dutch - 4 changes by habell
english_AU - 9 changes by mrtux
english_US - 4 changes by Rubidium
esperanto - 13 changes by Asakha
finnish - 4 changes by jpx_
french - 4 changes by glx
german - 4 changes by planetmaker
greek - 1 changes by Evropi
hungarian - 4 changes by oklmernok
italian - 4 changes by lorenzodv
korean - 4 changes by telk5093
russian - 4 changes by Lone_Wolf
spanish - 9 changes by Terkhen
swedish - 6 changes by Joel_A
vietnamese - 4 changes by nglekhoi
belarusian - 10 changes by KorneySan
croatian - 9 changes by VoyagerOne
dutch - 9 changes by habell
hungarian - 6 changes by oklmernok
italian - 5 changes by lorenzodv
korean - 17 changes by telk5093
polish - 5 changes by wojteks86
brazilian_portuguese - 10 changes by Tucalipe
russian - 9 changes by Lone_Wolf
swedish - 50 changes by Zuu
vietnamese - 9 changes by nglekhoi
catalan - 4 changes by arnau
english_AU - 12 changes by mrtux
english_US - 5 changes by Rubidium
finnish - 5 changes by jpx_
french - 5 changes by glx
german - 5 changes by planetmaker
greek - 24 changes by Evropi
irish - 14 changes by ioo5
korean - 5 changes by telk5093
norwegian_bokmal - 4 changes by terjesc
norwegian_nynorsk - 65 changes by terjesc
gaelic - 232 changes by GunChleoc
tamil - 205 changes by aswn
bulgarian - 15 changes by ivanarj
esperanto - 1 changes by Asakha
greek - 41 changes by Evropi
hungarian - 24 changes by oklmernok
icelandic - 4 changes by Stimrol
japanese - 50 changes by Aknuth
korean - 2 changes by telk5093
norwegian_nynorsk - 1 changes by skjaeve
polish - 4 changes by wojteks86
finnish - 4 changes by jpx_
german - 4 changes by planetmaker
greek - 108 changes by Evropi
italian - 4 changes by lorenzodv
japanese - 3 changes by Aknuth
korean - 4 changes by telk5093
serbian - 9 changes by ivan_mile
- Previously, the code would query the SDL_HWPALETTE flag, which doesn't always match the requested value.
- This would cause SDL to be restarted on every window resize event, effectively breaking resizing.
english_US - 4 changes by Rubidium
french - 4 changes by glx
greek - 156 changes by Evropi
spanish - 5 changes by Terkhen
swedish - 9 changes by Joel_A, Zuu
- This fixes 32bpp blitters on 8bpp X11, which would only render garbage with SDL_HWPALETTE.
- This prevents the colors of other applications from being messed up when running a 8bpp blitter on a 8bpp system.
- When running a 8bpp blitter on an 8bpp system without SDL_HWPALETTE (e.g., in windowed mode), this uses a new shadow surface with color approximation.
- The use of a hardware palette can be forced on and off using -v sdl:hw_palette=1 or -v sdl:hw_palette=0