(svn r24978) -Update: some assorted documentation tidbits

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
rubidium 11 years ago
parent d5927464b6
commit 078fc80362

@ -1,3 +1,53 @@
1.3.0-beta2 (2013-02-07)
------------------------------------------------------------------------
- Feature: [NewGRF] Station randomisation triggers (r24906, r24905)
- Feature: Settings type filter included in the advanced settings GUI (r24862, r24863)
- Change: Revert to opening the vehicle GUI again when cloning vehicles using the clone-button from the depot GUI [FS#4458] (r24955)
- Fix: Additional zoom in levels could glitch by a few pixels due to incorrect rounding [FS#5463] (r24975)
- Fix: Honour pause_on_newgame setting when running as a dedicated server [FS#5279] (r24974)
- Fix: [NewGRF] Prevent access to tile-based variables when tile is invalid [FS#5462] (r24973)
- Fix: Do not make overbuilding rivers with canals insanely expensive [FS#5258] (r24972)
- Fix: Crash when an infinite loop occurred during loading of a script [FS#5346] (r24970)
- Fix: company window was not updated when shares were enabled/disabled [FS#5379] (r24968)
- Fix: Trams would get stuck on water [FS#5228] (r24966)
- Fix: With YAPF the docking behaviour differed per direction; now favour docking in the direction you approached [FS#5416] (r24964)
- Fix: Do not stop loading if there are reservations left [FS#5435] (r24963)
- Fix: Reserve all capacity while unloading to avoid 'stealing' cargo, i.e. loading cargo onto a second vehicle when the first cannot be fully filled yet [FS#5438] (r24962)
- Fix: If a platform is enlarged and there is a reservation, reserve the whole platform [FS#5362] (r24961)
- Fix: Inconsistencies in the 'thanks to' lists [FS#5423] (r24960)
- Fix: Set 'replace when old' flag when replacing an autoreplace (r24950)
- Fix: Deleting implicit orders was not able to deal with the various side-effects of DeleteOrder [FS#5452] (r24944)
- Fix: Redraw autoreplace window properly in network games (r24939)
- Fix: Never put a space between cargo name and subtype [FS#5447] (r24938)
- Fix: Do not allow order refit to be set for no-load orders [FS#5446] (r24936)
- Fix: Make group names unique per company and vehicle type [FS#3473] (r24933)
- Fix: Prevent more NewGRFs being selected than is possible to load [FS#5158] (r24932)
- Fix: [GS] Do not try to pause or unpause crashed scripts [FS#5415] (r24929)
- Fix: [Squirrel] Update line information before processing 'while' token of 'do'-'while' statement [FS#5408] (r24928)
- Fix: Add a tooltip to the mapsize selection mentioning possible deviations [FS#5395] (r24925)
- Fix: When an object built on a river is removed, restore the river [FS#5441] (r24923)
- Fix: Upgrading bridges could steal road types [FS#5389] (r24912)
- Fix: [GS] Allow GSs to pass negative integer string parameters (r24908)
- Fix: 'Train loads/unloads cargo' station animation triggers on individual platform (r24904)
- Fix: Cached station animation triggers were only set when removing parts of a station (r24903)
- Fix: The station build window did not update when the station spread changed [FS#5434] (r24899)
- Fix: Do not unpause the game when closing the highscore window if it was already paused before the highscore screen was shown (r24898)
- Fix: Improvements and fixes for the base translation [FS#5411, FS#5420, FS#5421, FS#5422, FS#5427] (r24896, r24875, r24872, r24869)
- Fix: Allow downgrade of road bridges in the scenario editor [FS#5436] (r24895)
- Fix: Invalidate station selection window when station spread changes [FS#5434] (r24894)
- Fix: Distribute GS compat_<version>.nut with OpenTTD (r24890)
- Fix: Pass proper UTF-16 strings instead of UCS-2 to ICU in order to preserve characters outside the BMP (r24885)
- Fix: A completely emptied vehicle could trigger an assert (r24883)
- Fix: Desync when NewGRF changes the stats related to acceleration (power, weight, tractive effort, etc) during service or 32 day triggers (r24882)
- Fix: Incorrect Romanian own name (r24874)
- Fix: Make invalid sprite references to mapgen sprites behave the same as invalid references between recolour and real sprites [FS#5404] (r24858)
- Fix: Do not let UFOs and coal mines clear water (r24857)
- Fix: Do not let UFOs and coal mines destroy depots [FS#5406] (r24856)
- Fix: Do not send aircraft to depots that are out of range of the next destination [FS#5405] (r24855)
- Fix: Only consider vehicles available in the climate for purchase/depot cell size (r24854)
- Fix: Extend widget data member to 32 bits so that sprite IDs >= 2^16 can be used (r24853)
1.3.0-beta1 (2012-12-24)
------------------------------------------------------------------------
- Feature: Advanced settings to disable certain sound effects (r24846)
@ -85,8 +135,8 @@
- Change: [NewGRF] Make bounding boxes of road vehicles change according to the vehicle length to make alignment easier [FS#5204] (r24331)
- Fix: [NewGRF] Consider regearing-like cargos as no-cargo in cargo filters [FS#5386] (r24848)
- Fix: [NewGRF] Draw NewGRF railtypes in NewGRF station previews (r24840)
- Fix: Don't consider blocked rail station tiles that display wires as non-reachable for masking out unnecessary catenary wires (r24837)
- Fix: The autorefit dropdown in the order GUI wasn't always updated when modifying vehicle consists [FS#5396] (r24834)
- Fix: Do not consider blocked rail station tiles that display wires as non-reachable for masking out unnecessary catenary wires (r24837)
- Fix: The autorefit dropdown in the order GUI was not always updated when modifying vehicle consists [FS#5396] (r24834)
- Fix: [NewGRF] Incorrect values are better than a crash when a NewGRF queries vehicle variable 4C before vehicle initialisation is completed [FS#5398] (r24831)
- Fix: determineversion.vbs could hang in a git checkout (r24826)
- Fix: Close pending preview windows when the engine is introduced to everyone (r24812)
@ -326,7 +376,7 @@
- Fix: [SDL] Handle the SDL_VIDEOEXPOSE event to solve issues with SDL 1.3 (r23910)
- Fix: [SDL] Fix keyboard-related segfault when compiling against SDL 1.3 (r23909)
- Fix: [Makefile] Make sure bin/baseset/openttd.32.bmp is removed on make clean (r23908)
- Fix: [Makefile] Let "make clean --dry-run" not delete Makefiles (r23907)
- Fix: [Makefile] Let 'make clean --dry-run' not delete Makefiles (r23907)
- Fix: [Windows installer] OpenMSX got downloaded to and extracted in the wrong (non-existent) folder [FS#5045] (r23905)
- Fix: Memory leak everytime one clicked a savegame in the load GUI (r23901)
- Fix: [NewGRF] It was not possible to import sounds from a NewGRF later in the load order (r23883)

@ -1,3 +1,9 @@
openttd (1.3.0-beta2) unstable; urgency=low
* New upstream release 1.3.0-beta2
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 07 Feb 2013 00:00:00 +0100
openttd (1.3.0-beta1) unstable; urgency=low
* New upstream release 1.3.0-beta1

@ -1,6 +1,6 @@
@echo off
set OPENTTD_VERSION=1.3.0-beta1
set OPENTTD_VERSION=1.3.0-beta2
set OPENSFX_VERSION=0.8.0
set NOSOUND_VERSION=0.8.0
set OPENGFX_VERSION=1.2.0

@ -17,9 +17,9 @@
#
Name: openttd
Version: 1.3.beta1
Version: 1.3.beta2
Release: 0
%define srcver 1.3.0-beta1
%define srcver 1.3.0-beta2
Summary: An open source reimplementation of Chris Sawyer's Transport Tycoon Deluxe
License: GPL-2.0
Group: Amusements/Games/Strategy/Other

@ -2,8 +2,8 @@
!define APPV_MAJOR 1
!define APPV_MINOR 3
!define APPV_MAINT 0
!define APPV_BUILD 0
!define APPV_EXTRA "-beta1"
!define APPV_BUILD 1
!define APPV_EXTRA "-beta2"
!define APPNAME "OpenTTD" ; Define application name
!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version

@ -1,6 +1,6 @@
OpenTTD readme
Last updated: 2012-12-24
Release version: 1.3.0-beta1
Last updated: 2013-02-07
Release version: 1.3.0-beta2
------------------------------------------------------------------------

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