Commit Graph

308 Commits

Author SHA1 Message Date
rubidium
272b2ef0e9 (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) 2008-10-14 18:38:51 +00:00
smatz
1906aa2bbb (svn r14448) -Codechange [FS#2328]: rename a few variables (based on a patch by planetmaker) 2008-10-07 20:57:41 +00:00
rubidium
b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rubidium
3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
frosch
67db5087cd (svn r14406) -Fix [FS#Eddi]: Autoreplace did not work for vehicles in free wagon chains. 2008-09-27 14:58:46 +00:00
smatz
6987e6015a (svn r14395) -Fix [FS#2285]: crashes and GUI desyncs when order is deleted/modified while the timetable window is open
-Fix: close any dropdown and child windows in the Order and Timetable windows when selected order is deselected, deleted, ...
2008-09-24 16:40:06 +00:00
rubidium
7ef5406946 (svn r14371) -Fix [FS#2313]: loading indicator didn't stay with the front engine when turning a train in a station. 2008-09-21 18:28:35 +00:00
frosch
2bf182fb36 (svn r14369) -Fix: Enforce non-front engines to be stopped.
This could be caused by old savegames resp. their conversion, and causes
trouble for e.g. autoreplace.
2008-09-21 14:03:47 +00:00
smatz
192d348f78 (svn r14343) -Fix [FS#2300]: invalid v->u.air.targetairport could cause crashes at several places when the station pool got smaller 2008-09-16 15:15:41 +00:00
smatz
5f4ff33ce3 (svn r14337) -Codechange: use CmdRename* and CMD_RENAME_* for vehicle, president and company renaming commands, too 2008-09-15 22:58:41 +00:00
smatz
1266b1a73f (svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies) 2008-09-15 19:02:50 +00:00
rubidium
7c8a50d7d8 (svn r14324) -Fix [FS#2241]: free any blocks that a helicopter may have on an oilrig when the helicopter gets forcefully removed (bankruptcy). For other airports this isn't needed as they can't be used by multiple companies. 2008-09-14 16:49:21 +00:00
michi_cc
fa3f2ae035 (svn r14285) -Fix [FS#2263]: A train inside a wormhole could free the reservation of another train inside the wormhole. 2008-09-09 19:02:47 +00:00
rubidium
9474db5cb6 (svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
2008-09-07 11:23:10 +00:00
rubidium
c8e8911ef6 (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
frosch
12f38e56df (svn r14132) -Fix (r14039): Only reserve a path on leaving a station if the current block really is a PBS block. (michi_cc) 2008-08-22 22:48:12 +00:00
glx
ef0458c739 (svn r14110) -Fix: desyncs due to bubbles in toyland 2008-08-20 16:51:08 +00:00
rubidium
99efe9aaae (svn r14097) -Fix [FS#2085]: one couldn't get a list of vehicles sharing an order when the number of orders was 0; you could see that the vehicles had a shared order though. 2008-08-17 21:07:09 +00:00
rubidium
abd9f74871 (svn r14096) -Codechange: merge the shared order's vehicle list management to a single location. 2008-08-17 19:56:17 +00:00
frosch
ca3f1f6406 (svn r14095) -Fix (r14076): Trains shall not stop instantly. 2008-08-17 18:48:18 +00:00
rubidium
b6b9cd9d51 (svn r14089) -Fix [FS#2219]: trains not being able to find a route to a depot when the front is already in the depot. 2008-08-17 11:04:37 +00:00
frosch
9751fbe4dc (svn r14085) -Cleanup (r14083): Remove no longer used functions. 2008-08-16 14:15:32 +00:00
frosch
f7826f8a37 (svn r14083) -Fix [FS#1264, FS#2037, FS#2038, FS#2110]: Rewrite the autoreplace kernel. 2008-08-16 14:02:20 +00:00
frosch
844a83ed58 (svn r14076) -Codechange: Merge the four start/stop commands into a single CMD_START_STOP_VEHICLE. 2008-08-15 13:57:43 +00:00
rubidium
2d94337e1a (svn r14064) -Fix [FS#1752]: check for the length of strings (in bytes) in the command. Checking for the length in pixels is impossible because that differs per client. 2008-08-13 06:22:04 +00:00
rubidium
8726c2fd99 (svn r14039) -Fix [FS#2217]: reversing an overlength train at a station would try to find a route out and sometimes reset the unload counter making it wait 2.5 years before departing instead of waiting until the train would actually leave the station (michi_cc) 2008-08-10 21:56:47 +00:00
rubidium
e9c33fb288 (svn r13950) -Add [YAPP]: Trains can now also be in a 'stuck' state when waiting on a path reservation. (michi_cc) 2008-08-02 22:53:21 +00:00
rubidium
ad36ea6b29 (svn r13912) -Codechange: remove some casts by returning the proper type instead of void*. 2008-08-01 15:07:31 +00:00
smatz
aae2aa64c4 (svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that 2008-07-24 15:19:26 +00:00
rubidium
d06529ef4d (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
rubidium
d974acac89 (svn r13681) -Revert (r13678, r13677): the fixes didn't work in all cases (assertions on savegame loads).
-Fix [FS#2102]: but now in a hopefully beter way.
2008-07-08 15:10:23 +00:00
rubidium
03d32e12fb (svn r13680) -Fix: NPF crashing when a ship tried to find a nearby depot when on an aqueduct. 2008-07-07 16:04:38 +00:00
rubidium
3a793ceea9 (svn r13678) -Fix (r13677): electric trains from pre elrail savegames would get stopped on load. 2008-07-06 11:08:40 +00:00
smatz
58d63ec726 (svn r13475) -Fix (r13464): crash on destroying aquaduct with ship on in and on company bankrupt 2008-06-11 15:56:55 +00:00
rubidium
2f3b88ef9a (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00
rubidium
923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
peter1138
f9fc53f98a (svn r13307) -Codechange: Separate VehicleList and its two functions so only the 3 users include it, reducing dependencies on misc/smallvec.h 2008-05-28 11:56:21 +00:00
peter1138
02b5ffa13f (svn r13266) -Codechange: Use SmallVector in GUIList 2008-05-26 16:23:23 +00:00
rubidium
8c9cc415e3 (svn r13255) -Codechange: move _opt to _settings. 2008-05-25 22:36:44 +00:00
rubidium
4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
peter1138
6ea832ec7c (svn r13250) -Codechange: Use VehicleList in SendAllVehiclesToDepot() 2008-05-25 17:36:49 +00:00
peter1138
56f78e6412 (svn r13248) -Codechange: Use VehicleList for depot GUI. 2008-05-25 17:22:49 +00:00
peter1138
cfc8ed1f5b (svn r13246) -Fix (r13245): incorrect parameters to memcpy 2008-05-25 16:22:34 +00:00
peter1138
da8bb14cec (svn r13245) -Codechange: Use SmallVectors for generating vehicle lists, simplifying calling code somewhat. 2008-05-25 16:12:13 +00:00
peter1138
f6ea07e7d8 (svn r13241) -Codechange: Simplify CmdDepotSellAllVehicles() a bit 2008-05-25 11:18:57 +00:00
peter1138
d9805b46b9 (svn r13240) -Codechange: More const-ness for GUI code. 2008-05-25 09:40:44 +00:00
peter1138
c34b458ace (svn r13232) -Codechange: Simplify BuildDepotVehicleList() 2008-05-24 12:12:02 +00:00
rubidium
9defec7876 (svn r13165) -Codechange: replace some RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData. 2008-05-18 16:51:44 +00:00
rubidium
9717e1ef07 (svn r13146) -Codechange: vehicle_base.h doesn't need to be included in vehicle_gui.h. 2008-05-17 20:54:18 +00:00
rubidium
87015f5b63 (svn r13140) -Codechange: move the gui-list-sorting out of window_gui.h so window_gui.h only needs to be included in *_gui.cpp. 2008-05-17 13:01:30 +00:00