2004-08-09 17:04:08 +00:00
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#include "stdafx.h"
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#include "ttd.h"
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2005-02-05 15:58:59 +00:00
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#include "debug.h"
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2004-08-09 17:04:08 +00:00
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#include "gfx.h"
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2005-02-10 05:43:30 +00:00
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#include "spritecache.h"
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2005-02-13 11:18:02 +00:00
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#include "table/sprites.h"
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2004-08-09 17:04:08 +00:00
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#include "fileio.h"
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2004-11-19 22:53:18 +00:00
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#include "newgrf.h"
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2005-01-10 01:14:26 +00:00
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#include "md5.h"
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2004-08-09 17:04:08 +00:00
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#include <ctype.h>
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#define SPRITECACHE_ID 0xF00F0006
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#define SPRITE_CACHE_SIZE 1024*1024
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//#define WANT_SPRITESIZES
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#define WANT_NEW_LRU
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//#define WANT_LOCKED
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2004-11-17 18:49:55 +00:00
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/* These are used in newgrf.c: */
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2004-11-12 18:47:19 +00:00
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2004-08-09 17:04:08 +00:00
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int _skip_sprites = 0;
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2004-11-12 18:47:19 +00:00
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int _replace_sprites_count[16];
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int _replace_sprites_offset[16];
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2004-08-09 17:04:08 +00:00
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2004-11-12 23:26:02 +00:00
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static const char *_cur_grffile;
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static int _loading_stage;
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2004-08-09 17:04:08 +00:00
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static int _skip_specials;
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2004-11-14 10:18:15 +00:00
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uint16 _custom_sprites_base;
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2005-02-08 22:22:42 +00:00
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static Sprite _cur_sprite;
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2004-08-09 17:04:08 +00:00
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2004-11-12 18:47:19 +00:00
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2004-08-09 17:04:08 +00:00
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static byte *_sprite_ptr[NUM_SPRITES];
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static uint16 _sprite_size[NUM_SPRITES];
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static uint32 _sprite_file_pos[NUM_SPRITES];
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// This one is probably not needed.
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#if defined(WANT_LOCKED)
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static bool _sprite_locked[NUM_SPRITES];
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#endif
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#if defined(WANT_NEW_LRU)
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static int16 _sprite_lru_new[NUM_SPRITES];
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#else
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static uint16 _sprite_lru[NUM_SPRITES];
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static uint16 _sprite_lru_cur[NUM_SPRITES];
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#endif
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#ifdef WANT_SPRITESIZES
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static int8 _sprite_xoffs[NUM_SPRITES];
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static int8 _sprite_yoffs[NUM_SPRITES];
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static uint16 _sprite_xsize[NUM_SPRITES];
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static uint8 _sprite_ysize[NUM_SPRITES];
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#endif
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2005-02-11 13:35:27 +00:00
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typedef struct MemBlock {
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uint32 size;
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byte data[VARARRAY_SIZE];
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} MemBlock;
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2004-08-09 17:04:08 +00:00
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static uint _sprite_lru_counter;
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2005-02-11 13:35:27 +00:00
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static MemBlock *_spritecache_ptr;
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2004-08-09 17:04:08 +00:00
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static uint32 _spritecache_size;
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static int _compact_cache_counter;
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2005-01-10 01:14:26 +00:00
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typedef struct MD5File {
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const char * const filename; // filename
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2005-01-10 01:50:17 +00:00
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const md5_byte_t hash[16]; // md5 sum of the file
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2005-01-10 01:14:26 +00:00
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} MD5File;
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2004-12-12 20:36:24 +00:00
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typedef struct FileList {
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2005-04-24 21:44:45 +00:00
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const MD5File basic[5]; // grf files that always have to be loaded
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2005-01-10 01:14:26 +00:00
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const MD5File landscape[3]; // landscape specific grf files
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2004-12-12 20:36:24 +00:00
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} FileList;
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2005-01-10 01:14:26 +00:00
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#include "table/files.h"
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2004-08-09 17:04:08 +00:00
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#include "table/landscape_sprite.h"
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static const uint16 * const _landscape_spriteindexes[] = {
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_landscape_spriteindexes_1,
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_landscape_spriteindexes_2,
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_landscape_spriteindexes_3,
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};
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2004-08-13 11:28:59 +00:00
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static const uint16 * const _slopes_spriteindexes[] = {
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_slopes_spriteindexes_0,
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_slopes_spriteindexes_1,
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_slopes_spriteindexes_2,
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_slopes_spriteindexes_3,
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};
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2005-01-22 20:23:18 +00:00
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static void CompactSpriteCache(void);
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2004-08-09 17:04:08 +00:00
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static void ReadSpriteHeaderSkipData(int num, int load_index)
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{
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byte type;
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int deaf = 0;
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if (_skip_sprites) {
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if (_skip_sprites > 0)
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_skip_sprites--;
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deaf = 1;
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}
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2004-09-08 18:05:49 +00:00
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2004-08-09 17:04:08 +00:00
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type = FioReadByte();
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2004-11-12 21:33:18 +00:00
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_cur_sprite.info = type;
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2004-08-09 17:04:08 +00:00
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if (type == 0xFF) {
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/* We need to really skip only special sprites in the deaf
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* mode. It won't hurt to proceed regular sprites as usual
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* because if no special sprite referencing to them is
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* processed, they themselves are never referenced and loaded
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* on their own. */
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if (_skip_specials || deaf) {
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FioSkipBytes(num);
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} else {
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2004-11-12 23:26:02 +00:00
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DecodeSpecialSprite(_cur_grffile, num, load_index, _loading_stage);
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2004-08-09 17:04:08 +00:00
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}
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return;
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}
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2004-09-08 18:05:49 +00:00
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2004-08-09 17:04:08 +00:00
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#ifdef WANT_SPRITESIZES
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_cur_sprite.height = FioReadByte();
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_cur_sprite.width = FioReadWord();
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_cur_sprite.x_offs = FioReadWord();
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_cur_sprite.y_offs = FioReadWord();
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#else
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FioSkipBytes(7);
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#endif
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num -= 8;
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if (num == 0)
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return;
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if (type & 2) {
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FioSkipBytes(num);
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2005-02-11 14:33:43 +00:00
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} else {
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while (num > 0) {
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int8 i = FioReadByte();
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if (i >= 0) {
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num -= i;
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FioSkipBytes(i);
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} else {
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i = -(i >> 3);
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num -= i;
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FioReadByte();
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}
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2004-08-09 17:04:08 +00:00
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}
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}
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}
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2005-02-13 08:12:03 +00:00
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static void ReadSprite(SpriteID id, void *buffer)
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2004-08-09 17:04:08 +00:00
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{
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2005-02-11 13:46:25 +00:00
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uint num = _sprite_size[id];
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2004-08-09 17:04:08 +00:00
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byte type;
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2005-02-13 08:12:03 +00:00
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byte* dest;
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2004-09-08 18:05:49 +00:00
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2005-02-17 15:53:47 +00:00
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if (_sprite_file_pos[id] == 0) {
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error(
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"Tried to load non-existing sprite #%d.\n"
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"Probable cause: Wrong/missing NewGRFs",
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id
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);
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}
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2005-02-11 13:46:25 +00:00
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FioSeekToFile(_sprite_file_pos[id]);
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2004-08-09 17:04:08 +00:00
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type = FioReadByte();
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/* We've decoded special sprites when reading headers. */
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if (type != 0xFF) {
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/* read sprite hdr */
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2005-02-13 08:12:03 +00:00
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Sprite* sprite = buffer;
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2005-02-10 12:26:41 +00:00
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sprite->info = type;
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sprite->height = FioReadByte();
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2005-02-11 13:46:25 +00:00
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if (id == 142) sprite->height = 10; // Compensate for a TTD bug
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2005-02-10 12:26:41 +00:00
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sprite->width = FioReadWord();
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sprite->x_offs = FioReadWord();
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sprite->y_offs = FioReadWord();
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dest = sprite->data;
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2004-08-09 17:04:08 +00:00
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num -= 8;
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2005-02-13 08:12:03 +00:00
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} else {
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dest = buffer;
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2004-08-09 17:04:08 +00:00
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}
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if (type & 2) {
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2005-02-11 14:33:43 +00:00
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for (; num > 0; --num)
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2004-08-09 17:04:08 +00:00
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*dest++ = FioReadByte();
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2005-02-11 14:33:43 +00:00
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} else {
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while (num > 0) {
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int8 i = FioReadByte();
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2004-08-09 17:04:08 +00:00
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2005-02-11 14:33:43 +00:00
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if (i >= 0) {
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num -= i;
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for (; i > 0; --i)
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*dest++ = FioReadByte();
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} else {
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const byte* rel = dest - (((i & 7) << 8) | FioReadByte());
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i = -(i >> 3);
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num -= i;
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2004-09-08 18:05:49 +00:00
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2005-02-11 14:33:43 +00:00
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for (; i > 0; --i)
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*dest++ = *rel++;
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}
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2004-08-09 17:04:08 +00:00
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}
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}
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}
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static bool LoadNextSprite(int load_index, byte file_index)
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{
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uint16 size;
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2004-11-12 18:47:19 +00:00
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uint32 file_pos;
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2004-08-09 17:04:08 +00:00
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2005-02-11 14:33:43 +00:00
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size = FioReadWord();
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if (size == 0)
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2004-08-09 17:04:08 +00:00
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return false;
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2004-11-12 18:47:19 +00:00
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file_pos = FioGetPos() | (file_index << 24);
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2004-08-09 17:04:08 +00:00
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ReadSpriteHeaderSkipData(size, load_index);
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2005-02-11 14:33:43 +00:00
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if (_replace_sprites_count[0] > 0 && _cur_sprite.info != 0xFF) {
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2004-11-12 18:47:19 +00:00
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int count = _replace_sprites_count[0];
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int offset = _replace_sprites_offset[0];
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_replace_sprites_offset[0]++;
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_replace_sprites_count[0]--;
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2005-01-03 18:49:45 +00:00
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2004-11-12 18:47:19 +00:00
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if ((offset + count) <= NUM_SPRITES) {
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load_index = offset;
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} else {
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DEBUG(spritecache, 1) ("Sprites to be replaced are out of range: %x+%x",
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count, offset);
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_replace_sprites_offset[0] = 0;
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_replace_sprites_count[0] = 0;
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}
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if (_replace_sprites_count[0] == 0) {
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int i;
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for (i = 0; i < 15; i++) {
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_replace_sprites_count[i] = _replace_sprites_count[i + 1];
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_replace_sprites_offset[i] = _replace_sprites_offset[i + 1];
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}
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_replace_sprites_count[i] = 0;
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_replace_sprites_offset[i] = 0;
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}
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}
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_sprite_size[load_index] = size;
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_sprite_file_pos[load_index] = file_pos;
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2004-08-09 17:04:08 +00:00
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#ifdef WANT_SPRITESIZES
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_sprite_xsize[load_index] = _cur_sprite.width;
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_sprite_ysize[load_index] = _cur_sprite.height;
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_sprite_xoffs[load_index] = _cur_sprite.x_offs;
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_sprite_yoffs[load_index] = _cur_sprite.y_offs;
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#endif
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_sprite_ptr[load_index] = NULL;
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#if defined(WANT_LOCKED)
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_sprite_locked[load_index] = false;
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#endif
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#if defined(WANT_NEW_LRU)
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_sprite_lru_new[load_index] = 0;
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2004-09-08 18:05:49 +00:00
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#else
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2004-08-09 17:04:08 +00:00
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_sprite_lru[load_index] = 0xFFFF;
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_sprite_lru_cur[load_index] = 0;
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#endif
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return true;
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}
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2005-02-11 14:33:43 +00:00
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static void SkipSprites(uint count)
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2004-08-13 11:28:59 +00:00
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{
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2005-02-11 14:33:43 +00:00
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for (; count > 0; --count)
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2004-08-13 11:28:59 +00:00
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{
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2005-02-11 14:33:43 +00:00
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uint16 size = FioReadWord();
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if (size == 0)
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2004-08-13 11:28:59 +00:00
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return;
|
|
|
|
|
|
2005-02-11 14:33:43 +00:00
|
|
|
|
ReadSpriteHeaderSkipData(size, NUM_SPRITES - 1);
|
2004-08-13 11:28:59 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
|
static int LoadGrfFile(const char *filename, int load_index, int file_index)
|
|
|
|
|
{
|
|
|
|
|
int load_index_org = load_index;
|
|
|
|
|
|
|
|
|
|
FioOpenFile(file_index, filename);
|
2004-11-12 21:51:34 +00:00
|
|
|
|
|
|
|
|
|
/* Thou shalt use LoadNewGrfFile() if thou loadeth a GRF file that
|
|
|
|
|
* might contain some special sprites. */
|
|
|
|
|
_skip_specials = 1;
|
|
|
|
|
_skip_sprites = 0;
|
|
|
|
|
|
2004-11-12 22:28:19 +00:00
|
|
|
|
DEBUG(spritecache, 2) ("Reading grf-file ``%s''", filename);
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
|
|
while (LoadNextSprite(load_index, file_index)) {
|
|
|
|
|
load_index++;
|
|
|
|
|
if (load_index >= NUM_SPRITES) {
|
|
|
|
|
error("Too many sprites. Recompile with higher NUM_SPRITES value or remove some custom GRF files.");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2004-11-12 21:51:34 +00:00
|
|
|
|
return load_index - load_index_org;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static int LoadNewGrfFile(const char *filename, int load_index, int file_index)
|
|
|
|
|
{
|
|
|
|
|
int i;
|
2004-12-12 20:36:24 +00:00
|
|
|
|
|
2004-11-12 21:51:34 +00:00
|
|
|
|
FioOpenFile(file_index, filename);
|
2004-11-12 23:26:02 +00:00
|
|
|
|
_cur_grffile = filename;
|
2004-11-12 21:51:34 +00:00
|
|
|
|
_skip_specials = 0;
|
|
|
|
|
_skip_sprites = 0;
|
|
|
|
|
|
|
|
|
|
DEBUG(spritecache, 2) ("Reading newgrf-file ``%s'' [offset: %u]",
|
2004-11-12 22:28:19 +00:00
|
|
|
|
filename, load_index);
|
2004-11-12 21:51:34 +00:00
|
|
|
|
|
2004-11-17 02:24:21 +00:00
|
|
|
|
/* Skip the first sprite; we don't care about how many sprites this
|
|
|
|
|
* does contain; newest TTDPatches and George's longvehicles don't
|
|
|
|
|
* neither, apparently. */
|
2004-11-12 21:51:34 +00:00
|
|
|
|
{
|
|
|
|
|
int length;
|
|
|
|
|
byte type;
|
|
|
|
|
|
|
|
|
|
length = FioReadWord();
|
|
|
|
|
type = FioReadByte();
|
|
|
|
|
|
2005-02-11 14:33:43 +00:00
|
|
|
|
if (length == 4 && type == 0xFF) {
|
2004-11-17 02:24:21 +00:00
|
|
|
|
FioReadDword();
|
2004-11-12 21:51:34 +00:00
|
|
|
|
} else {
|
|
|
|
|
error("Custom .grf has invalid format.");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2004-11-17 02:24:21 +00:00
|
|
|
|
for (i = 0; LoadNextSprite(load_index + i, file_index); i++) {
|
|
|
|
|
if (load_index + i >= NUM_SPRITES)
|
|
|
|
|
error("Too many sprites (%x). Recompile with higher NUM_SPRITES value or remove some custom GRF files.",
|
|
|
|
|
load_index + i);
|
2004-11-12 21:51:34 +00:00
|
|
|
|
}
|
|
|
|
|
|
2004-11-12 18:47:19 +00:00
|
|
|
|
/* Clean up. */
|
|
|
|
|
_skip_sprites = 0;
|
|
|
|
|
memset(_replace_sprites_count, 0, 16 * sizeof(*_replace_sprites_count));
|
|
|
|
|
memset(_replace_sprites_offset, 0, 16 * sizeof(*_replace_sprites_offset));
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
2004-11-17 02:24:21 +00:00
|
|
|
|
return i;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void LoadGrfIndexed(const char *filename, const uint16 *index_tbl, int file_index)
|
|
|
|
|
{
|
2004-08-13 11:28:59 +00:00
|
|
|
|
int start;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
|
|
FioOpenFile(file_index, filename);
|
2004-11-12 21:51:34 +00:00
|
|
|
|
_skip_specials = 1;
|
|
|
|
|
_skip_sprites = 0;
|
|
|
|
|
|
2004-11-12 22:28:19 +00:00
|
|
|
|
DEBUG(spritecache, 2) ("Reading indexed grf-file ``%s''", filename);
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
2005-02-11 14:33:43 +00:00
|
|
|
|
for (; (start = *index_tbl++) != 0xffff;) {
|
2004-08-13 11:28:59 +00:00
|
|
|
|
int end = *index_tbl++;
|
2005-02-11 14:33:43 +00:00
|
|
|
|
if(start == 0xfffe) { // skip sprites (amount in second var)
|
2004-08-13 11:28:59 +00:00
|
|
|
|
SkipSprites(end);
|
|
|
|
|
} else { // load sprites and use indexes from start to end
|
|
|
|
|
do {
|
|
|
|
|
bool b = LoadNextSprite(start, file_index);
|
|
|
|
|
assert(b);
|
|
|
|
|
} while (++start <= end);
|
|
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
|
}
|
2004-09-08 18:05:49 +00:00
|
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
2005-02-11 14:33:43 +00:00
|
|
|
|
typedef size_t CDECL fread_t(void*, size_t, size_t, FILE*);
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
|
|
static bool HandleCachedSpriteHeaders(const char *filename, bool read)
|
|
|
|
|
{
|
|
|
|
|
FILE *f;
|
|
|
|
|
fread_t *proc;
|
|
|
|
|
uint32 hdr;
|
|
|
|
|
|
|
|
|
|
if (!_cache_sprites)
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
if (read) {
|
|
|
|
|
f = fopen(filename, "rb");
|
|
|
|
|
proc = fread;
|
|
|
|
|
|
|
|
|
|
if (f == NULL)
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
proc(&hdr, sizeof(hdr), 1, f);
|
|
|
|
|
if (hdr != SPRITECACHE_ID) {
|
|
|
|
|
fclose(f);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
f = fopen(filename, "wb");
|
|
|
|
|
proc = (fread_t*) fwrite;
|
|
|
|
|
|
|
|
|
|
if (f == NULL)
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
hdr = SPRITECACHE_ID;
|
|
|
|
|
proc(&hdr, sizeof(hdr), 1, f);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
proc(_sprite_size, 1, sizeof(_sprite_size), f);
|
|
|
|
|
proc(_sprite_file_pos, 1, sizeof(_sprite_file_pos), f);
|
|
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
|
proc(_sprite_xsize, 1, sizeof(_sprite_xsize), f);
|
|
|
|
|
proc(_sprite_ysize, 1, sizeof(_sprite_ysize), f);
|
|
|
|
|
proc(_sprite_xoffs, 1, sizeof(_sprite_xoffs), f);
|
|
|
|
|
proc(_sprite_yoffs, 1, sizeof(_sprite_yoffs), f);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#if !defined(WANT_NEW_LRU)
|
|
|
|
|
if (read)
|
|
|
|
|
memset(_sprite_lru, 0xFF, sizeof(_sprite_lru));
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
fclose(f);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#define S_FREE_MASK 1
|
2005-02-11 13:35:27 +00:00
|
|
|
|
|
|
|
|
|
static inline MemBlock* NextBlock(MemBlock* block)
|
|
|
|
|
{
|
|
|
|
|
return (MemBlock*)((byte*)block + (block->size & ~S_FREE_MASK));
|
|
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
2005-01-22 20:23:18 +00:00
|
|
|
|
static uint32 GetSpriteCacheUsage(void)
|
2004-08-09 17:04:08 +00:00
|
|
|
|
{
|
2005-02-11 13:35:27 +00:00
|
|
|
|
size_t tot_size = 0;
|
|
|
|
|
MemBlock* s;
|
|
|
|
|
|
|
|
|
|
for (s = _spritecache_ptr; s->size != 0; s = NextBlock(s))
|
|
|
|
|
if (!(s->size & S_FREE_MASK)) tot_size += s->size;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
|
|
return tot_size;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2005-01-22 20:23:18 +00:00
|
|
|
|
void IncreaseSpriteLRU(void)
|
2004-08-09 17:04:08 +00:00
|
|
|
|
{
|
|
|
|
|
int i;
|
|
|
|
|
|
|
|
|
|
// Increase all LRU values
|
|
|
|
|
#if defined(WANT_NEW_LRU)
|
|
|
|
|
if (_sprite_lru_counter > 16384) {
|
|
|
|
|
DEBUG(spritecache, 2) ("fixing lru %d, inuse=%d", _sprite_lru_counter, GetSpriteCacheUsage());
|
|
|
|
|
|
2005-02-11 14:33:43 +00:00
|
|
|
|
for (i = 0; i != NUM_SPRITES; i++)
|
2004-08-09 17:04:08 +00:00
|
|
|
|
if (_sprite_ptr[i] != NULL) {
|
|
|
|
|
if (_sprite_lru_new[i] >= 0) {
|
|
|
|
|
_sprite_lru_new[i] = -1;
|
|
|
|
|
} else if (_sprite_lru_new[i] != -32768) {
|
|
|
|
|
_sprite_lru_new[i]--;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
_sprite_lru_counter = 0;
|
|
|
|
|
}
|
|
|
|
|
#else
|
2005-02-11 14:33:43 +00:00
|
|
|
|
for (i = 0; i != NUM_SPRITES; i++)
|
2004-08-09 17:04:08 +00:00
|
|
|
|
if (_sprite_ptr[i] != NULL && _sprite_lru[i] != 65535)
|
|
|
|
|
_sprite_lru[i]++;
|
|
|
|
|
// Reset the lru counter.
|
|
|
|
|
_sprite_lru_counter = 0;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
// Compact sprite cache every now and then.
|
|
|
|
|
if (++_compact_cache_counter >= 740) {
|
|
|
|
|
CompactSpriteCache();
|
|
|
|
|
_compact_cache_counter = 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Called when holes in the sprite cache should be removed.
|
|
|
|
|
// That is accomplished by moving the cached data.
|
2005-01-22 20:23:18 +00:00
|
|
|
|
static void CompactSpriteCache(void)
|
2004-08-09 17:04:08 +00:00
|
|
|
|
{
|
2005-02-11 13:35:27 +00:00
|
|
|
|
MemBlock *s;
|
2004-09-08 18:05:49 +00:00
|
|
|
|
|
2005-02-11 13:35:27 +00:00
|
|
|
|
DEBUG(spritecache, 2) (
|
|
|
|
|
"compacting sprite cache, inuse=%d", GetSpriteCacheUsage()
|
|
|
|
|
);
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
2005-02-11 13:35:27 +00:00
|
|
|
|
for (s = _spritecache_ptr; s->size != 0;) {
|
|
|
|
|
if (s->size & S_FREE_MASK) {
|
|
|
|
|
MemBlock* next = NextBlock(s);
|
|
|
|
|
MemBlock temp;
|
|
|
|
|
byte** i;
|
2004-09-08 18:05:49 +00:00
|
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
|
// Since free blocks are automatically coalesced, this should hold true.
|
2005-02-11 13:35:27 +00:00
|
|
|
|
assert(!(next->size & S_FREE_MASK));
|
2004-09-08 18:05:49 +00:00
|
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
|
// If the next block is the sentinel block, we can safely return
|
2005-02-11 13:35:27 +00:00
|
|
|
|
if (next->size == 0)
|
2004-08-09 17:04:08 +00:00
|
|
|
|
break;
|
|
|
|
|
|
2005-02-11 13:35:27 +00:00
|
|
|
|
// Locate the sprite belonging to the next pointer.
|
|
|
|
|
for (i = _sprite_ptr; *i != next->data; ++i) {
|
|
|
|
|
assert(i != endof(_sprite_ptr));
|
|
|
|
|
}
|
2004-09-08 18:05:49 +00:00
|
|
|
|
|
2005-02-11 13:35:27 +00:00
|
|
|
|
#ifdef WANT_LOCKED
|
|
|
|
|
if (_sprite_locked[i]) {
|
|
|
|
|
s = next;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
continue;
|
|
|
|
|
}
|
2005-02-11 13:35:27 +00:00
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
*i = s->data; // Adjust sprite array entry
|
|
|
|
|
// Swap this and the next block
|
|
|
|
|
temp = *s;
|
|
|
|
|
memmove(s, next, next->size);
|
|
|
|
|
s = NextBlock(s);
|
|
|
|
|
*s = temp;
|
|
|
|
|
|
|
|
|
|
// Coalesce free blocks
|
|
|
|
|
while (NextBlock(s)->size & S_FREE_MASK) {
|
|
|
|
|
s->size += NextBlock(s)->size & ~S_FREE_MASK;
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
s = NextBlock(s);
|
2004-08-09 17:04:08 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2005-01-22 20:23:18 +00:00
|
|
|
|
static void DeleteEntryFromSpriteCache(void)
|
2004-08-09 17:04:08 +00:00
|
|
|
|
{
|
|
|
|
|
int i;
|
|
|
|
|
int best = -1;
|
2005-02-11 13:35:27 +00:00
|
|
|
|
MemBlock* s;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
int cur_lru;
|
|
|
|
|
|
|
|
|
|
DEBUG(spritecache, 2) ("DeleteEntryFromSpriteCache, inuse=%d", GetSpriteCacheUsage());
|
|
|
|
|
|
|
|
|
|
#if defined(WANT_NEW_LRU)
|
|
|
|
|
cur_lru = 0xffff;
|
2005-02-11 14:33:43 +00:00
|
|
|
|
for (i = 0; i != NUM_SPRITES; i++) {
|
2004-08-09 17:04:08 +00:00
|
|
|
|
if (_sprite_ptr[i] != 0 &&
|
|
|
|
|
_sprite_lru_new[i] < cur_lru
|
|
|
|
|
#if defined(WANT_LOCKED)
|
2005-02-11 14:33:43 +00:00
|
|
|
|
&& !_sprite_locked[i]
|
2004-08-09 17:04:08 +00:00
|
|
|
|
#endif
|
2005-02-11 14:33:43 +00:00
|
|
|
|
) {
|
2004-08-09 17:04:08 +00:00
|
|
|
|
cur_lru = _sprite_lru_new[i];
|
|
|
|
|
best = i;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#else
|
|
|
|
|
{
|
|
|
|
|
uint16 cur_lru = 0, cur_lru_cur = 0xffff;
|
2005-02-11 14:33:43 +00:00
|
|
|
|
for (i = 0; i != NUM_SPRITES; i++) {
|
2004-08-09 17:04:08 +00:00
|
|
|
|
if (_sprite_ptr[i] == 0 ||
|
|
|
|
|
#if defined(WANT_LOCKED)
|
|
|
|
|
_sprite_locked[i] ||
|
|
|
|
|
#endif
|
|
|
|
|
_sprite_lru[i] < cur_lru)
|
|
|
|
|
continue;
|
2004-09-08 18:05:49 +00:00
|
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
|
// Found a sprite with a higher LRU value, then remember it.
|
|
|
|
|
if (_sprite_lru[i] != cur_lru) {
|
|
|
|
|
cur_lru = _sprite_lru[i];
|
|
|
|
|
best = i;
|
|
|
|
|
|
|
|
|
|
// Else if both sprites were very recently referenced, compare by the cur value instead.
|
|
|
|
|
} else if (cur_lru == 0 && _sprite_lru_cur[i] <= cur_lru_cur) {
|
|
|
|
|
cur_lru_cur = _sprite_lru_cur[i];
|
|
|
|
|
cur_lru = _sprite_lru[i];
|
|
|
|
|
best = i;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
// Display an error message and die, in case we found no sprite at all.
|
|
|
|
|
// This shouldn't really happen, unless all sprites are locked.
|
|
|
|
|
if (best == -1)
|
|
|
|
|
error("Out of sprite memory");
|
|
|
|
|
|
|
|
|
|
// Mark the block as free (the block must be in use)
|
2005-02-11 13:35:27 +00:00
|
|
|
|
s = (MemBlock*)_sprite_ptr[best] - 1;
|
|
|
|
|
assert(!(s->size & S_FREE_MASK));
|
|
|
|
|
s->size |= S_FREE_MASK;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
_sprite_ptr[best] = NULL;
|
|
|
|
|
|
|
|
|
|
// And coalesce adjacent free blocks
|
2005-02-11 13:35:27 +00:00
|
|
|
|
for (s = _spritecache_ptr; s->size != 0; s = NextBlock(s)) {
|
|
|
|
|
if (s->size & S_FREE_MASK) {
|
|
|
|
|
while (NextBlock(s)->size & S_FREE_MASK) {
|
|
|
|
|
s->size += NextBlock(s)->size & ~S_FREE_MASK;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2005-02-11 14:33:43 +00:00
|
|
|
|
static byte *LoadSpriteToMem(SpriteID sprite)
|
2004-08-09 17:04:08 +00:00
|
|
|
|
{
|
2005-02-11 13:35:27 +00:00
|
|
|
|
size_t mem_req;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
|
|
DEBUG(spritecache, 9) ("load sprite %d", sprite);
|
|
|
|
|
|
|
|
|
|
// Number of needed bytes
|
2005-02-11 13:35:27 +00:00
|
|
|
|
mem_req = sizeof(MemBlock) + _sprite_size[sprite];
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
2005-02-11 13:35:27 +00:00
|
|
|
|
/* Align this to an uint32 boundary. This also makes sure that the 2 least
|
|
|
|
|
* bits are not used, so we could use those for other things. */
|
2004-08-09 17:04:08 +00:00
|
|
|
|
mem_req = (mem_req + sizeof(uint32) - 1) & ~(sizeof(uint32) - 1);
|
|
|
|
|
|
2005-02-11 13:35:27 +00:00
|
|
|
|
for (;;) {
|
|
|
|
|
MemBlock* s;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
2005-02-11 13:35:27 +00:00
|
|
|
|
for (s = _spritecache_ptr; s->size != 0; s = NextBlock(s)) {
|
|
|
|
|
if (s->size & S_FREE_MASK) {
|
|
|
|
|
size_t cur_size = s->size & ~S_FREE_MASK;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
2005-02-11 13:35:27 +00:00
|
|
|
|
/* Is the block exactly the size we need or
|
|
|
|
|
* big enough for an additional free block? */
|
|
|
|
|
if (cur_size == mem_req ||
|
|
|
|
|
cur_size >= mem_req + sizeof(MemBlock)) {
|
|
|
|
|
// Set size and in use
|
|
|
|
|
s->size = mem_req;
|
2004-09-08 18:05:49 +00:00
|
|
|
|
|
2005-02-11 13:35:27 +00:00
|
|
|
|
// Do we need to inject a free block too?
|
|
|
|
|
if (cur_size != mem_req) {
|
|
|
|
|
NextBlock(s)->size = (cur_size - mem_req) | S_FREE_MASK;
|
|
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
2005-02-11 13:35:27 +00:00
|
|
|
|
_sprite_ptr[sprite] = s->data;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
2005-02-11 13:46:25 +00:00
|
|
|
|
ReadSprite(sprite, s->data);
|
2004-09-08 18:05:49 +00:00
|
|
|
|
|
2005-02-11 13:35:27 +00:00
|
|
|
|
// Return sprite ptr
|
|
|
|
|
return s->data;
|
|
|
|
|
}
|
|
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
|
}
|
2004-09-08 18:05:49 +00:00
|
|
|
|
|
2005-02-11 13:35:27 +00:00
|
|
|
|
// Reached sentinel, but no block found yet. Delete some old entry.
|
|
|
|
|
DeleteEntryFromSpriteCache();
|
2004-08-09 17:04:08 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#if defined(NEW_ROTATION)
|
|
|
|
|
#define X15(x) else if (s >= x && s < (x+15)) { s = _rotate_tile_sprite[s - x] + x; }
|
|
|
|
|
#define X19(x) else if (s >= x && s < (x+19)) { s = _rotate_tile_sprite[s - x] + x; }
|
|
|
|
|
#define MAP(from,to,map) else if (s >= from && s <= to) { s = map[s - from] + from; }
|
|
|
|
|
|
|
|
|
|
|
2004-11-14 19:44:06 +00:00
|
|
|
|
static uint RotateSprite(uint s)
|
2004-08-09 17:04:08 +00:00
|
|
|
|
{
|
|
|
|
|
static const byte _rotate_tile_sprite[19] = { 0,2,4,6,8,10,12,14,1,3,5,7,9,11,13,17,18,16,15 };
|
|
|
|
|
static const byte _coast_map[9] = {0, 4, 3, 1, 2, 6, 8, 5, 7};
|
|
|
|
|
static const byte _fence_map[6] = {1, 0, 5, 4, 3, 2};
|
|
|
|
|
|
|
|
|
|
if (0);
|
|
|
|
|
X19(752)
|
|
|
|
|
X15(990-1)
|
|
|
|
|
X19(3924)
|
|
|
|
|
X19(3943)
|
|
|
|
|
X19(3962)
|
|
|
|
|
X19(3981)
|
|
|
|
|
X19(4000)
|
|
|
|
|
X19(4023)
|
|
|
|
|
X19(4042)
|
|
|
|
|
MAP(4061,4069,_coast_map)
|
|
|
|
|
X19(4126)
|
|
|
|
|
X19(4145)
|
|
|
|
|
X19(4164)
|
|
|
|
|
X19(4183)
|
|
|
|
|
X19(4202)
|
|
|
|
|
X19(4221)
|
|
|
|
|
X19(4240)
|
|
|
|
|
X19(4259)
|
|
|
|
|
X19(4259)
|
|
|
|
|
X19(4278)
|
|
|
|
|
MAP(4090, 4095, _fence_map)
|
|
|
|
|
MAP(4096, 4101, _fence_map)
|
|
|
|
|
MAP(4102, 4107, _fence_map)
|
|
|
|
|
MAP(4108, 4113, _fence_map)
|
|
|
|
|
MAP(4114, 4119, _fence_map)
|
|
|
|
|
MAP(4120, 4125, _fence_map)
|
|
|
|
|
return s;
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
2005-02-13 08:12:03 +00:00
|
|
|
|
const void *GetRawSprite(SpriteID sprite)
|
2004-08-09 17:04:08 +00:00
|
|
|
|
{
|
|
|
|
|
byte *p;
|
|
|
|
|
|
|
|
|
|
assert(sprite < NUM_SPRITES);
|
|
|
|
|
|
|
|
|
|
#if defined(NEW_ROTATION)
|
|
|
|
|
sprite = RotateSprite(sprite);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
// Update LRU
|
|
|
|
|
#if defined(WANT_NEW_LRU)
|
|
|
|
|
_sprite_lru_new[sprite] = ++_sprite_lru_counter;
|
|
|
|
|
#else
|
|
|
|
|
_sprite_lru_cur[sprite] = ++_sprite_lru_counter;
|
|
|
|
|
_sprite_lru[sprite] = 0;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
// Check if the sprite is loaded already?
|
|
|
|
|
p = _sprite_ptr[sprite];
|
|
|
|
|
if (p == NULL)
|
|
|
|
|
p = LoadSpriteToMem(sprite); // No, need to load it.
|
2004-09-08 18:05:49 +00:00
|
|
|
|
return p;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
byte _sprite_page_to_load = 0xFF;
|
|
|
|
|
|
|
|
|
|
static const char * const _cached_filenames[4] = {
|
|
|
|
|
"cached_sprites.xxx",
|
|
|
|
|
"cached_sprites.xx1",
|
|
|
|
|
"cached_sprites.xx2",
|
|
|
|
|
"cached_sprites.xx3",
|
|
|
|
|
};
|
|
|
|
|
|
2005-01-04 14:54:27 +00:00
|
|
|
|
#define OPENTTD_SPRITES_COUNT 98
|
2004-08-09 17:04:08 +00:00
|
|
|
|
static const uint16 _openttd_grf_indexes[] = {
|
|
|
|
|
SPR_OPENTTD_BASE+0, SPR_OPENTTD_BASE+7, // icons etc
|
2004-12-09 23:16:52 +00:00
|
|
|
|
134, 134, // euro symbol medium size
|
|
|
|
|
582, 582, // euro symbol large size
|
|
|
|
|
358, 358, // euro symbol tiny
|
|
|
|
|
SPR_OPENTTD_BASE+11, SPR_OPENTTD_BASE+57, // more icons
|
2004-08-09 17:04:08 +00:00
|
|
|
|
648, 648, // nordic char: <20>
|
|
|
|
|
616, 616, // nordic char: <20>
|
|
|
|
|
666, 666, // nordic char: <20>
|
|
|
|
|
634, 634, // nordic char: <20>
|
2004-08-27 08:35:38 +00:00
|
|
|
|
SPR_OPENTTD_BASE+62, SPR_OPENTTD_BASE + OPENTTD_SPRITES_COUNT, // more icons
|
2004-08-09 17:04:08 +00:00
|
|
|
|
0xffff,
|
|
|
|
|
};
|
|
|
|
|
|
2005-01-10 01:14:26 +00:00
|
|
|
|
/* FUNCTIONS FOR CHECKING MD5 SUMS OF GRF FILES */
|
|
|
|
|
|
|
|
|
|
/* Check that the supplied MD5 hash matches that stored for the supplied filename */
|
|
|
|
|
static bool CheckMD5Digest(const MD5File file, md5_byte_t *digest, bool warn)
|
|
|
|
|
{
|
|
|
|
|
int i, matching_bytes=0;
|
|
|
|
|
|
|
|
|
|
/* Loop through each byte of the file MD5 and the stored MD5... */
|
|
|
|
|
for (i = 0; i < 16; i++)
|
|
|
|
|
{
|
|
|
|
|
if (file.hash[i] == digest[i])
|
|
|
|
|
matching_bytes++;
|
|
|
|
|
};
|
2004-12-12 20:36:24 +00:00
|
|
|
|
|
2005-01-10 01:14:26 +00:00
|
|
|
|
/* If all bytes of the MD5's match (i.e. the MD5's match)... */
|
|
|
|
|
if (matching_bytes == 16) {
|
|
|
|
|
return true;
|
|
|
|
|
} else {
|
|
|
|
|
if (warn) printf("MD5 of %s is ****INCORRECT**** - File Corrupt.\n", file.filename);
|
|
|
|
|
return false;
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
|
2005-01-15 08:58:31 +00:00
|
|
|
|
/* Calculate and check the MD5 hash of the supplied filename.
|
2005-01-10 01:14:26 +00:00
|
|
|
|
* returns true if the checksum is correct */
|
|
|
|
|
static bool FileMD5(const MD5File file, bool warn)
|
2004-12-12 20:36:24 +00:00
|
|
|
|
{
|
|
|
|
|
FILE *f;
|
2005-01-10 01:14:26 +00:00
|
|
|
|
char buf[MAX_PATH];
|
2004-12-12 20:36:24 +00:00
|
|
|
|
|
2005-01-10 01:14:26 +00:00
|
|
|
|
md5_state_t filemd5state;
|
|
|
|
|
int len=0;
|
|
|
|
|
md5_byte_t buffer[1024], digest[16];
|
|
|
|
|
|
|
|
|
|
// open file
|
|
|
|
|
sprintf(buf, "%s%s", _path.data_dir, file.filename);
|
|
|
|
|
f = fopen(buf, "rb");
|
|
|
|
|
|
|
|
|
|
#if !defined(WIN32)
|
|
|
|
|
if (f == NULL) {
|
2005-02-06 22:25:27 +00:00
|
|
|
|
char *s;
|
2005-01-10 01:14:26 +00:00
|
|
|
|
// make lower case and check again
|
2005-02-11 14:33:43 +00:00
|
|
|
|
for (s = buf + strlen(_path.data_dir) - 1; *s != '\0'; s++)
|
2005-01-10 01:14:26 +00:00
|
|
|
|
*s = tolower(*s);
|
|
|
|
|
f = fopen(buf, "rb");
|
2004-12-12 20:36:24 +00:00
|
|
|
|
}
|
2005-01-10 01:14:26 +00:00
|
|
|
|
#endif
|
2004-12-12 20:36:24 +00:00
|
|
|
|
|
2005-01-03 18:49:45 +00:00
|
|
|
|
if (f != NULL) {
|
2005-01-10 01:14:26 +00:00
|
|
|
|
md5_init(&filemd5state);
|
2005-02-11 14:33:43 +00:00
|
|
|
|
while ((len = fread(buffer, 1, 1024, f)) != 0)
|
2005-01-10 01:14:26 +00:00
|
|
|
|
md5_append(&filemd5state, buffer, len);
|
|
|
|
|
|
|
|
|
|
if (ferror(f))
|
2005-02-11 14:33:43 +00:00
|
|
|
|
if (warn) printf("Error Reading from %s \n", buf);
|
2005-01-10 01:14:26 +00:00
|
|
|
|
fclose(f);
|
2005-01-15 08:58:31 +00:00
|
|
|
|
|
2005-01-10 01:14:26 +00:00
|
|
|
|
md5_finish(&filemd5state, digest);
|
|
|
|
|
return CheckMD5Digest(file, digest, warn);
|
|
|
|
|
} else { // file not found
|
|
|
|
|
return false;
|
2005-01-15 08:58:31 +00:00
|
|
|
|
}
|
2005-01-10 01:14:26 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Checks, if either the Windows files exist (TRG1R.GRF) or the DOS files (TRG1.GRF)
|
|
|
|
|
* by comparing the MD5 checksums of the files. _use_dos_palette is set accordingly.
|
2005-01-15 08:58:31 +00:00
|
|
|
|
* If neither are found, Windows palette is assumed.
|
2005-01-10 01:14:26 +00:00
|
|
|
|
*
|
|
|
|
|
* (Note: Also checks sample.cat for corruption) */
|
2005-01-22 20:23:18 +00:00
|
|
|
|
void CheckExternalFiles(void)
|
2005-01-10 01:14:26 +00:00
|
|
|
|
{
|
2005-02-11 14:33:43 +00:00
|
|
|
|
uint i;
|
|
|
|
|
// count of files from this version
|
|
|
|
|
uint dos = 0;
|
|
|
|
|
uint win = 0;
|
2005-01-10 01:14:26 +00:00
|
|
|
|
|
2005-02-11 14:33:43 +00:00
|
|
|
|
for (i = 0; i < 2; i++)
|
|
|
|
|
if (FileMD5(files_dos.basic[i], true))
|
2005-01-10 01:14:26 +00:00
|
|
|
|
dos++;
|
2005-02-11 14:33:43 +00:00
|
|
|
|
for (i = 0; i < 3; i++)
|
|
|
|
|
if (FileMD5(files_dos.landscape[i], true))
|
2005-01-10 01:14:26 +00:00
|
|
|
|
dos++;
|
|
|
|
|
|
2005-02-11 14:33:43 +00:00
|
|
|
|
for (i = 0; i < 2; i++)
|
|
|
|
|
if (FileMD5(files_win.basic[i], true))
|
2005-01-10 01:14:26 +00:00
|
|
|
|
win++;
|
2005-02-11 14:33:43 +00:00
|
|
|
|
for (i = 0; i < 3; i++)
|
|
|
|
|
if (FileMD5(files_win.landscape[i], true))
|
2005-01-10 01:14:26 +00:00
|
|
|
|
win++;
|
|
|
|
|
|
2005-02-11 14:33:43 +00:00
|
|
|
|
if (!FileMD5(sample_cat_win, false) && !FileMD5(sample_cat_dos, false))
|
2005-01-10 01:14:26 +00:00
|
|
|
|
printf("Your sample.cat file is corrupted or missing!");
|
|
|
|
|
|
2005-02-18 08:29:17 +00:00
|
|
|
|
/*
|
2005-02-20 09:05:28 +00:00
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* forced DOS palette via command line -> leave it that way
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2005-02-18 08:29:17 +00:00
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* all Windows files present -> Windows palette
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* all DOS files present -> DOS palette
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* no Windows files present and any DOS file present -> DOS palette
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* otherwise -> Windows palette
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*/
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2005-02-20 09:05:28 +00:00
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if (_use_dos_palette) {
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return;
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} else if (win == 5) {
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2005-01-10 01:14:26 +00:00
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_use_dos_palette = false;
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2005-02-18 08:32:25 +00:00
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} else if (dos == 5 || (win == 0 && dos > 0)) {
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2004-12-12 20:36:24 +00:00
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_use_dos_palette = true;
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2005-02-18 08:29:17 +00:00
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} else {
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2005-01-10 01:14:26 +00:00
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_use_dos_palette = false;
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2004-12-12 20:36:24 +00:00
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}
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}
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2005-01-22 20:23:18 +00:00
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static void LoadSpriteTables(void)
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2004-08-09 17:04:08 +00:00
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{
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2005-02-11 14:33:43 +00:00
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uint i;
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uint j;
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const FileList *files; // list of grf files to be loaded. Either Windows files or DOS files
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2004-08-09 17:04:08 +00:00
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2004-11-12 23:26:02 +00:00
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_loading_stage = 1;
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2004-09-08 18:05:49 +00:00
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/*
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* Note for developers:
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* Keep in mind that when you add a LoadGrfIndexed in the 'if'-section below
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* that you should also add the corresponding FioOpenFile to the 'else'-section
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* below.
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2004-11-12 21:33:18 +00:00
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*
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* TODO:
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* I think we can live entirely without Indexed GRFs, but I have to
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* invest that further. --octo
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2004-09-08 18:05:49 +00:00
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*/
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2005-02-11 14:33:43 +00:00
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files = _use_dos_palette? &files_dos : &files_win;
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2004-12-12 20:36:24 +00:00
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2004-09-08 18:05:49 +00:00
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// Try to load the sprites from cache
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2004-08-09 17:04:08 +00:00
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if (!HandleCachedSpriteHeaders(_cached_filenames[_opt.landscape], true)) {
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2004-09-08 18:05:49 +00:00
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// We do not have the sprites in cache yet, or cache is disabled
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// So just load all files from disk..
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2004-08-09 17:04:08 +00:00
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int load_index = 0;
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2004-11-12 23:26:02 +00:00
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2005-02-11 14:33:43 +00:00
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for (i = 0; files->basic[i].filename != NULL; i++) {
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2005-01-10 01:14:26 +00:00
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load_index += LoadGrfFile(files->basic[i].filename, load_index, (byte)i);
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2004-08-09 17:04:08 +00:00
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}
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LoadGrfIndexed("openttd.grf", _openttd_grf_indexes, i++);
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2004-09-08 18:05:49 +00:00
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if (_sprite_page_to_load != 0)
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2005-02-11 14:33:43 +00:00
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LoadGrfIndexed(
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files->landscape[_sprite_page_to_load - 1].filename,
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_landscape_spriteindexes[_sprite_page_to_load - 1],
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i++
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);
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2004-09-08 18:05:49 +00:00
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2004-08-13 11:28:59 +00:00
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LoadGrfIndexed("trkfoundw.grf", _slopes_spriteindexes[_opt.landscape], i++);
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2004-08-09 17:04:08 +00:00
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2005-01-19 20:55:23 +00:00
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load_index = SPR_AUTORAIL_BASE;
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load_index += LoadGrfFile("autorail.grf", load_index, i++);
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2004-08-09 17:04:08 +00:00
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load_index = SPR_CANALS_BASE;
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load_index += LoadGrfFile("canalsw.grf", load_index, i++);
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2004-08-27 08:28:41 +00:00
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2004-09-08 18:05:49 +00:00
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load_index = SPR_OPENTTD_BASE + OPENTTD_SPRITES_COUNT + 1;
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2004-08-27 08:28:41 +00:00
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2004-11-12 23:26:02 +00:00
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2005-02-11 14:33:43 +00:00
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/* Load newgrf sprites
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* in each loading stage, (try to) open each file specified in the config
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* and load information from it. */
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2004-11-14 10:18:15 +00:00
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_custom_sprites_base = load_index;
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2005-01-28 08:56:43 +00:00
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for (_loading_stage = 0; _loading_stage < 2; _loading_stage++) {
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2005-01-31 12:04:40 +00:00
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load_index = _custom_sprites_base;
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2005-01-28 08:56:43 +00:00
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for (j = 0; j != lengthof(_newgrf_files) && _newgrf_files[j]; j++) {
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2005-02-11 14:33:43 +00:00
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if (!FiosCheckFileExists(_newgrf_files[j]))
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2005-03-06 13:57:19 +00:00
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// TODO: usrerror()
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error("NewGRF file missing: %s", _newgrf_files[j]);
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2005-01-28 08:56:43 +00:00
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if (_loading_stage == 0)
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InitNewGRFFile(_newgrf_files[j], load_index);
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load_index += LoadNewGrfFile(_newgrf_files[j], load_index, i++);
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}
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2004-11-12 22:28:19 +00:00
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}
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2004-08-09 17:04:08 +00:00
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2004-09-08 18:05:49 +00:00
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// If needed, save the cache to file
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2004-08-09 17:04:08 +00:00
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HandleCachedSpriteHeaders(_cached_filenames[_opt.landscape], false);
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} else {
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2004-09-08 18:05:49 +00:00
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// We have sprites cached. We just loaded the cached files
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// now we only have to open a file-pointer to all the original grf-files
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// This is very important. Not all sprites are in the cache. So sometimes
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// the game needs to load the sprite from disk. When the file is not
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// open it can not read. So all files that are in the 'if'-section
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// above should also be in this 'else'-section.
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//
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// NOTE: the order of the files must be identical as in the section above!!
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2005-02-11 14:33:43 +00:00
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for (i = 0; files->basic[i].filename != NULL; i++)
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2005-01-10 01:14:26 +00:00
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FioOpenFile(i,files->basic[i].filename);
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2004-09-08 18:05:49 +00:00
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FioOpenFile(i++, "openttd.grf");
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2004-08-09 17:04:08 +00:00
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if (_sprite_page_to_load != 0)
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2005-02-11 14:33:43 +00:00
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FioOpenFile(i++, files->landscape[_sprite_page_to_load - 1].filename);
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2004-09-08 18:05:49 +00:00
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FioOpenFile(i++, "trkfoundw.grf");
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FioOpenFile(i++, "canalsw.grf");
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// FIXME: if a user changes his newgrf's, the cached-sprites gets
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// invalid. We should have some kind of check for this.
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// The best solution for this is to delete the cached-sprites.. but how
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// do we detect it?
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2005-02-11 14:33:43 +00:00
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for (j = 0; j != lengthof(_newgrf_files) && _newgrf_files[j] != NULL; j++)
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2004-09-08 18:05:49 +00:00
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FioOpenFile(i++, _newgrf_files[j]);
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2004-08-09 17:04:08 +00:00
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}
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_compact_cache_counter = 0;
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}
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2005-02-11 13:35:27 +00:00
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static void GfxInitSpriteMem(void *ptr, uint32 size)
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2004-08-09 17:04:08 +00:00
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{
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// initialize sprite cache heap
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_spritecache_ptr = ptr;
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_spritecache_size = size;
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// A big free block
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2005-02-11 13:35:27 +00:00
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_spritecache_ptr->size = (size - sizeof(MemBlock)) | S_FREE_MASK;
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// Sentinel block (identified by size == 0)
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NextBlock(_spritecache_ptr)->size = 0;
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2004-08-09 17:04:08 +00:00
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memset(_sprite_ptr, 0, sizeof(_sprite_ptr));
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}
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2005-01-22 20:23:18 +00:00
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void GfxLoadSprites(void)
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{
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2004-08-09 17:04:08 +00:00
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static byte *_sprite_mem;
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2004-09-08 18:05:49 +00:00
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2004-08-09 17:04:08 +00:00
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// Need to reload the sprites only if the landscape changed
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if (_sprite_page_to_load != _opt.landscape) {
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_sprite_page_to_load = _opt.landscape;
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// Sprite cache
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DEBUG(spritecache, 1) ("Loading sprite set %d.", _sprite_page_to_load);
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// Reuse existing memory?
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if (_sprite_mem == NULL) _sprite_mem = malloc(SPRITE_CACHE_SIZE);
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GfxInitSpriteMem(_sprite_mem, SPRITE_CACHE_SIZE);
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LoadSpriteTables();
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GfxInitPalettes();
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}
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}
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2005-02-10 05:43:30 +00:00
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const SpriteDimension *GetSpriteDimension(SpriteID sprite)
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2004-08-09 17:04:08 +00:00
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{
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static SpriteDimension sd_static;
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2005-02-11 14:33:43 +00:00
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SpriteDimension *sd = &sd_static;
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2004-08-09 17:04:08 +00:00
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2005-02-11 14:33:43 +00:00
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#ifdef WANT_SPRITESIZES
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sd->xoffs = _sprite_xoffs[sprite];
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sd->yoffs = _sprite_yoffs[sprite];
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sd->xsize = _sprite_xsize[sprite];
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sd->ysize = _sprite_ysize[sprite];
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#else
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const Sprite* p = GetSprite(sprite);
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2004-08-09 17:04:08 +00:00
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/* decode sprite header */
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2005-02-10 12:26:41 +00:00
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sd->xoffs = p->x_offs;
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sd->yoffs = p->y_offs;
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sd->xsize = p->width;
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2005-02-08 22:22:42 +00:00
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sd->ysize = p->height;
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2004-08-09 17:04:08 +00:00
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#endif
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2005-02-11 14:33:43 +00:00
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2004-08-09 17:04:08 +00:00
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return sd;
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}
|
2004-09-08 18:05:49 +00:00
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