diff --git a/src/newgrf_gui.cpp b/src/newgrf_gui.cpp index 54cbdd536d..6d5a78b897 100644 --- a/src/newgrf_gui.cpp +++ b/src/newgrf_gui.cpp @@ -485,9 +485,6 @@ static void NewGRFWndProc(Window *w, WindowEvent *e) break; case WE_DESTROY: - if (!WP(w, newgrf_d).execute) { - CopyGRFConfigList(WP(w, newgrf_d).orig_list, *WP(w, newgrf_d).list); - } /* Remove the temporary copy of grf-list used in window */ ClearGRFConfigList(WP(w, newgrf_d).list); break; diff --git a/src/saveload.cpp b/src/saveload.cpp index 8e5348bc1a..4922419e68 100644 --- a/src/saveload.cpp +++ b/src/saveload.cpp @@ -1593,8 +1593,13 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode) /* No loader found, treat as version 0 and use LZO format */ if (fmt == endof(_saveload_formats)) { DEBUG(sl, 0, "Unknown savegame type, trying to load it as the buggy format"); - +#if defined(WINCE) + /* Of course some system had not to support rewind ;) */ + fseek(_sl.fh, 0L, SEEK_SET); + clearerr(_sl.fh); +#else rewind(_sl.fh); +#endif _sl_version = 0; _sl_minor_version = 0; fmt = _saveload_formats + 1; // LZO