produce dedicated servers 19 years ago
truelight 48d8f9da3f (svn r2823) -Fix: MorphOS doesn't have pthread either! 19 years ago
truelight 479b98980c (svn r2822) -Fix: don't compile pthread for win32 dedicated servers 19 years ago
tron 56705ecffb (svn r2821) Remove a write-only variable 19 years ago
bjarni dcc6c0753c (svn r2820) -Fix: [autoreplace] fixed issue introduced in 2817 where autoreplace failed if new engine is cheaper than the old one (peter1138) 19 years ago
tron 486cffd2ad (svn r2819) Make variables, which are exclusive for internal use of the save/load code, static in saveload.c 19 years ago
tron cfda4bb38c (svn r2818) Don't tell the world about a local variable which is only used once 19 years ago
bjarni 9952ff0b59 (svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to serverside
-This means that one company can only have one setting for renew and replacing
    more clients will not fight due to different settings anymore
  -This is a needed step in the line to fix autoreplacing dualheaded locomotives
  NOTE: savegame revision bump (peter1138 + me in coop)
19 years ago