bjarni
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0372cceb2f
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(svn r5176) fixing the typo, that should have been fixed in last commit
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18 years ago |
bjarni
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c4fe960ebf
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(svn r5175) -Fix: [autoreplace] FS#186 autoreplaced trains can leave all wagons in depot
also fixed a serious typo in peter1138's comments
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18 years ago |
tron
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ef501eb6a6
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(svn r5173) Use map manipulation functions instead of SB()
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18 years ago |
tron
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047ee8a601
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(svn r5171) Get rid of an ungly hack in the load routine, which temporarily turned house and road tiles into void tiles to calculate the closest town
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18 years ago |
KUDr
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f2da689343
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(svn r5170) - CodeChange: corrected name for "road_crossing_penalty" (mistake in previous commit)
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18 years ago |
KUDr
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7b4c46e388
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(svn r5169) - CodeChange: [YAPF] RVs now use YAPF_TILE_LENGTH as base unit and 2 configurable settings (slope and crossing penalties) for cost calculation
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18 years ago |
KUDr
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ba86269c65
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(svn r5164) - CodeChange: [YAPF] settings of platform penalties are now saved only in network savegames (thanks glx)
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18 years ago |
KUDr
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e811c6a868
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(svn r5163) - CodeChange: [YAPF] "treat first red two-way signal as dead end" is not applied if train didn't pass choice.
It allows pathfinder to plan route through first red two-way signal if the train has no other choice than to pass it.
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18 years ago |
KUDr
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68372f4c16
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(svn r5162) - CodeChange: [YAPF] added flag "choice seen" into YAPF node for trains
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18 years ago |
tron
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7fd88e5798
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(svn r5155) - Remove the bridge branch merge (revision r5070)
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18 years ago |
KUDr
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8992f9cb2b
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(svn r5153) - Fix: [YAPF] RVs can now plan path reversing in depot or end of road
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18 years ago |
KUDr
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b1ef3b117e
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(svn r5148) - Fix: [YAPF] RVs can now find depot they are currently in (thanks Darkvater)
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18 years ago |
peter1138
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eade3d07b5
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(svn r5147) - NewGRF: Use refit capacity callback when refitting an aircraft (mart3p)
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18 years ago |
peter1138
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8c9de5e593
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(svn r5146) - NewGRF: Support selection of aircraft default cargo type by checking its refit mask. If aircraft can be refitted to passengers, no change happens, else the first refittable type is chosen. Also use refit capacity to determine the default capacity.
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18 years ago |
tron
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d47e02fcfe
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(svn r5138) Two more like r5136
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18 years ago |
tron
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020721565a
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(svn r5136) Fix various style bugs:
- Trailing whitespace
- Trailing empty lines
- Missing newline at EOF
- Missing svn:eol-style native
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18 years ago |
tron
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f764f9a5b0
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(svn r5135) Forgotten Id tag
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18 years ago |
tron
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a441e615e2
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(svn r5132) s/?/³/
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18 years ago |
tron
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918a806063
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(svn r5131) s/STRING[1-5]/STRING/g
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18 years ago |
miham
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d5f147d48a
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(svn r5130) WebTranslator2 update to 2006-06-05 17:56:46
american - 12 changed by WhiteRabbit (12)
galician - 62 fixed, 10 changed by Condex (72)
italian - 3 changed by sidew (3)
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18 years ago |
tron
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3e696786bb
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(svn r5129) Accommodate the default AI for the new railtype: It used hard coded numbers instead of enums to calculate prices
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18 years ago |
tron
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edfd4e63e1
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(svn r5128) Remove the global variable _cur_ai_player
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18 years ago |
tron
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028e5ad512
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(svn r5127) Use IsRoadVehInDepotStopped() and IsAircraftInHangarStopped()
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18 years ago |
tron
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098e54f7d9
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(svn r5124) Add IsAircraftInHangar{Stopped,}(), which supersedes CheckStoppedInHangar()
-Fix: Be more strict what it means for an aircraft to be in a hangar: It's not just being stopped on a hangar tile
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18 years ago |
tron
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6d135c1100
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(svn r5121) Add forgotten file in r5120
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18 years ago |
tron
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ce9639c6bc
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(svn r5120) Add IsShipInDepot{Stopped,}() and remove some redundant checks
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18 years ago |
tron
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a458faa37e
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(svn r5119) -Fix: If a road vehicle is on a road depot tile and stopped doesn't mean it's in the depot. Use the proper test for this
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18 years ago |
tron
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d26e40ca7e
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(svn r5118) Add IsRoadVehInDepot{Stopped,}()
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18 years ago |
tron
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5dd68173c8
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(svn r5117) Remove a redundant check: If a road vehicle is in the state 'in depot', don't test if it's a road depot
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18 years ago |
tron
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cfdbb53a82
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(svn r5116) Move the overly generic GetDepotDirection() from a header to its only consumer
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18 years ago |
peter1138
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20cdd71c9f
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(svn r5105) - NewGRF: Move callbackmask from *VehicleInfo to EngineInfo. This simplifies code that works with more than one vehicle type.
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18 years ago |
peter1138
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18b0ea5473
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(svn r5104) - When refitting a vehicle to its existing cargo type, don't lose the cargo onboard (useful when adding wagons to a train)
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18 years ago |
peter1138
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2802c4b9c6
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(svn r5103) - Add cargo subtype parameter to refit commands (mart3p)
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18 years ago |
tron
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3cb526d0d9
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(svn r5101) Add a function to convert an axis and a flag for north/south into a DiagDirection. Use it for bridge ramps and ship depots
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18 years ago |
tron
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f1be69c47b
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(svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
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18 years ago |
tron
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864b0ede8b
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(svn r5097) -Fix: The trolly AI used information from the wrong industry when calculating the amount of to be transported goods
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18 years ago |
tron
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354dc83459
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(svn r5096) Avoid unnecessary copying of _cmd_text
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18 years ago |
KUDr
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eb975d6fda
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(svn r5095) -CodeChange: {} added around returns
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18 years ago |
tron
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9ee944cabb
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(svn r5094) Remove _new_{aircraft,roadveh,ship,train,wagon}_id. _new_vehicle_id is enough.
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18 years ago |
KUDr
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6b1f0d610c
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(svn r5093) -CodeChange: [YAPF] min. debug level changed from 1 to 3 and 4 for frequent debug messages (performance stats)
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18 years ago |
tron
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36e31fa41f
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(svn r5092) -Fix: There was a gross race condition in the AI code which made it pretty random if the AI could give a new vehicle its orders
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18 years ago |
tron
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3e5ef7319e
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(svn r5091) Remove duplicate code (same check twice)
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18 years ago |
KUDr
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42c7bc6507
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(svn r5090) -Fix: [NPF] broken by me - r4366 (thanks Tron)
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18 years ago |
peter1138
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40197e244c
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(svn r5088) - Add another set of parentheses, missed in r5085, somehow... (thanks ASM)
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19 years ago |
peter1138
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70c6a0e4c4
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(svn r5087) - NewGRF: Fix thinko in returning a calculated callback result
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19 years ago |
peter1138
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8c17ef7afa
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(svn r5085) - Fix (FS#198): add parentheses to CHANCE16*() (and GENERAL_SPRITE_COLOR) macro parameters (thanks to ASM)
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19 years ago |
peter1138
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ec1117869c
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(svn r5084) - Add owner attribute to canals and locks. This makes them more useful in multiplayer games, as before, anyone could delete any canal or lock tile. This doesn't affect whose ships can use whose canals or locks.
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19 years ago |
celestar
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f84edec772
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(svn r5083) -Fix: Assert when trying to build a lock on a tile with trees. (Thanks anboni for reporting)
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19 years ago |
celestar
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e530e53564
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(svn r5081) -Fix: Could not build bridges over crossings (but crossings under bridges were possible), noticed by WhiteRabbit
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19 years ago |
KUDr
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01aecb8416
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(svn r5080) -Fix: RVs can enter other player's depot or roadstop (introduced by YAPF related change of GetTileTrackStatus() - r4419)
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19 years ago |