rubidium
10c3af4642
(svn r17493) -Codechange: store the depot index on the map
2009-09-10 14:33:07 +00:00
rubidium
43b040d2cf
(svn r16911) -Update: map array documentation
2009-07-22 09:21:48 +00:00
yexo
15f80f4cfe
(svn r16570) -Doc: 2 small fixes to docs/landscape_grid.html
2009-06-12 20:58:19 +00:00
rubidium
9f2a906bc1
(svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
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-Feature: allow building road stops on road/tram tracks of competitors.
2009-03-02 22:57:47 +00:00
belugas
a57c73e2f9
(svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data
2009-01-28 19:57:23 +00:00
rubidium
52ac592422
(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
2008-10-25 13:51:47 +00:00
frosch
17e208dc16
(svn r14333) -Documentation: Update docs/landscape*. Based on patch by yorick.
2008-09-15 18:50:48 +00:00
rubidium
fc47ae96c4
(svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc)
2008-08-02 22:48:43 +00:00
rubidium
11bf3902c4
(svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc)
2008-08-02 22:47:20 +00:00
frosch
6684bc12d5
(svn r13838) -Codechange: Make industry tiles aware of WaterClasses.
2008-07-26 16:14:10 +00:00
peter1138
757d61b22f
(svn r12746) -Codechange: Add map storage for station animation frame
2008-04-17 06:52:56 +00:00
frosch
81174bc523
(svn r12347) -Feature(ette): Increase house animation frame number from 32 to 128.
2008-03-06 14:21:10 +00:00
frosch
9b2ca61044
(svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed.
2008-02-06 15:32:06 +00:00
peter1138
c05d10dd35
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
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stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the
original water type.
2008-02-02 09:28:43 +00:00
frosch
67e5fc5718
(svn r12027) -Documentation: Update 'landscape.html' and 'landscape_grid.html' to reflect reality and add some details.
2008-01-31 15:18:07 +00:00
frosch
e62dadf74c
(svn r11975) -Documentation: Distinguish between station types in 'landscape_grid.html'.
2008-01-24 17:32:03 +00:00
rubidium
c3ae7faa13
(svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals.
2007-12-07 21:14:54 +00:00
rubidium
2b89ecca47
(svn r11151) -Codechange: add (partial) support for randomizing industry triggers (part of the backend for it). Furthermore update the documentation of the map's bits wrt to industries.
2007-09-23 19:27:35 +00:00
rubidium
45b0b7755d
(svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs.
2007-07-16 23:55:22 +00:00
glx
6a4be9758c
(svn r10006) -Fix (FS#362): allow different signal types on one tile
2007-05-31 21:21:04 +00:00
rubidium
294a154bf7
(svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road.
2007-05-31 15:15:00 +00:00
rubidium
d0a39a231a
(svn r9913) -Update: the landscape documentation to reflect the changes to the road bits.
2007-05-24 21:59:12 +00:00
maedhros
209101391a
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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the newhouses grf specs, so all newhouses grfs will be playable in the game.
Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
2007-03-19 11:27:30 +00:00
rubidium
b5a997a446
(svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
2007-02-27 23:36:28 +00:00
rubidium
9061f83055
(svn r8798) -Fix (8735): update documentation to reflect the used bits for drive through stations.
2007-02-18 11:15:13 +00:00
belugas
04694afabb
(svn r8050) -Codechange: Rename map member extra to m6, since its usage has been widden.
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Only doc landscape_grid.html has been updated, landscape.html will be done latter.
-CodeChange: Replace a direct access to m6 with SetTropicZone in InitializeLandscape, as it is the only part of m6 still untouched without the brute-forced m6=0
2007-01-11 02:05:13 +00:00
rubidium
afb5bd0bc6
(svn r7642) -Codechange: unify all the different locations where the animation state is stored into a single location.
2006-12-30 11:57:52 +00:00
celestar
8cd5daa533
(svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
2006-12-27 12:38:02 +00:00
Darkvater
84cd451bd5
(svn r6443) -Fix (r6001): Please update the documentation if you mess with the _m[] bits!
2006-09-12 10:42:04 +00:00
tron
5d1ae07dc5
(svn r5326) Remove the indicator bit for custom waypoint graphics, because it just contains redundant information
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Yup-yup-ed by: peter1138
2006-06-21 11:30:28 +00:00
tron
fee9ee2c05
(svn r5203) Some bits were incorrectly marked as used
2006-06-09 20:06:02 +00:00
peter1138
7826236b23
(svn r4724) - Newstations: Add per-tile random data for station tiles.
2006-05-03 21:25:49 +00:00
peter1138
f52f3fa55d
(svn r4450) - NewStations, rename *CustomStationSprite() to *CustomStationSpecIndex() to reflect their use, and alter the test for determining if a station has customised graphics.
2006-04-16 17:29:37 +00:00
tron
b1cc36da3a
(svn r3856) Distinct between bridge ramps and bridge middle parts
2006-03-14 09:00:10 +00:00
Darkvater
4014e36aec
(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
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- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-29 18:57:26 +00:00
Darkvater
7d17583a29
(svn r3445) - Fix: [ 1415379 ] Enhance documentation of lift destination
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- Fix: wrong documentation of trees (Tron)
2006-01-26 18:36:14 +00:00
tron
6a665b69b5
(svn r3401) (Hopefully) fix some inaccuracies
2006-01-16 15:23:06 +00:00
tron
bcee23b645
(svn r3400) Convert the bit patterns to big endian notation
2006-01-15 10:46:36 +00:00
tron
9dac583e87
(svn r3399) Simplify markup
2006-01-15 10:26:07 +00:00
tron
b554d440b6
(svn r3398) Remove TTDp nomenclature
2006-01-15 09:17:01 +00:00
Darkvater
826a1ba482
(svn r3328) - Fix: [ 1352739 ] landscape_grid.html showing wrong bit usage (belugas)
2005-12-21 01:43:26 +00:00
tron
371cb91d7d
(svn r3013) Update the documentation: The 'owner' attribute was renamed to 'm1' long ago
2005-10-04 17:34:50 +00:00
tron
e3f4aecd37
(svn r2659) Catch up with reality in the landscape documentation
2005-07-21 06:13:17 +00:00
Darkvater
bf794fad62
(svn r2529) - Fix: PBS signals showed up as normal signals with the query tool
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- Update landscape_grid.html to show busy bits used by PBS.
2005-07-07 22:15:34 +00:00
Darkvater
8442562b7b
(svn r2527) - Clarify map-description file. Bits are from left to right with the lowest bit on the left. Eg. 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ... Is that clear?
2005-07-07 15:21:55 +00:00
celestar
189a1c4017
(svn r2499) -Codechange: Moved the semaphore bit from bit 2 to bit 3 in _map_hi for rails, in order to make way for pbs
2005-06-30 13:24:17 +00:00
Darkvater
a25e6eb6bb
(svn r1991) - Fix: Fix some of the gaping holes in the colouring, and added some additional info
2005-03-11 18:31:56 +00:00
Darkvater
eb1173c39a
(svn r1988) - Docs: Added graphical representation of tile-data to docs section
2005-03-11 00:32:24 +00:00