Commit Graph

39 Commits (0a4e923f1867c6dccc5cc1581b3ff7076a128977)

Author SHA1 Message Date
planetmaker f00d9976f9 (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 12 years ago
truebrain 102c7ae60e (svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript 13 years ago
rubidium f7297d5c3a (svn r23094) -Codechange: add a default NULL to GetFoundationSlope and use it 13 years ago
rubidium de980ef0f9 (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 13 years ago
rubidium 727580274b (svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgress 13 years ago
rubidium 05199a641a (svn r21890) -Cleanup: remove some unneeded includes 14 years ago
rubidium 0cf2ef83f0 (svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s]. 14 years ago
rubidium 8c85b4ce3d (svn r20281) -Codechange: unify case scope closure + break coding style 14 years ago
alberth 1743c86610 (svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements. 14 years ago
smatz 6c1ab1a2fa (svn r19019) -Codechange: use HasExactlyOneBit() and HasAtMostOneBit() instead of CountBits() where possible 15 years ago
rubidium 224f4e0197 (svn r18028) -Codechange: unglobalise some functions 15 years ago
rubidium 982b8ee5fc (svn r17693) -Cleanup: remove some unneeded includes 15 years ago
rubidium 99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
smatz 512db5248e (svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get() 15 years ago
smatz 0c10daa243 (svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index) 15 years ago
smatz d495dc5dbc (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 15 years ago
frosch 1205f02b43 (svn r16311) -Fix: (Get|Set)TrackBits() is only valid for RAIL_TILE_NORMAL and _SIGNALS. 15 years ago
rubidium 6a4ab97d36 (svn r15454) -Fix [FS#2614]: towns did not know about build_on_slopes in some cases, or made decisions on the 'original' slope instead the slope after applying the foundation.. 16 years ago
smatz 9021c20b5e (svn r15299) -Cleanup: remove many redundant includes 16 years ago
Yexo 6d22822faf (svn r15295) -Fix [FS#2591] (r15190): Towns tried to build roads outside the map. 16 years ago
smatz ca45774160 (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR
-Change: when computing daily running cost, divide by 365 (instead of 364). Since r12134, the rounding errors don't need this correction anymore
16 years ago
rubidium e589c7e580 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
rubidium f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
rubidium 6898a76c5f (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 16 years ago
rubidium e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
rubidium d289464d69 (svn r13255) -Codechange: move _opt to _settings. 16 years ago
rubidium 1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
peter1138 45034bc522 (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 16 years ago
peter1138 8bb0ff0a63 (svn r12917) -Codechange: standardise variable names called with FOR_ALL_ENGINEIDS_OF_TYPE 16 years ago
rubidium df1d9bd880 (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h. 16 years ago
peter1138 f8b5b6667f (svn r11957) -Codechange [FS#1678]: Minor simplification and optimisation when checking for available road/rail types (bilbo) 17 years ago
rubidium 2fc62eab05 (svn r11818) -Codechange: split player.h into smaller pieces. 17 years ago
rubidium 2d2e1e3863 (svn r11800) -Codechange: move some functions to a more logical location + some type safety. 17 years ago
rubidium 81bf9f8503 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 17 years ago
rubidium 8ebdfb258f (svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations. 17 years ago
rubidium efc18e8ab3 (svn r11663) -Codechange: moving of the road related types and functions. 17 years ago
smatz d5dbce8331 (svn r11652) -Codechange: add the svn $ header for several files 17 years ago
truelight f1df43ec21 (svn r11382) -Codechange: renamed COUNTBITS to CountBits, as it is no longer a macro (skidd13) 17 years ago
rubidium 80a3590bf5 (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13. 17 years ago