darkvater
007895ae1a
(svn r1241) -To get empty password, '*' is not needed in the gui; forgot to remove it from the tooltip...it's late already.
2004-12-23 00:33:44 +00:00
darkvater
5eeb971de0
(svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled.
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-Fix: removed some warnings
-Enabled ENABLE_NETWORK on windows again which I accidentally commented out.
2004-12-23 00:24:44 +00:00
darkvater
552cb7ad60
(svn r1239) -Feature: Added gui option of setting company password. It can be found in the 'company information' window
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-Spiced up 'set company_pw' a bit, where if no pw is typed, it shows the current one.
-Added a space between company name and player; looks better
2004-12-22 23:24:53 +00:00
bjarni
93f1a5f7df
(svn r1238) Changelog update with the mac specific stuff since 0.3.4
2004-12-22 22:52:06 +00:00
darkvater
edabf3efa1
(svn r1237) -Fix: Viewports crash when too many viewports are open. Their amount was not updated to reflect the updated windows amount (thx lefti)
2004-12-22 21:37:28 +00:00
bjarni
a92dc63ec9
(svn r1236) MorphOS: added make release like in OSX (tokai)
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MorphOS: cleaned up the code telling the difference between AmigaOS and MorphOS (tokai)
2004-12-22 21:12:36 +00:00
miham
e04e8f53c3
(svn r1235) Daily langfile updates (automatic)
2004-12-22 21:09:45 +00:00
dominik
675a44b67f
(svn r1233) Fixed several currency issues. Now currencies should work correctly again.
2004-12-22 19:48:27 +00:00
tron
d0a1507c34
(svn r1232) Plug memory leak
2004-12-22 19:16:56 +00:00
truelight
dc8ed63071
(svn r1231) -Fix: missing header file for console_cmds.c
2004-12-22 19:16:10 +00:00
truelight
1d1a78c011
(svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
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from the server-list
2004-12-22 18:56:52 +00:00
truelight
457720ff95
(svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
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-Fix: UDPListener was launched wrongly
-Fix: Not all sockets have broadcast enabled anymore
-Fix: Server-advertise retries 3 times before giving up
2004-12-22 18:42:56 +00:00
darkvater
5b701e585d
(svn r1225) -Feature: SHIFT+DEL now deletes all non-vital windows (only status bar and main bar remain)
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-Fix: For everyone who tried to crash the game by opening a huge amount of windows and stickying all of them; bad luck. It's fixed now (thanks Tron for the helpful criticism). First all normal windows are a candidate for replacement, then if none are found, sticky windows. Then..well that should not happen :)
2004-12-22 17:37:21 +00:00
dominik
13eba00152
(svn r1222) Currency cleanup. Changed some currency symbols according to forum suggestions (thx ChrisCF) and rearranged the currencies alphabetically (except for the major ones).
2004-12-22 16:54:55 +00:00
darkvater
a5a49135bc
(svn r1219) -Fix: compilation for windows release build (forgotten VARDEF)
2004-12-22 15:45:41 +00:00
dominik
209e2624c7
(svn r1218) Fix: Autosaves go to the correct folder again with keep_all_autosave enabled
2004-12-22 15:32:50 +00:00
dominik
38b8b7848f
(svn r1215) Feature: You can now make a custom currency by chosing "Custom..."
2004-12-22 13:19:26 +00:00
darkvater
4e38703e8c
(svn r1214) -Feature: Stickified Industries (list & window), Smallmaps (all three), Stations (list & window) and Towns (list & window). I hope I didn't forget to update a widget somewhere :O
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-Feature: With the sticky windows on and some unfortunate resizing of your game it the 'close' button might go outside of the playing field, making it impossible to close. Added an option to the Options menu that closes all windows, even if they are stickified ("Close ALL windows")
2004-12-22 01:32:30 +00:00
darkvater
f8c9d0ea56
(svn r1213) -Feature: Stickified vehicle lists
2004-12-22 00:45:05 +00:00
darkvater
b7e83a5a8f
(svn r1212) -Feature: sticky windows all build-toolbars
2004-12-22 00:18:40 +00:00
darkvater
452db59121
(svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized
2004-12-21 23:27:58 +00:00
miham
6e1353ed98
(svn r1210) Daily langfile updates (automatic)
2004-12-21 22:53:55 +00:00
truelight
507c5a692b
(svn r1209) -Fix: fix compiler warning (sorry)
2004-12-21 19:39:21 +00:00
truelight
815d4284c3
(svn r1208) -Fix: the owner-check introduced in r1203 now also works correctly for
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bridges (the middle-parts don't have any owner)
2004-12-21 19:37:10 +00:00
celestar
1d6ab6a153
(svn r1207) -Fix: Compiler warning due to the modified catchment areas
2004-12-21 19:07:23 +00:00
dominik
b2f34f71d7
(svn r1206) Fix: Polished build docks window a bit.
2004-12-21 18:30:51 +00:00
dominik
8f3270e57c
(svn r1205) Fix: Made the network window a bit wider, so that other languages don't have overlapping strings
2004-12-21 17:41:12 +00:00
truelight
6b047f7b14
(svn r1204) -Add: [Network] Added some cheaters-protection (money-cheat mostly)
2004-12-21 17:31:10 +00:00
truelight
01839321ea
(svn r1203) -Fix: the pathfinder no longer sees rail with an other owner as a
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possible route. This also makes sure signals don't show red because
there is a train on the track of an other owner.
2004-12-21 17:12:20 +00:00
truelight
3e7a5989e2
(svn r1202) -Fix: removed unused variable
2004-12-21 16:56:43 +00:00
truelight
357b0f79dd
(svn r1201) -Fix: I forgot to add a * in r1183 ;)
2004-12-21 16:54:46 +00:00
truelight
b4aa5e7572
(svn r1200) -Fix: Fixed bug pointed out by Tron: when a train is on the
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road/rail-crossing, and you let an other train drive towards it, reverse
it, the lights no longer go off.
2004-12-21 16:17:27 +00:00
truelight
63611e19f5
(svn r1199) -Fix: [ 958098 ] No longer road/rail crossing signals hang when a train
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is reversed at the wrong moment (Yeah, our longest open bug finally
fixed :) :) :))
2004-12-21 16:02:14 +00:00
truelight
d78ddb39bb
(svn r1198) -Fix: [ 1087701 ] It is no longer possible to crash trains of other
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companies by building a depot close to a station. (even more: trains do
no longer enter tiles that do not belong to his owner)
2004-12-21 16:00:14 +00:00
truelight
7d505bd9fa
(svn r1197) -Fix: [GUI] in r1194 someone deleted too much code from WE_KEYPRESS. Now
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you can change your player-name in the GUI again :)
2004-12-21 14:54:27 +00:00
truelight
f1ce786bab
(svn r1196) -Fix: Preview Vehicle had a small glitch. Fixed now.
2004-12-21 14:42:06 +00:00
miham
93f29c16c3
(svn r1195) Daily langfile updates (automatic)
2004-12-21 14:35:19 +00:00
dominik
f5ccb662f8
(svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key.
2004-12-20 22:14:39 +00:00
tron
7875eb7c64
(svn r1189) Fix vehicle list update glitch when moving waggons in depots
2004-12-20 18:11:22 +00:00
truelight
b9f2fd358a
(svn r1188) -Fix: [Network] Fixed that CTRL+<key> could sometimes hang a dedicated
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server till enter was pressed. CTRL+D after a random key still does hang
the dedicated server till enter is pressed.
2004-12-20 16:35:16 +00:00
truelight
c1ab4b58e3
(svn r1187) -Fix: [Network] You can no longer join as spectator a game with no
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companies (a lot of code can simply not handle it)
2004-12-20 16:15:19 +00:00
truelight
9938d19d76
(svn r1186) -Fix: [Network] You can now join a company on a server where a company
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went bankrupt, without joining the wrong company (or even failing to do so)
2004-12-20 16:02:01 +00:00
truelight
f3a8d2ad39
(svn r1185) -Fix: [Network] Send to team now results in correct company on the sender
2004-12-20 15:26:19 +00:00
truelight
4c80a8209b
(svn r1184) -Fix: [Network] %p as chat message no longer gives funny result (tnx to
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GeniusDex (that makes 10 ;)))
2004-12-20 15:25:39 +00:00
truelight
0bfed53a48
(svn r1183) -Fix: Newsmessage-validation-pointer was never reset, causing some nasty
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crashes (tnx to GeniusDex for the clear backtrace)
2004-12-20 14:38:28 +00:00
truelight
0e82e6217d
(svn r1182) -Fix: Makefile had a small glitch, making it impossible to compile the game (Oskar_)
2004-12-20 14:37:52 +00:00
miham
6146ed8493
(svn r1181) Daily langfile updates (automatic)
2004-12-20 12:38:33 +00:00
bjarni
288cb7b439
(svn r1180) Makefile: fixed dependancies so the flag -j can be used. It makes the compilation process into more than one job which makes it able to benefit from multiple CPUs. Using -j without setting a limit of jobs (like -j2) is not a great idea (thanks to ln-- for reporting the need for this one)
2004-12-19 23:27:20 +00:00
dominik
5611e85dac
(svn r1179) Fix: Tooltips for vehicle list sorting
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This has gotta be the greatest kick for Moriarty!
2004-12-19 22:23:32 +00:00
dominik
f5c99c09db
(svn r1178) Fix: Error message for building canals on slopes is correct
2004-12-19 22:17:27 +00:00