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(svn r16036) -Codechange [FS#2825]: Renamed TVW_SHOWAUTORITY to TVW_SHOWAUTHORITY (bilbo)
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@ -227,7 +227,7 @@ private:
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TVW_VIEWPORTPANEL,
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TVW_VIEWPORTPANEL,
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TVW_INFOPANEL = 5,
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TVW_INFOPANEL = 5,
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TVW_CENTERVIEW,
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TVW_CENTERVIEW,
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TVW_SHOWAUTORITY,
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TVW_SHOWAUTHORITY,
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TVW_CHANGENAME,
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TVW_CHANGENAME,
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TVW_EXPAND,
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TVW_EXPAND,
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TVW_DELETE,
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TVW_DELETE,
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@ -249,7 +249,7 @@ public:
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if (this->town->larger_town) this->widget[TVW_CAPTION].data = STR_CITY;
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if (this->town->larger_town) this->widget[TVW_CAPTION].data = STR_CITY;
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this->SetWidgetHiddenState(TVW_DELETE, ingame); // hide delete button on game mode
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this->SetWidgetHiddenState(TVW_DELETE, ingame); // hide delete button on game mode
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this->SetWidgetHiddenState(TVW_EXPAND, ingame); // hide expand button on game mode
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this->SetWidgetHiddenState(TVW_EXPAND, ingame); // hide expand button on game mode
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this->SetWidgetHiddenState(TVW_SHOWAUTORITY, !ingame); // hide autority button on editor mode
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this->SetWidgetHiddenState(TVW_SHOWAUTHORITY, !ingame); // hide autority button on editor mode
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if (ingame) {
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if (ingame) {
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/* resize caption bar */
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/* resize caption bar */
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@ -361,7 +361,7 @@ public:
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}
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}
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break;
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break;
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case TVW_SHOWAUTORITY: // town authority
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case TVW_SHOWAUTHORITY: // town authority
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ShowTownAuthorityWindow(this->window_number);
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ShowTownAuthorityWindow(this->window_number);
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break;
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break;
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