Commit Graph

5235 Commits

Author SHA1 Message Date
peter1138
11474c26d7 (svn r7354) -Codechange: Remove grffile->flags and use grfconfig->flags exclusively. Update action 7/9 now that we know if GRFs are disabled. 2006-12-04 13:45:20 +00:00
rubidium
05559bcdcd (svn r7353) -Codechange: constify Window* in IsWindowWidget(Lowered|Hidden|Disabled) 2006-12-04 13:38:45 +00:00
rubidium
c02e39945e (svn r7352) -Codechange: add widget_count parameter to the window.
-Codechange: check whether widget indices are valid for all the (Set|Is)WindowWidget(Disabled|Lowered|Hidden) and related functions.
2006-12-04 13:36:27 +00:00
peter1138
7086936bab (svn r7351) -Fix (r6619): Disabled platform length and numbers were not reset for the default station. 2006-12-04 13:20:14 +00:00
rubidium
810e14cc21 (svn r7350) -Fix: do not handle the save game/scenario filename edit box when loading a game/scenario/heightmap. 2006-12-04 10:55:53 +00:00
peter1138
39e52ca845 (svn r7349) -Fix (r7348): Stripping data path didn't work for absolute paths. 2006-12-04 10:44:17 +00:00
peter1138
bd66cc5756 (svn r7348) -Feature: Initial support for saving NewGRF settings with savegames. Back up your savegames... 2006-12-04 08:30:04 +00:00
peter1138
dc8992a677 (svn r7347) -Translations: Use correct plural type for Russian 2006-12-04 08:11:53 +00:00
miham
61db46a92c (svn r7346) WebTranslator2 update to 2006-12-04 05:22:02
american   - 5 fixed by WhiteRabbit (5)
brazilian_portuguese - 1 fixed by tucalipe (1)
bulgarian  - 5 fixed by groupsky (5)
catalan    - 1 fixed, 3 changed by arnaullv (4)
croatian   - 186 fixed, 111 changed by knovak (297)
czech      - 5 fixed by Hadez (5)
dutch      - 5 fixed by habell (5)
french     - 1 fixed by glx (1)
german     - 5 fixed by Neonox (5)
italian    - 5 fixed by sidew (5)
portuguese - 4 fixed by izhirahider (4)
turkish    - 5 fixed by jnmbk (5)
2006-12-04 04:22:53 +00:00
peter1138
0a88e202e5 (svn r7345) -Codechange: enumification of NewGRF loading stage, and move enum definition to header for future use. 2006-12-03 23:46:54 +00:00
matthijs
5f2b62f49f (svn r7341) - Codechange: Also rename the POOL_H define to OLDPOOL_H (forgotten in r7331). 2006-12-03 20:03:40 +00:00
Darkvater
6d154ce5f8 (svn r7338) -Fix (r7336): [win32] libfreetype is libfreetype2 in linker options (thanks Rubidium) 2006-12-03 19:07:20 +00:00
Darkvater
1dd14cb932 (svn r7337) -Feature: [win32] Add font selection by specifying a font-name, ala Fontconfig. Pretty
messy if you ask me, but this is what you get when MS hides the font API in the deepest
 depths... thanks Rubidium for testing.
2006-12-03 19:03:38 +00:00
Darkvater
024ebaa3fe (svn r7336) -Codechange: [win32] Add freetype support for Windows project files. 2006-12-03 18:36:11 +00:00
peter1138
52d0c3b08a (svn r7335) -Codechange: redraw station tiles when cargo is moved, for newstations 2006-12-03 18:28:42 +00:00
Darkvater
dcf1575a1d (svn r7334) -Revert accidentally committed file in r7333 2006-12-03 17:54:28 +00:00
Darkvater
b789cacb40 (svn r7333) -Codechange: [win32] Extend the OTTD2FS and FS2OTTD functions to also accept conversions
into a predefined buffer insted of using the static (global) buffer. This is useful if
 the converted value will be used later on; no need to copy it somewhere else to save it.
-CodeChange: [win32] Added appropiate macros WIDE_TO_MB_BUFFER, MB_TO_WIDE_BUFFER next to
 existing WIDE_TO_MB and MB_TO_WIDE that only do work when UNICODE is defined, saves
 #ifdefs all over the place
2006-12-03 17:47:53 +00:00
rubidium
5fffa66b71 (svn r7332) -Fix: segmentation fault, discovered by ln-, in the SDL video driver when one goes to fullscreen and there are no suitable resolutions. 2006-12-03 17:42:56 +00:00
matthijs
231111ce3d (svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it.
- Codechange: Rename pool.[ch] to oldpool.[ch].
2006-12-03 17:27:43 +00:00
peter1138
e205c58ddc (svn r7330) -Fix (r7304): Data invalidation doesn't always happen as the local
player, resulting in an empty vehicle purchase list. Specify the player 
as an argument to IsEngineBuildable()
2006-12-03 15:48:21 +00:00
KUDr
3f3a14d24b (svn r7329) -Fix (r7157): Invalid viewport position on quick zoom 2006-12-03 13:40:16 +00:00
rubidium
306204c71d (svn r7328) -Fix: memory corruption. The 'Load Heightmap' window does not have TerraGenesis configuration buttons and it does have only 29 widgets, not at least 33. Thanks to Tefad for finding this bug. 2006-12-03 13:06:49 +00:00
KUDr
7395780daf (svn r7327) -Fix: [YAPF] missing YAPF cache notification when building road on rail (new crossing) or removing road from crossing 2006-12-03 12:17:35 +00:00
peter1138
039794e83c (svn r7326) -Feature: Add support for gradual (un)loading of vehicles (Maedhros) 2006-12-02 16:56:32 +00:00
peter1138
6a4d8fdd33 (svn r7325) -Feature: Add support for action 5 type 0x0D, coast sprites. 2006-12-02 09:54:49 +00:00
peter1138
0d5b0eb4f7 (svn r7324) -Codechange: reset newgrf signal location data 2006-12-02 09:52:34 +00:00
peter1138
9bfd73889a (svn r7323) -Fix (r7182): When translating NewGRF strings, look at the first
character and move ahead if needed, instead of taking the first 
character and moving back.
2006-12-02 09:34:18 +00:00
Darkvater
eb61fde8e3 (svn r7322) -Update win32 project files for ukrainian and bulgarian language files. Also add
unicows.lib to Release build of VS2003.
2006-12-01 19:25:50 +00:00
peter1138
563ff44a6c (svn r7321) -Translations: Move bulgarian and ukrainian out of unfinished as they are, respectively, 99% and 97% complete. 2006-12-01 13:59:51 +00:00
peter1138
613706ea96 (svn r7320) -Translations: add russian to MS VC project files 2006-12-01 13:18:18 +00:00
peter1138
47801ed883 (svn r7319) -Fix (r7182): (NewGRF) Add space for terminator when translating TTDPatch strings (thanks eddi) 2006-12-01 12:57:31 +00:00
rubidium
1bcbf650b0 (svn r7318) -Fix: change some unfinished strings: STRING->{CARGO,POWER,WEIGHT,WEIGHT_S} and remove strings that are no longer in english.txt. 2006-12-01 11:23:29 +00:00
KUDr
b450652dbe (svn r7317) -Fix: (r7299) warning: unused variable num_engines (peter1138) 2006-12-01 08:23:15 +00:00
Darkvater
53f8810b86 (svn r7316) -Codechange: Make train-build-gui and aircraft-build-gui (unified) look more alike. 2006-12-01 00:28:15 +00:00
Darkvater
a7ff2cc7c7 (svn r7315) -Fix: Have the first engine in the list be selected once again when the window is opened
and remove a useless loop that tested if selected engine is still in list (moved to list
 generation).
2006-12-01 00:26:42 +00:00
Darkvater
f40eccae9b (svn r7314) -Cleanup: const, whitespace, coding style and variable usage. 2006-12-01 00:14:10 +00:00
Darkvater
04f9944746 (svn r7313) -Codechange: Calling invalidate data on a window will surely warrant a redraw, so call
that after the WE_INVALIDATE_DATA event and remove (some of) the superflouous calls.
2006-12-01 00:09:13 +00:00
Darkvater
9b4d3ff4b8 (svn r7312) -Fix: When loading a game from a dedicated server the local player global variable was
wrongly set to 0. In theory this allowed a dedicated server to also play. I see no
 history for this bug, but it has been there since the introduction of the dedicated
 server probably. Thanks peter1138 for bringing it to my attention and thanks myself
 for rewriting the code so this bug could surface ;p
2006-11-30 22:23:11 +00:00
peter1138
af017c198c (svn r7310) -Codechange: Change scrolling dropdown box to use 1 scroll unit = 1 line
of text, instead of 1 row of pixels. This fixes behaviour of scrolling 
with the scrollbar buttons and the mouse wheel.
2006-11-30 21:46:47 +00:00
KUDr
04773f5eb4 (svn r7309) -Codechange: sort train engines/wagons by number first and then by custom rule 2006-11-30 21:37:06 +00:00
KUDr
81ba2ad919 (svn r7308) -Codechange: call GenerateBuildList() only when needed instead of on each redraw (peter1138) 2006-11-30 21:33:09 +00:00
KUDr
952cb2ee5c (svn r7306) -Codechange: constness (Darkvater) 2006-11-30 19:37:16 +00:00
peter1138
0b77d51762 (svn r7305) -Codestyle: Indentation fixes 2006-11-30 18:47:57 +00:00
peter1138
c45423695b (svn r7304) -Codechange: Reinstate caching of sorted purchase list. Dropping from 9m to 1.5m cycles for a redraw of a full list is not frivolous. 2006-11-30 18:23:25 +00:00
peter1138
d0d47e9202 (svn r7303) -Codechange: Sort wagon list as well as engine list. 2006-11-30 18:16:08 +00:00
KUDr
d921066f15 (svn r7301) -Fix: (r7299) Forgotten $Id$ and eol-style (peter1138) 2006-11-30 17:12:10 +00:00
KUDr
e5d46a9316 (svn r7300) -Fix: (r7299) removed unused strings from lang files 2006-11-30 16:03:57 +00:00
KUDr
1235172cc7 (svn r7299) -CodeChange: Train and Aircraft Build window GUI code simplified a bit:
- using one engine list instead of 3
- removed engine filters (loco, wagons, helicopters, etc.)
- EngineList code isolated from GUI (moved to helpers.cpp - reusing CBlobT code which does exactly what is needed for EngineList)
- removed unnecessary  "optimization" (rebuild and sort engine list on each WE_PAINT)
2006-11-30 16:03:12 +00:00
KUDr
3e6f89ca7e (svn r7296) -Fix: [YAPF] setting yapf.rail_look_ahead_max_signals to zero causes YAPF to behave incorrectly. Set its min value to 1. (Danny) 2006-11-30 13:52:31 +00:00
miham
eb1653836c (svn r7295) [Translations] Reverted last commit 2006-11-30 08:27:24 +00:00