* Fix incorrect water infrastructure total when changing owner of object on water, and when removing objects on water using a multiple-tile clear.
* Fix vehicle route overlay focus handling in orders window for some drop downs.
* Fix template replacements failing when old trains parts were to be stored in the depot, and this would result in a free wagon chain longer than the maximum train length.
* Fix the link graph refresher creating unnecessary links in some cases when using autorefit with cargo-type load orders.
* Fix crash which could occur when loading old savegames in some cases.
* Fix signal blocks containing no-entry signals not being promoted to PBS.
* Fix handling of reservations when reserving up to a one way tunnel-bridge exit.
* Fix vehicle window showing wrong text for profit last period in wallclock timekeeping mode.
* Fix wrong behaviour of drop downs in the routing restriction window in some special cases.
* Allow sorting by average order occupancy in shared order group mode.
* Allow road vehicle overtaking in road waypoint tiles.
* Allow changing the maximum tunnel length and maximum bridge height settings in network games.
* Clicking on a tunnel to show the vehicles inside is now also implemented for road/tram tunnels.
* Add setting for auto-fill drag signal removal to stop at signals with an attached routing restriction (default on).