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@ -1593,8 +1593,13 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode)
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/* No loader found, treat as version 0 and use LZO format */
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/* No loader found, treat as version 0 and use LZO format */
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if (fmt == endof(_saveload_formats)) {
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if (fmt == endof(_saveload_formats)) {
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DEBUG(sl, 0, "Unknown savegame type, trying to load it as the buggy format");
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DEBUG(sl, 0, "Unknown savegame type, trying to load it as the buggy format");
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#if defined(WINCE)
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/* Of course some system had not to support rewind ;) */
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fseek(_sl.fh, 0L, SEEK_SET);
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clearerr(_sl.fh);
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#else
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rewind(_sl.fh);
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rewind(_sl.fh);
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#endif
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_sl_version = 0;
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_sl_version = 0;
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_sl_minor_version = 0;
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_sl_minor_version = 0;
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fmt = _saveload_formats + 1; // LZO
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fmt = _saveload_formats + 1; // LZO
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