smatz
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77fe95f552
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(svn r20860) -Cleanup: remove some unused functions and variables
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2010-10-01 16:42:28 +00:00 |
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frosch
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3fb7f5aa87
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(svn r20802) -Fix: Building bridges on water/watery objects behaved inconsistently for towns and the bridge selection GUI.
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2010-09-13 19:45:39 +00:00 |
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frosch
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f0783d7e72
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(svn r20791) -Fix (r12161): Building 2x2 houses did not work for 2x2 road layouts on all map sizes.
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2010-09-12 19:40:47 +00:00 |
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frosch
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b249046364
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(svn r20790) -Fix (r0)[FS#4118]: Remove a check which is wrong for NewGrf houses and serves no use for original houses.
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2010-09-12 18:28:51 +00:00 |
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terkhen
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efef4becbd
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(svn r20711) -Fix [FS#4094]: Do not use new game settings when creating many random towns at the scenario editor.
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2010-09-01 19:00:32 +00:00 |
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terkhen
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c6db763781
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(svn r20710) -Codechange: Clarify the name of some town generation variables.
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2010-09-01 18:52:27 +00:00 |
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rubidium
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30f2afac9b
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(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
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2010-08-26 22:01:16 +00:00 |
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rubidium
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ddf1510a23
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(svn r20627) -Codechange: unify the animation code of station, airport, house and industry tiles
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2010-08-26 17:01:17 +00:00 |
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smatz
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d28985fe8e
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(svn r20540) -Fix [FS#4049](r20480): use CmdDeleteTown instead of direct use of operator delete
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2010-08-18 15:22:40 +00:00 |
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rubidium
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89b2b9370a
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(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns
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2010-08-13 12:45:26 +00:00 |
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rubidium
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c5ec910980
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(svn r20481) -Fix: statues were not removed when towns would be removed
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2010-08-13 11:58:45 +00:00 |
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rubidium
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a7beb897e2
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(svn r20480) -Codechange: make CmdDeleteTown responsible for actually clearing tiles and such; ~Town still checks it though.
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2010-08-13 11:57:59 +00:00 |
|
rubidium
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089fc97387
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(svn r20473) -Codechange: pass Town instead of TownID to BuildObject
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2010-08-12 19:18:58 +00:00 |
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frosch
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b8c401f644
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(svn r20469) -Fix (r20227): Building statues used different companys for CMD_LANDSCAPE_CLEAR during testrun and DC_EXEC.
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2010-08-12 14:20:02 +00:00 |
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rubidium
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3da3d131c6
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(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
|
2010-08-08 10:59:30 +00:00 |
|
rubidium
|
412bb37f59
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(svn r20409) -Codechange: reduce the number of includes needed by newgrf.h
|
2010-08-08 09:07:40 +00:00 |
|
rubidium
|
6d6939f844
|
(svn r20401) -Codechange: let HouseSpec use GRFFileProps
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2010-08-07 21:03:38 +00:00 |
|
rubidium
|
3bfe26c69d
|
(svn r20337) -Codechange: unify the construction of objects on the map
|
2010-08-03 08:58:12 +00:00 |
|
terkhen
|
7a6df202d0
|
(svn r20323) -Codechange: Move Delete town code to a command.
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2010-08-02 21:07:23 +00:00 |
|
terkhen
|
ca0751adb8
|
(svn r20322) -Codechange: Move Expand town code to a command.
|
2010-08-02 21:06:06 +00:00 |
|
alberth
|
0e900039f3
|
(svn r20320) -Doc: Small Doxygen and normal comment fixes, and an missed addition.
|
2010-08-02 20:47:27 +00:00 |
|
frosch
|
4bd32799f1
|
(svn r20286) -Codechange: Unify end of doxygen comments.
|
2010-08-01 19:44:49 +00:00 |
|
frosch
|
ed4f806f1d
|
(svn r20283) -Codechange: Unify start of doygen comments.
|
2010-08-01 19:22:34 +00:00 |
|
alberth
|
dc6ed2c2c0
|
(svn r20279) -Doc: Doxygen additions/improvements.
|
2010-08-01 17:45:53 +00:00 |
|
alberth
|
a825b4fa5f
|
(svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements.
|
2010-07-31 21:02:56 +00:00 |
|
terkhen
|
4f9b49653b
|
(svn r20227) -Fix [FS#3985]: Don't spend cash when building a statue fails.
|
2010-07-27 16:40:16 +00:00 |
|
alberth
|
be6c058424
|
(svn r20211) -Codechange: Indented code should have curly braces around it.
|
2010-07-24 10:14:39 +00:00 |
|
rubidium
|
b8487afe54
|
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
|
2010-07-19 17:28:27 +00:00 |
|
michi_cc
|
a75583bbb6
|
(svn r20048) -Feature: Add a setting to forbid towns building level crossings.
|
2010-07-02 16:34:07 +00:00 |
|
michi_cc
|
ffdbb7ec81
|
(svn r20047) -Fix (rUnknown): Towns were not able to build level crossings when using original or better town layout.
|
2010-07-02 16:34:03 +00:00 |
|
frosch
|
1d3adb2b66
|
(svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation.
|
2010-06-05 12:16:12 +00:00 |
|
frosch
|
9db3cde73a
|
(svn r19914) -Codechange: Wrap a helper class around temporary assignments of _current_company to ensure proper restoration.
|
2010-05-31 20:22:57 +00:00 |
|
frosch
|
910aade284
|
(svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds.
|
2010-05-01 13:09:49 +00:00 |
|
frosch
|
7795303227
|
(svn r19743) -Fix: NewGrfs could access map bits of not yet constructed industries and houses during construction callbacks.
|
2010-05-01 13:01:21 +00:00 |
|
rubidium
|
f56ebd81c3
|
(svn r19709) -Feature: NewGRF debugging/inspecting of (primarily) enabled callbacks and values of variables
|
2010-04-24 13:39:11 +00:00 |
|
frosch
|
75d4bc947d
|
(svn r19654) -Codechange: Use Extract<> in more places.
|
2010-04-17 13:31:41 +00:00 |
|
smatz
|
0ef33548c2
|
(svn r19614) -Codechange: "it's" => "its" where appropriate
|
2010-04-12 14:12:47 +00:00 |
|
alberth
|
073f627930
|
(svn r19482) -Doc: Doxygen additions/updates.
|
2010-03-20 15:23:26 +00:00 |
|
alberth
|
7ef97932d9
|
(svn r19479) -Codechange: Test range of town size and layout instead of against the current last value.
|
2010-03-20 10:59:06 +00:00 |
|
alberth
|
e89f154c0d
|
(svn r19478) -Codechange: Resolve TS_ prefix clash between TileSource and TownSize enums.
|
2010-03-20 10:55:08 +00:00 |
|
alberth
|
6b6ff9c52b
|
(svn r19400) -Codechange: CheckforTownRating returns a CommandCost.
|
2010-03-13 15:33:07 +00:00 |
|
yexo
|
404df87b1f
|
(svn r19295) -Codechange: introduce wrapper functions for GRFConfig::name/info
|
2010-02-28 20:28:08 +00:00 |
|
alberth
|
566f87b2de
|
(svn r19279) -Codechange: CheckIfAuthorityAllowsNewStation() returns CommandCost.
|
2010-02-27 17:42:55 +00:00 |
|
alberth
|
2ac558494c
|
(svn r19272) -Doc: successfull -> successful.
|
2010-02-27 12:29:44 +00:00 |
|
smatz
|
f051066bc4
|
(svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bit
|
2010-02-24 14:46:15 +00:00 |
|
rubidium
|
4d93b704d9
|
(svn r18866) -Codechange: remove the CmdFailed(ret)/CmdSucceeded(ret) wrapper functions
|
2010-01-18 22:57:21 +00:00 |
|
rubidium
|
82fc28f77f
|
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
|
2010-01-15 16:41:15 +00:00 |
|
rubidium
|
31b325baaf
|
(svn r18715) -Codechange: make StationFinder a subclass of TileArea
|
2010-01-04 18:12:10 +00:00 |
|
rubidium
|
ee3a44e74f
|
(svn r18567) -Fix [FS#2613]: [NewGRF] House property 15 did not work
|
2009-12-20 14:53:32 +00:00 |
|
smatz
|
a62f16c86d
|
(svn r18550) -Fix (r18281): show expected price of town construction even when the company doesn't have enough money
|
2009-12-19 21:42:19 +00:00 |
|