diff --git a/.ottdrev-vc b/.ottdrev-vc index 50ae389ec8..cee1490b82 100644 --- a/.ottdrev-vc +++ b/.ottdrev-vc @@ -1,2 +1,2 @@ -jgrpp-0.59.1 20240519 0 5e971bfc026aa9a58773d89c583e78765156b9e4 1 0 2024 -f0d82005ae0e64dc0f833d5cbd6776afb06c9a513cc83119ce8fd0a2e5be097b - +jgrpp-0.60.0 20240702 0 3a1f1e12bce0704211248acfb52f1d3e095553b7 1 0 2024 +4a8cdbde579f3e98b369d79e4d603df92fe118c584a42697ab22de56e04f1e8a - diff --git a/README.md b/README.md index dfb247be54..f105b556a0 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -## JGR's Patchpack version 0.59.1 +## JGR's Patchpack version 0.60.0 This is a collection of features and other modifications applied to [OpenTTD](http://www.openttd.org/). It's a separate version of the game which can be installed and played alongside the standard game, not a loadable mod (NewGRF, script, or so on). diff --git a/jgrpp-changelog.md b/jgrpp-changelog.md index d023fd6d9c..4eb129a943 100644 --- a/jgrpp-changelog.md +++ b/jgrpp-changelog.md @@ -2,6 +2,40 @@ * * * +### v0.60.0 (2024-07-02) +* Fix incorrect water infrastructure total when changing owner of object on water, and when removing objects on water using a multiple-tile clear. +* Fix vehicle route overlay focus handling in orders window for some drop downs. +* Fix template replacements failing when old trains parts were to be stored in the depot, and this would result in a free wagon chain longer than the maximum train length. +* Fix the link graph refresher creating unnecessary links in some cases when using autorefit with cargo-type load orders. +* Fix crash which could occur when loading old savegames in some cases. +* Fix signal blocks containing no-entry signals not being promoted to PBS. +* Fix handling of reservations when reserving up to a one way tunnel-bridge exit. +* Fix vehicle window showing wrong text for profit last period in wallclock timekeeping mode. +* Fix wrong behaviour of drop downs in the routing restriction window in some special cases. +* Allow sorting by average order occupancy in shared order group mode. +* Allow road vehicle overtaking in road waypoint tiles. +* Allow changing the maximum tunnel length and maximum bridge height settings in network games. +* Clicking on a tunnel to show the vehicles inside is now also implemented for road/tram tunnels. +* Add setting for auto-fill drag signal removal to stop at signals with an attached routing restriction (default on). +* Add button to toggle train purchase window dual pane mode. +* Add console command to merge two companies. +* Orders: + * Fix duplicate order duplicating dispatch schedule assignment. + * Fix not being able to move depot unbunch orders to another depot. + * Preserve wait time/timetabled state when duplicating or moving the target of orders. +* Realistic braking: + * Allow removing reservation boundary signal. + * Add setting to allow track editing to ignore realistic braking restrictions. + * Add setting to uniformly scale the acceleration and braking of trains (when using realistic braking). +* Scheduled dispatch: + * Show scheduled dispatch label in order window. + * Allow naming departure slot tags. +* NewGRF signals: + * Fix display of signal styles which show signals on both sides. + * Fix signal GRFs which check whether the signal is on a tunnel portal. +* Fix crashes which could occur on 32 bit Windows builds, when using an SSE blitter. +* Bump trunk base from commit 88cf99017a26f887230d2c14d057a97bbf077f7c to commit b2218e75d4dea4261c6638579d3e501080b85bdc. + ### v0.59.1 (2024-05-20) * Fix crash when sorting by capacity in autoreplace window. * Fix non-percentage servicing interval when using wallclock mode.