belugas
0abf14384c
(svn r15392) -Codechange: move the spec getter to a place where it's only required, without the use of extern
2009-02-07 02:38:32 +00:00
rubidium
bab7367a59
(svn r15391) -Fix (r14997): loading font sprites should not trigger a palette conversion.
2009-02-07 02:29:08 +00:00
Yexo
322515e8d5
(svn r15390) -Cleanup: Remove old hack that wasn't used anymore.
2009-02-07 01:17:15 +00:00
peter1138
967491a22d
(svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
2009-02-07 01:01:02 +00:00
rubidium
ae2fda6c02
(svn r15388) -Change: unify the way Ctrl+Click is written.
2009-02-07 00:45:24 +00:00
peter1138
77760a62fd
(svn r15387) -Codechange: Add a drop down list item type for char* strings.
2009-02-07 00:37:35 +00:00
peter1138
db54537369
(svn r15386) -Codechange: During start up, store driver/blitter/graphicsset selection in local variable instead of in the global _ini_* variables. This means that specifying a driver/blitter/graphicsset on the command line does not clobber the configuration value, which can now be saved like other values.
2009-02-07 00:33:35 +00:00
peter1138
cd84ffb036
(svn r15385) -Fix: Saving of char* to configuration file did not work due to incorrect parameter order and no handling of NULL.
2009-02-07 00:29:35 +00:00
rubidium
eb533138bc
(svn r15384) -Change: tweak some settings to make OpenTTD easier to use for first-time users (or upgraders)
2009-02-07 00:22:21 +00:00
Yexo
4301278514
(svn r15383) -Cleanup: Don't call MakeNewgameSettingsLive more often than necessary.
2009-02-06 23:58:16 +00:00
rubidium
4cc07196ac
(svn r15382) -Fix [FS#2466]: multiple vehicles could be filling the timetable and only the data from one vehicle would be taken. Now only allow one to be filling at a time.
2009-02-06 21:30:18 +00:00
frosch
c52680a131
(svn r15381) -Fix (r11091): When testing for parallel road two tiles away, do not move more than one tile along the road.
2009-02-06 20:51:24 +00:00
frosch
5a369e1b50
(svn r15380) -Fix (r15190)[FS#2603]: Do not use TileY() on negative TileIndexDiffs. But the test was not needed anyway, as those tiles were already tested in previous iterations.
2009-02-06 20:24:44 +00:00
translators
25a5178aaf
(svn r15379) -Update: WebTranslator2 update to 2009-02-06 18:45:59
...
arabic_egypt - 11 fixed by khaloofah (11)
catalan - 11 fixed by arnaullv (11)
dutch - 10 fixed, 2 changed by Yexo (10), Excel20 (2)
finnish - 14 fixed by jpx_ (12), UltimateSephiroth (2)
french - 11 fixed by glx (11)
german - 11 fixed by ralph (5), hellow (6)
hebrew - 5 fixed by 19izhar73 (5)
hungarian - 11 fixed, 3 changed by alyr (3), IPG (4), oklmernok (7)
korean - 11 fixed, 2 changed by darkttd (13)
latvian - 25 fixed by waste (25)
portuguese - 16 fixed by supra90 (10), SnowFlake (6)
romanian - 11 fixed by kkmic (11)
serbian - 5 fixed, 271 changed by syndrome (276)
simplified_chinese - 2 fixed by ww9980 (2)
spanish - 11 fixed by Dominus (11)
traditional_chinese - 3 fixed, 5 changed by ww9980 (8)
ukrainian - 14 fixed by mad (14)
2009-02-06 18:46:21 +00:00
frosch
a5d515bfd6
(svn r15378) -Fix: The subcargo returned by vehicle variable 0x42 should be the most-common-subcargo of the most-common-cargo. If nothing is transported 0x..FFFF00 should be returned.
2009-02-06 18:06:05 +00:00
rubidium
841050ec83
(svn r15377) -Fix [FS#2607]: filter did resort when unneeded and didn't deselect properly in some cases (Roujin)
2009-02-06 18:00:05 +00:00
rubidium
cecc3863cd
(svn r15376) -Fix [FS#2608] (r15371): OSX/BSD also seems to define strcasecmp under some circumstances.
2009-02-06 15:53:48 +00:00
rubidium
9bc7e4bdb2
(svn r15375) -Fix [FS#2605]: a tram circling around in a depot did never actually 'enter' the depot.
2009-02-06 15:52:22 +00:00
rubidium
0cfc402823
(svn r15374) -Codechange: remove a magic constant.
2009-02-06 15:39:34 +00:00
rubidium
ef754b8b6d
(svn r15373) -Fix [FS#2606]: Kenobi denied the server's client name to the tab-completed.
2009-02-06 15:11:17 +00:00
rubidium
c346f249cd
(svn r15372) -Feature: filter the 'content' based on the tag/name. Based on a patch by Roujin.
2009-02-06 12:00:14 +00:00
rubidium
35c5da08c5
(svn r15371) -Codechange: add an implementation of strcasestr for when _GNU_SOURCE isn't defined.
2009-02-06 11:58:52 +00:00
rubidium
ba3d7e70f2
(svn r15370) -Codechange: add a callback to tell the parent of an OSK that the string has changed instead of only marking the text box dirty.
2009-02-06 11:57:25 +00:00
rubidium
2ab6fffccc
(svn r15369) -Codechange: generalise the GUIList a bit so peter can write filters for cargo type, speed and mass ;)
2009-02-06 10:38:57 +00:00
rubidium
6252c74584
(svn r15368) -Fix: some typos in comments
2009-02-06 10:31:05 +00:00
rubidium
cfc80a17d8
(svn r15367) -Add: framework for filtering GUILists (Roujin)
2009-02-06 00:51:11 +00:00
Yexo
cb3784d8b1
(svn r15366) -Add [NoAI]: Add AddLabels() where you can define labels for the values of the settings in info.nut
2009-02-06 00:25:37 +00:00
rubidium
546cd4f70e
(svn r15363) -Fix [FS#2600]: inconsistency w.r.t. On/Off text for settings.
2009-02-05 22:05:58 +00:00
rubidium
0cf08d32c7
(svn r15362) -Change: make a string name more consistent.
2009-02-05 21:50:56 +00:00
smatz
d2716d66e3
(svn r15361) -Cleanup: minor comment style fixes (planetmaker)
2009-02-05 17:59:59 +00:00
frosch
324e92f879
(svn r15360) -Fix: Flooding vehicles did not trigger an AI event.
2009-02-05 17:48:08 +00:00
frosch
cb049e4e58
(svn r15359) -Add [NoAI]: AIEventVehicleCrashed::CRASH_RV_UFO, AIEventDisasterZeppelinerCrashed and AIEventDisasterZeppelinerCleared as aliens accepted NoAIs as competing life-form.
2009-02-05 17:38:47 +00:00
frosch
7f198507f7
(svn r15358) -Add [NoAI]: AIEventVehicleCrashed::GetCrashReason()
2009-02-05 17:28:37 +00:00
smatz
6dff31d34b
(svn r15357) -Codechange: unify the way buttons are updated in the 'found town' window
2009-02-05 16:51:23 +00:00
smatz
ef4282f8de
(svn r15356) -Codechange: make PlaceProc_Town and some global variables a static function/variables of the scenedit window
2009-02-05 15:59:40 +00:00
rubidium
8fb4962407
(svn r15355) -Codechange: simplify some stuff now ->FirstShared returns non-NULL again.
2009-02-05 15:59:23 +00:00
rubidium
b7c7a1f701
(svn r15354) -Fix (r14803): first shared of a vehicle could be NULL making it impossible to (share-)clone the vehicle.
2009-02-05 15:58:42 +00:00
smatz
324b54132c
(svn r15353) -Feature(tte): make it possible to have cities of various sizes
2009-02-05 15:28:01 +00:00
smatz
aa692a99a9
(svn r15352) -Codechange: make the arguments passed around while founding a town a bit more readable
2009-02-05 13:33:37 +00:00
rubidium
9d94c8f369
(svn r15351) -Fix (r15350): gcc compile failure
2009-02-05 08:10:59 +00:00
belugas
bf82545b4a
(svn r15350) -Codechange: Create a spec array to hold the data definitions of unmovables objects.
...
Note that this is the very basic spec, it will be populated a bit more, later.
2009-02-05 03:41:42 +00:00
belugas
63cc1bd21f
(svn r15349) -Codechange: no need to call a function when we know there is not going to be any change to the returned result
2009-02-05 03:17:30 +00:00
michi_cc
f936afa64a
(svn r15348) -Fix (r15347): Preferred pylon position is dependant on the masked wires as well.
2009-02-05 02:07:13 +00:00
michi_cc
31a17a4add
(svn r15347) -Feature [FS#1761]: Don't draw superfluous catenary wires (based on a patch by Eddi).
2009-02-05 01:33:59 +00:00
Yexo
f2907d816f
(svn r15346) -Add [NoAI]: Add AIAirport::GetNearestTown() so AIs can known in which town the noise level will increase.
2009-02-05 01:15:54 +00:00
Yexo
62a11eb5a9
(svn r15345) -Add [NoAI]: Add AIVehicle::HasSharedOrders() and AIVehicleList_SharedOrders.
2009-02-05 01:12:49 +00:00
Yexo
b321130d9a
(svn r15343) -Add [NoAI]: Add AITown::GetRoadLayout so AIs can get the road layout per town.
2009-02-04 23:26:21 +00:00
smatz
df2a387fc3
(svn r15342) -Feature: allow changing town layout in the 'Found new town' window
2009-02-04 22:52:34 +00:00
smatz
47516b31a7
(svn r15341) -Update (r15340): remove deleted and modified strings from other language files
2009-02-04 20:24:11 +00:00
smatz
832e392855
(svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
...
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
2009-02-04 20:17:25 +00:00