(svn r16036) -Codechange [FS#2825]: Renamed TVW_SHOWAUTORITY to TVW_SHOWAUTHORITY (bilbo)

pull/155/head
alberth 16 years ago
parent aa62b91a0b
commit a71d7c7a61

@ -227,7 +227,7 @@ private:
TVW_VIEWPORTPANEL, TVW_VIEWPORTPANEL,
TVW_INFOPANEL = 5, TVW_INFOPANEL = 5,
TVW_CENTERVIEW, TVW_CENTERVIEW,
TVW_SHOWAUTORITY, TVW_SHOWAUTHORITY,
TVW_CHANGENAME, TVW_CHANGENAME,
TVW_EXPAND, TVW_EXPAND,
TVW_DELETE, TVW_DELETE,
@ -249,7 +249,7 @@ public:
if (this->town->larger_town) this->widget[TVW_CAPTION].data = STR_CITY; if (this->town->larger_town) this->widget[TVW_CAPTION].data = STR_CITY;
this->SetWidgetHiddenState(TVW_DELETE, ingame); // hide delete button on game mode this->SetWidgetHiddenState(TVW_DELETE, ingame); // hide delete button on game mode
this->SetWidgetHiddenState(TVW_EXPAND, ingame); // hide expand button on game mode this->SetWidgetHiddenState(TVW_EXPAND, ingame); // hide expand button on game mode
this->SetWidgetHiddenState(TVW_SHOWAUTORITY, !ingame); // hide autority button on editor mode this->SetWidgetHiddenState(TVW_SHOWAUTHORITY, !ingame); // hide autority button on editor mode
if (ingame) { if (ingame) {
/* resize caption bar */ /* resize caption bar */
@ -361,7 +361,7 @@ public:
} }
break; break;
case TVW_SHOWAUTORITY: // town authority case TVW_SHOWAUTHORITY: // town authority
ShowTownAuthorityWindow(this->window_number); ShowTownAuthorityWindow(this->window_number);
break; break;

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