Merge branch 'progsig-sx' into jgrpp

pull/3/head
Jonathan G Rennison 9 years ago
commit 880d455ea9

@ -355,6 +355,7 @@ public:
{
uint64 p1 = 0;
while(true) {
if(si == NULL) break;
switch(si->Opcode()) {
case PSO_SET_SIGNAL: {
SB(p1, 0, 3, this->track);
@ -365,6 +366,7 @@ public:
this->RebuildInstructionList();
si = ((SignalSet*)si)->next;
} break;
case PSO_IF: {
SB(p1, 0, 3, this->track);
SB(p1, 3, 16, next);
@ -393,11 +395,15 @@ public:
si = ((SignalIf*)si)->after;
} break;
case PSO_LAST:
case PSO_IF_ELSE:
case PSO_IF_ENDIF:
return;
default:
NOT_REACHED();
}
if(si == NULL) break;
if(si->Opcode() == PSO_LAST) break;
if(si->Opcode() == PSO_IF_ELSE) break;
if(si->Opcode() == PSO_IF_ENDIF) break;
}
}

@ -23,30 +23,30 @@ typedef std::vector<byte> Buffer;
static void WriteVLI(Buffer &b, uint i)
{
uint lsmask = 0x7F;
uint msmask = ~0x7F;
while(i & msmask) {
byte part = (i & lsmask) | 0x80;
b.push_back(part);
i >>= 7;
}
b.push_back((byte) i);
uint lsmask = 0x7F;
uint msmask = ~0x7F;
while(i & msmask) {
byte part = (i & lsmask) | 0x80;
b.push_back(part);
i >>= 7;
}
b.push_back((byte) i);
}
static uint ReadVLI()
{
uint shift = 0;
uint val = 0;
byte b;
b = SlReadByte();
while(b & 0x80) {
val |= uint(b & 0x7F) << shift;
shift += 7;
b = SlReadByte();
}
val |= uint(b) << shift;
return val;
uint shift = 0;
uint val = 0;
byte b;
b = SlReadByte();
while(b & 0x80) {
val |= uint(b & 0x7F) << shift;
shift += 7;
b = SlReadByte();
}
val |= uint(b) << shift;
return val;
}
static void WriteCondition(Buffer &b, SignalCondition *c)
@ -117,7 +117,6 @@ static void Save_SPRG()
WriteVLI(b, _signal_programs.size());
for(ProgramList::iterator i = _signal_programs.begin(), e = _signal_programs.end();
i != e; ++i) {
SignalReference ref = i->first;
SignalProgram *prog = i->second;
prog->DebugPrintProgram();
@ -170,8 +169,9 @@ static void Save_SPRG()
uint size = b.size();
SlSetLength(size);
for(uint i = 0; i < size; i++)
for(uint i = 0; i < size; i++) {
SlWriteByte(b[i]); // TODO Gotta be a better way
}
}
// We don't know the pointer values that need to be stored in various

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