american - 1 fixed by WhiteRabbit (1)
bulgarian - 1 changed by kokobongo (1)
catalan - 2 fixed, 3 changed by arnaullv (5)
dutch - 3 fixed by habell (3)
french - 2 fixed by glx (2)
german - 2 fixed by Neonox (2)
italian - 3 fixed by sidew (3)
portuguese - 2 fixed by izhirahider (2)
russian - 2 fixed by Smoky555 (2)
slovak - 1 fixed by lengyel (1)
turkish - 3 fixed by jnmbk (3)
This is only possible in SP (or in the intro menu). During game play you will
get a confirmation window when applying the changes as some actions can crash
OpenTTD and/or make your current game unplayable.
bulgarian - 5 fixed by kokobongo (5)
catalan - 1 fixed, 4 changed by arnaullv (5)
esperanto - 24 fixed by LaPingvino (24)
estonian - 5 fixed by vermon (5)
french - 1 fixed by glx (1)
portuguese - 1 fixed by izhirahider (1)
russian - 1 fixed by Smoky555 (1)
ukrainian - 16 fixed by znikoz (16)
-Feature: show NewGRF compatability of network games in the Game List window; a green square if you got the same OpenTTD version and have the needed NewGRF, a red square if the version does not match and a yellow square if the version matches, but the client is missing at least one of the NewGRFs.
american - 1 fixed by WhiteRabbit (1)
german - 1 changed by Neonox (1)
hungarian - 3 fixed, 5 changed by miham (8)
portuguese - 29 fixed by izhirahider (29)
esperanto - 191 fixed, 2 changed by LaPingvino (193)
french - 1 fixed by glx (1)
german - 27 fixed by Neonox (27)
italian - 1 fixed by sidew (1)
polish - 8 fixed by meush (8)
turkish - 8 fixed by jnmbk (8)
american - 1 fixed by WhiteRabbit (1)
bulgarian - 5 fixed, 2 changed by groupsky (7)
esperanto - 314 fixed, 31 changed by LaPingvino (345)
french - 3 fixed, 5 changed by glx (8)
italian - 7 fixed, 3 changed by sidew (10)
portuguese - 3 fixed by izhirahider (3)
slovak - 7 fixed, 8 changed by lengyel (15)
ukrainian - 10 fixed by znikoz (10)
bulgarian - 1 fixed by groupsky (1)
catalan - 8 fixed, 1 changed by arnaullv (9)
croatian - 80 fixed by knovak (80)
esperanto - 381 fixed by LaPingvino (381)
finnish - 15 fixed by hapo (8), kerba (7)
romanian - 163 fixed, 1 changed by kneekoo (164)
slovak - 22 fixed, 1 changed by lengyel (23)
turkish - 2 fixed by jnmbk (2)
things won't fit now because of too many buttons, move 'send to depot' and 'autoreplace'
to a dropdown box (and seperate 'send to depot' and 'send for servicing').
The 'New Vehicles' button shows a list of all engines you have available for that vehicle
type (in case of trains all railtypes). Button is only enabled for global list.
dutch - 23 fixed by habell (23)
esperanto - 317 fixed, 21 changed by LaPingvino (338)
estonian - 12 fixed by t2t2 (12)
italian - 6 changed by sidew (6)
polish - 28 fixed by meush (28)
swedish - 25 fixed, 1 changed by cjw (26)
ukrainian - 43 fixed by znikoz (43)
- using one engine list instead of 3
- removed engine filters (loco, wagons, helicopters, etc.)
- EngineList code isolated from GUI (moved to helpers.cpp - reusing CBlobT code which does exactly what is needed for EngineList)
- removed unnecessary "optimization" (rebuild and sort engine list on each WE_PAINT)