tron
a80a17007a
(svn r6266) Replace four shifts by a single multiplication and let the compiler handle what to do with it - it does a better job
2006-08-31 11:25:00 +00:00
tron
747f9cf80a
(svn r6238) Use the colour stored in _colour_gradient[] instead of explicitly retrieving it with GetNonSprite()
2006-08-30 14:30:26 +00:00
belugas
5771cd10f9
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
...
-CodeChange : rename var Engine *e to Engine *eng, since we have WindowEvent *e in same fnct
-CodeChange : fix a broken tabulation on a switch case. SOme breathing spaces too
2006-08-29 00:17:47 +00:00
tron
2eb76813ed
(svn r6184) Remove the unused (because it was NULL in all callers) second parameter of FillDrawPixelInfo() and simplify some expressions
2006-08-28 07:33:51 +00:00
truelight
ceb523c29f
(svn r6057) -Codechange: made a function GetRandomXXX, that _always_ returns a valid XXX, unless there are none to pick from. Then NULL is returned.
2006-08-22 21:14:45 +00:00
truelight
0461d89612
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
...
-Codechange: use IsValidXXX where ever possible
Note: both changes to prepare for new pool system, which needs those changes.
For every pool there are 2 ugly lines, which will be removed when done
implementing new pool system.
Based on FS#13 by blathijs, partly implemented.
2006-08-22 15:33:35 +00:00
rubidium
480af9c917
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
2006-08-22 14:38:37 +00:00
truelight
7c6ec91ef7
(svn r6040) -Add: when clicking twice on a Location Button, the SmallMap centers on your position (based on FS#54 by thomasdev)
...
-Add: when clicking twice in SmallMap on a position, it centers there (based on FS#54 by thomasdev)
-Add: add a button in SmallMap that centers the SmallMap on your current position (based on FS#54 by thomasdev)
2006-08-21 17:41:04 +00:00
truelight
2849e4fea9
(svn r6038) -Codechange: move mousewheel code to event WE_MOUSEWHEEL instead of a general function that handles that
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-Codechange: use always 'e' for WindowsEvent, neverr 'we'
2006-08-21 14:59:58 +00:00
truelight
9ec2fdcbf3
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
2006-08-21 14:34:59 +00:00
belugas
6082507fea
(svn r5609) CodeChange : Apply coding style
2006-07-26 03:33:12 +00:00
tron
0a72639c2d
(svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
2006-06-10 08:37:41 +00:00
tron
65c06663ba
(svn r4938) Remove STATION_HANGAR, because it isn't really a station type of its own
2006-05-21 12:01:57 +00:00
belugas
f1da549c10
(svn r4350) CodeChange : Add and use accessors [G|S]etIndustrype. Define and use IndustryGfx type instead of uint
2006-04-10 21:00:56 +00:00
tron
99a6b9b8f2
(svn r4279) s/\<CL_/CLEAR_/
2006-04-04 21:35:13 +00:00
tron
cc0ffe6582
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
2006-04-04 06:25:05 +00:00
celestar
3aa1e38be6
(svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE
2006-04-03 05:32:11 +00:00
peter1138
43c86cf33f
(svn r4199) - Codechange: Use industry map accessors to get industry graphics type.
2006-03-31 10:44:32 +00:00
tron
cda8934a55
(svn r4120) Use the new station functions where appropriate
2006-03-26 19:20:15 +00:00
belugas
26a5b62865
(svn r4092) CodeChange : Named sprites instead of magic numbers plus create/use helper macro/enum for recoloring scheme
2006-03-24 18:16:39 +00:00
tron
b8da06ddb1
(svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX
2006-03-16 15:16:27 +00:00
tron
78083f0da7
(svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does
2006-03-12 15:04:03 +00:00
tron
e63e3bb84c
(svn r3820) Be a bit more strict with types: use special types instead of generic byte and don't fill arbitrary data into inappropriate types
2006-03-11 17:06:16 +00:00
tron
cc4f5b4e6f
(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme
2006-03-05 10:19:33 +00:00
tron
453b30e387
(svn r3564) Several smaller changes:
...
- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements
2006-02-06 09:18:04 +00:00
Darkvater
7f1cda519c
(svn r3559) - CodeChange: simplify MKCOLOR(x) macro for smallmap_gui.c by adding a TO_LE32X() macro next to TO_BE32X(). The 'X' signifies them as macros and not-inline functions so they can be used in variable declarations.
2006-02-05 23:12:23 +00:00
tron
208a4b4944
(svn r3556) Add accessors for handling tree tiles
...
See tree.h for details
2006-02-05 14:47:15 +00:00
Darkvater
c5a669b39f
(svn r3529) - Fix: [ 1415782 ] crash in string code with openbsd/zaurus; alignment issues (thanks Tron for the help)
2006-02-03 21:51:42 +00:00
tron
ac4f4e30d5
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
...
See clear.h for details
2006-02-01 15:31:21 +00:00
tron
84fb96fe85
(svn r3511) More whitespace ([FS#46] by Rubidium)
2006-02-01 07:36:15 +00:00
tron
22dc05faf2
(svn r3510) Fiddle with whitespace and parentheses
2006-02-01 06:32:03 +00:00
Darkvater
8931913884
(svn r3462) - Fix: a one-off pixel alignment in the minimap window that "overflowed" its panel in the tropical climate (qball should be satisfied now)
2006-01-28 12:23:54 +00:00
peter1138
1c57091230
(svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing.
2005-12-07 15:48:52 +00:00
tron
833032adc0
(svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT
2005-11-14 08:09:57 +00:00
tron
2cc2154ad2
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
...
nothing spectacular, just some stuff, which piled up
2005-10-22 06:39:32 +00:00
tron
1677748d4d
(svn r2894) Simplify colouring in owner-mode in the minimap regarding towns and get rid of some magic numbers
2005-08-27 13:04:15 +00:00
truelight
732acc8ead
(svn r2858) -Codechange: resolved some magic numbers (_Luca_)
2005-08-11 19:23:32 +00:00
tron
a227065ab7
(svn r2701) Insert Id tags into all source files
2005-07-24 14:12:37 +00:00
tron
559babcdc9
(svn r2673) Include functions.h directly, not globally via openttd.h
2005-07-22 07:02:20 +00:00
tron
0762aa9ec9
(svn r2669) Shuffle some more stuff around to reduce dependencies
2005-07-21 22:15:02 +00:00
tron
8f71864bef
(svn r2571) Add explicit type Pixel for ... Pixels
2005-07-15 14:16:14 +00:00
tron
8c1d74162f
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
2005-07-13 18:04:01 +00:00
tron
bec5e4fb4c
(svn r2487) Replace TILE_XY by TileXY/TileDiffXY
2005-06-25 16:44:57 +00:00
Darkvater
b2b0f6f3ce
(svn r2425) - Fix (regression): wrong sprite for level-land cursor (thx Tron)
...
- CodeChange: change MapSizeX() - 1 to MapMaxX() in the smallmap drawing code
2005-06-06 17:30:52 +00:00
Darkvater
7dd5578477
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
2005-06-06 15:58:58 +00:00
tron
0c4ecbe9ec
(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner
2005-06-04 11:56:32 +00:00
Darkvater
b438b1248c
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
2005-06-02 19:30:21 +00:00
Darkvater
14996be3ef
(svn r2319) - Fix: copying/pasting from the extra viewport did not center on what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation.
2005-05-15 11:20:38 +00:00
tron
cb084f59c2
(svn r2020) Reduce code duplication in the minimap code a bit
2005-03-17 16:31:18 +00:00
tron
f1f70501db
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
2005-03-17 09:59:52 +00:00