Commit Graph

21 Commits (086a424b7a344a1e69e697b7e0cea86a4f8d1ef1)

Author SHA1 Message Date
yexo cc23ebd446 (svn r19457) -Codechange: introduce AirportOverrideManager to keep track of airports if a newgrf can't be found 14 years ago
yexo fa9d25eb2c (svn r19435) -Fix: when loading a savegame created with a house newgrf without that newgrf available all houses became tall office blocks 15 years ago
yexo 966382f3d8 (svn r19193) -Codechange: increase the maximum number of airport tiles to 256 and introduce AirportTileOverrideManager 15 years ago
frosch eded89633c (svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq. 15 years ago
frosch 119de3a5fe (svn r18837) -Codechange: Rename DrawStationTileSeq() to DrawCommonTileSeq() and move it to separate file. 15 years ago
rubidium 9467b7c6d6 (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 15 years ago
yexo 5cad8dac74 (svn r18762) -Codechange: unduplicate sprite layout drawing between industries and houses 15 years ago
rubidium 99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
rubidium 89e1afdaa0 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 16 years ago
frosch a64298ebb9 (svn r14606) -Codechange: Unify usage of PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOR in spritelayout drawing.
-Fix [FS#2419]: The modifiers were not applied in all cases.
16 years ago
glx 37e27a296e (svn r12086) -Fix [FS#1747] (r11425): check overrides only for industries when mapping newgrf entities to 'real' entities 17 years ago
frosch 90ee6a16ab (svn r12028) -Codechange: Split common part of station var 0x67, house var 0x62, indtile var 0x60 and industry var 0x62 to 'newgrf_commons.cpp'. 17 years ago
glx 60ccc5bbce (svn r11423) -Codechange: store grfid when adding an override 17 years ago
belugas cfb9cb8cec (svn r11198) -Fix: When industry override is not possible because it is already been overridden, mark the new candidate as not being an override 17 years ago
belugas e4c4c40753 (svn r11163) -Codechange: Verify that the IndustryTileOverrideManager skip the magic value of 0xFF when assigning a new tileID. This is really important, since the value is reserved for water checking. 17 years ago
rubidium 23e1cf76e5 (svn r10688) -Cleanup: coding style cleanups missed in the last few cleanups. 17 years ago
belugas ad446daf33 (svn r10256) -Add: Addition of IndustryTileOverrideManager 17 years ago
belugas 1a2f889a52 (svn r10074) -Add: Addition of IndustryOverrideManager as well as the basic (and unfinished) support for callbacks for industries 17 years ago
belugas 9fe860f5f9 (svn r10066) -Codechange: Expose function GetNearbyTile by moving it to newgrf_commons.[cpp|h]. Will be used by industries in a few. 17 years ago
belugas 46d4d0d989 (svn r10040) -Codechange: Make the function GetTerrainType public, as other functions require it 17 years ago
belugas 641d51a5ad (svn r9850) -Codechange: Introduction of the Override/Substitute manager. Currently only used for newhouses.
Basically, it is more a gathering of IDs from grf files and ingame data.
17 years ago