@ -1179,7 +1179,8 @@ static bool CheckNewIndustry_Forest(uint tile, int type)
extern bool _ignore_restrictions ;
extern bool _ignore_restrictions ;
static bool CheckNewIndustry_Oilwell ( uint tile , int type )
/* Oil Rig and Oil Refinery */
static bool CheckNewIndustry_Oil ( uint tile , int type )
{
{
if ( _ignore_restrictions & & _game_mode = = GM_EDITOR )
if ( _ignore_restrictions & & _game_mode = = GM_EDITOR )
return true ;
return true ;
@ -1246,7 +1247,7 @@ typedef bool CheckNewIndustryProc(uint tile, int type);
static CheckNewIndustryProc * const _check_new_industry_procs [ ] = {
static CheckNewIndustryProc * const _check_new_industry_procs [ ] = {
CheckNewIndustry_NULL ,
CheckNewIndustry_NULL ,
CheckNewIndustry_Forest ,
CheckNewIndustry_Forest ,
CheckNewIndustry_Oil well ,
CheckNewIndustry_Oil ,
CheckNewIndustry_Farm ,
CheckNewIndustry_Farm ,
CheckNewIndustry_Plantation ,
CheckNewIndustry_Plantation ,
CheckNewIndustry_Water ,
CheckNewIndustry_Water ,