Commit Graph

52 Commits (00b442d6f9f3ad27ebdaef2e7ccba208a1664f9c)

Author SHA1 Message Date
Peter Nelson 2fd9096070
Change: Decouple and remove landscape-dependent cargo types. (#11719)
Cargo types of default engines, industries and houses are now specified in terms of label.
5 months ago
Peter Nelson 60dcf3b5e2 Codechange: Rename TownEffect to TownAcceptanceEffect.
This makes it clearer that TownEffect only affects acceptance behaviour.
5 months ago
SamuXarick fddcaef74a Codechange: Use town zone constants instead of magic numbers 6 months ago
Peter Nelson ab535c0a86
Codechange: Add base() method to StrongType to allow access to the base type without casting. (#11445)
This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
8 months ago
frosch b6c8f301be Codechange: Silence warnings about intentionally unused parameters. 9 months ago
Tyler Trahan fca2b37726 Codechange: Move Ticks into their own class 10 months ago
Patric Stout 07730584d7
Codechange: make explicit when a TileIndex is cast to its basetype (#11190)
This prevents people accidentially assigning a TileIndex to a Date
or any other type they shouldn't.
11 months ago
Patric Stout 299570b2c1
Codechange: make TimerGameCalendar Date and Year types strongly typed (#10761) 11 months ago
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
11 months ago
Peter Nelson e6740046ee Codechange: Use range-for iteration. 1 year ago
Rubidium 19ec4e8beb Codechange: replace ClampToI32/U16 with ClampTo<int32_t/uint16_t> 1 year ago
rubidium42 55a11710a6 Codechange: convert printf DEBUG statements to fmt Debug statements 3 years ago
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 5 years ago
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 5 years ago
Pavel Stupnikov fef8b831a9 Change: Switch town growth rate and counter to actual game ticks (#6763) 6 years ago
frosch d9d669dcf8 (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 6 years ago
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 10 years ago
frosch 49852e3dac (svn r26175) -Add: Log in desync output when persistent storage is discarded. 11 years ago
frosch db894b0b3f (svn r26085) -Codechange: Pass ResolverObjects as reference instead of pointer since they are never NULL. 11 years ago
alberth 33ff55a8f1 (svn r24693) -Doc: Add some doxymentation into the newgrf code. 12 years ago
alberth 4c9bea2a71 (svn r24692) -Cleanup: Cleanup final parts of the old resolver code. 12 years ago
alberth b985c4c0f8 (svn r24679) -Codechange: Add resolver classes for towns. 12 years ago
rubidium 41e5c839e0 (svn r24179) -Codechange: move some variables of Town to TownCache 12 years ago
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
truebrain afcf07ac8a (svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only) 13 years ago
truebrain 229e572663 (svn r23298) -Add: track statistics of all incoming and outgoing goods. Incoming based on TownEffect, outgoing based on CargoType (based on patch by Terkhen) 13 years ago
michi_cc 6548ec6e9e (svn r23233) -Codechange: Refactor maximum and actually transported cargo amount of towns into a reusable struct. 13 years ago
frosch 1ad7239247 (svn r23138) -Feature: [NewGRF] Allow passing 32bit parameters to 60+x variables (using var 7B). Currently most useful for vehicle var 60. 13 years ago
yexo 40d5419cd2 (svn r22920) -Cleanup: replace two very old town variables taht were rarely used by small functions that compute there value on-the-fly when necessary 13 years ago
terkhen 8ddb3941f7 (svn r22571) -Add: [NewGRF] Show town persistent storage in the NewGRF debug GUI. 13 years ago
terkhen a619ad3789 (svn r22569) -Feature: [NewGRF] Persistent storage for towns. 13 years ago
terkhen dd8a436cbb (svn r22562) -Codechange: Remove constness from TownGetVariable. 13 years ago
rubidium a6a2fbd937 (svn r21198) -Fix: don't call variables properties in debug messages 14 years ago
frosch 4bd32799f1 (svn r20286) -Codechange: Unify end of doxygen comments. 14 years ago
frosch ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 14 years ago
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
smatz a50ba1b8c1 (svn r16632) -Codechange: rename Town::flags12 to Town::flags 15 years ago
peter1138 fd6a480004 (svn r15513) -Cleanup: Unavailable varaction variable value does not matter, but at least it can be consistent. 16 years ago
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 16 years ago
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
rubidium 4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
16 years ago
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
rubidium 9d3a08523a (svn r12726) -Fix [FS#1877]: overflow causing strange building behaviour in towns. 16 years ago
skidd13 a887b79f90 (svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo) 17 years ago
frosch 93b3a66678 (svn r12247) -Fix (r9315): Town variables 0x9E to 0xAD (company ratings) returned wrong values. 17 years ago
smatz ca46154068 (svn r12192) -Fix: clamp various town variables to 16bit prior to returning the value 17 years ago
rubidium dc87b05e8c (svn r11834) -Codechange: only include settings_type.h if needed. 17 years ago
rubidium 429521a7d1 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 17 years ago
peter1138 e9c38a97b0 (svn r10430) -Fix: Too many town rating entry lookups (KUDr) 17 years ago
maedhros ac0c371d5a (svn r9709) -Fix (r9706): Larger towns use t->larger_towns, not the town index. 17 years ago