2009-08-21 20:21:05 +00:00
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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2008-05-06 15:11:33 +00:00
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/** @file base.hpp Base for all blitters. */
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2007-06-17 20:30:28 +00:00
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#ifndef BLITTER_BASE_HPP
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#define BLITTER_BASE_HPP
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2007-06-12 20:24:12 +00:00
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2007-06-17 20:30:28 +00:00
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#include "../spritecache.h"
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#include "../spriteloader/spriteloader.hpp"
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2018-01-16 23:23:52 +00:00
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#include "../core/math_func.hpp"
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2007-06-12 20:24:12 +00:00
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2018-01-17 02:52:40 +00:00
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#include <utility>
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2011-05-01 10:15:33 +00:00
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/** The modes of blitting we can do. */
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2007-06-17 20:30:28 +00:00
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enum BlitterMode {
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2011-05-01 10:15:33 +00:00
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BM_NORMAL, ///< Perform the simple blitting.
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BM_COLOUR_REMAP, ///< Perform a colour remapping.
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BM_TRANSPARENT, ///< Perform transparency colour remapping.
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2014-04-13 19:22:23 +00:00
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BM_CRASH_REMAP, ///< Perform a crash remapping.
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2014-10-06 18:45:51 +00:00
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BM_BLACK_REMAP, ///< Perform remapping to a completely blackened sprite
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2021-02-26 18:02:13 +00:00
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BM_NORMAL_WITH_BRIGHTNESS, ///< Perform a simple blitting with brightness adjustment
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BM_COLOUR_REMAP_WITH_BRIGHTNESS, ///< Perform a colour remapping with brightness adjustment
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2007-06-17 20:30:28 +00:00
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};
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2007-06-12 20:24:12 +00:00
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2018-01-19 23:24:09 +00:00
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/** Helper for using specialised functions designed to prevent whenever it's possible things like:
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* - IO (reading video buffer),
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* - calculations (alpha blending),
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* - heavy branching (remap lookups and animation buffer handling).
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*/
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enum BlitterSpriteFlags {
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2021-10-25 17:10:15 +00:00
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BSF_NONE = 0,
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BSF_TRANSLUCENT = 1 << 1, ///< The sprite has at least 1 translucent pixel.
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BSF_NO_REMAP = 1 << 2, ///< The sprite has no remappable colour pixel.
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BSF_NO_ANIM = 1 << 3, ///< The sprite has no palette animated pixel.
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2018-01-19 23:24:09 +00:00
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};
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DECLARE_ENUM_AS_BIT_SET(BlitterSpriteFlags);
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2007-06-17 20:30:28 +00:00
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/**
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* How all blitters should look like. Extend this class to make your own.
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*/
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2021-01-16 15:43:27 +00:00
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class Blitter : public SpriteEncoder {
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2007-06-12 20:24:12 +00:00
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public:
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2011-05-01 10:15:33 +00:00
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/** Parameters related to blitting. */
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struct BlitterParams {
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2011-05-01 10:15:33 +00:00
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const void *sprite; ///< Pointer to the sprite how ever the encoder stored it
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const byte *remap; ///< XXX -- Temporary storage for remap array
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int brightness_adjust; ///< Brightness adjustment
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2011-05-01 10:15:33 +00:00
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int skip_left; ///< How much pixels of the source to skip on the left (based on zoom of dst)
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int skip_top; ///< How much pixels of the source to skip on the top (based on zoom of dst)
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int width; ///< The width in pixels that needs to be drawn to dst
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int height; ///< The height in pixels that needs to be drawn to dst
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int sprite_width; ///< Real width of the sprite
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int sprite_height; ///< Real height of the sprite
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int left; ///< The left offset in the 'dst' in pixels to start drawing
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int top; ///< The top offset in the 'dst' in pixels to start drawing
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void *dst; ///< Destination buffer
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int pitch; ///< The pitch of the destination buffer
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2007-06-17 20:30:28 +00:00
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};
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2011-05-01 10:15:33 +00:00
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/** Types of palette animation. */
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2007-06-19 15:04:08 +00:00
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enum PaletteAnimation {
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PALETTE_ANIMATION_NONE, ///< No palette animation
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PALETTE_ANIMATION_VIDEO_BACKEND, ///< Palette animation should be done by video backend (8bpp only!)
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PALETTE_ANIMATION_BLITTER, ///< The blitter takes care of the palette animation
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};
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2007-06-17 20:30:28 +00:00
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/**
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* Get the screen depth this blitter works for.
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* This is either: 8, 16, 24 or 32.
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*/
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virtual uint8 GetScreenDepth() = 0;
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2021-01-16 15:43:27 +00:00
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bool Is32BppSupported() override
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{
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return this->GetScreenDepth() > 8;
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}
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2007-06-17 20:30:28 +00:00
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/**
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* Draw an image to the screen, given an amount of params defined above.
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*/
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virtual void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) = 0;
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/**
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2009-02-09 02:57:15 +00:00
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* Draw a colourtable to the screen. This is: the colour of the screen is read
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* and is looked-up in the palette to match a new colour, which then is put
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2007-06-17 20:30:28 +00:00
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* on the screen again.
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* @param dst the destination pointer (video-buffer).
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* @param width the width of the buffer.
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* @param height the height of the buffer.
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* @param pal the palette to use.
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*/
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2010-01-21 01:44:51 +00:00
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virtual void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal) = 0;
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2007-06-17 20:30:28 +00:00
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2007-06-12 20:24:12 +00:00
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/**
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* Move the destination pointer the requested amount x and y, keeping in mind
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* any pitch and bpp of the renderer.
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* @param video The destination pointer (video-buffer) to scroll.
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* @param x How much you want to scroll to the right.
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* @param y How much you want to scroll to the bottom.
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* @return A new destination pointer moved the the requested place.
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*/
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2011-11-12 08:26:30 +00:00
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virtual void *MoveTo(void *video, int x, int y) = 0;
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2007-06-12 20:24:12 +00:00
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/**
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2009-02-09 02:57:15 +00:00
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* Draw a pixel with a given colour on the video-buffer.
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2007-06-12 20:24:12 +00:00
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* @param video The destination pointer (video-buffer).
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* @param x The x position within video-buffer.
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* @param y The y position within video-buffer.
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2009-02-09 02:57:15 +00:00
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* @param colour A 8bpp mapping colour.
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2007-06-12 20:24:12 +00:00
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*/
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2009-02-09 02:57:15 +00:00
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virtual void SetPixel(void *video, int x, int y, uint8 colour) = 0;
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2007-06-12 20:24:12 +00:00
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2015-08-02 18:37:42 +00:00
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/**
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2020-10-01 22:11:15 +00:00
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* Draw a rectangle of pixels on the video-buffer.
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2015-08-02 18:37:42 +00:00
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* @param video The destination pointer (video-buffer).
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* @param x The x position within video-buffer.
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* @param y The y position within video-buffer.
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* @param colours A 8bpp colour mapping buffer.
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2020-10-01 22:11:15 +00:00
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* @param lines The number of lines.
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* @param width The length of the lines.
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* @param pitch The pitch of the colours buffer
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2015-08-02 18:37:42 +00:00
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*/
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2020-10-01 22:11:15 +00:00
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virtual void SetRect(void *video, int x, int y, const uint8 *colours, uint lines, uint width, uint pitch) = 0;
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2015-08-02 18:37:42 +00:00
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/**
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2020-10-01 22:11:15 +00:00
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* Draw a rectangle of pixels on the video-buffer (no LookupColourInPalette).
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2015-08-02 18:37:42 +00:00
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* @param video The destination pointer (video-buffer).
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* @param x The x position within video-buffer.
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* @param y The y position within video-buffer.
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* @param colours A 32bpp colour buffer.
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2020-10-01 22:11:15 +00:00
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* @param lines The number of lines.
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* @param width The length of the lines.
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* @param pitch The pitch of the colours buffer.
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2015-08-02 18:37:42 +00:00
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*/
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2020-10-01 22:11:15 +00:00
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virtual void SetRect32(void *video, int x, int y, const uint32 *colours, uint lines, uint width, uint pitch) { NOT_REACHED(); };
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2015-08-02 18:37:42 +00:00
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2007-06-12 20:24:12 +00:00
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/**
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2009-02-09 02:57:15 +00:00
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* Make a single horizontal line in a single colour on the video-buffer.
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2007-06-12 20:24:12 +00:00
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* @param video The destination pointer (video-buffer).
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2009-09-19 09:51:14 +00:00
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* @param width The length of the line.
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* @param height The height of the line.
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2009-02-09 02:57:15 +00:00
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* @param colour A 8bpp mapping colour.
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2007-06-12 20:24:12 +00:00
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*/
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2009-02-09 02:57:15 +00:00
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virtual void DrawRect(void *video, int width, int height, uint8 colour) = 0;
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2007-06-12 20:24:12 +00:00
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2011-05-01 10:15:33 +00:00
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/**
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* Draw a line with a given colour.
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* @param video The destination pointer (video-buffer).
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* @param x The x coordinate from where the line starts.
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* @param y The y coordinate from where the line starts.
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* @param x2 The x coordinate to where the line goes.
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* @param y2 The y coordinate to where the lines goes.
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* @param screen_width The width of the screen you are drawing in (to avoid buffer-overflows).
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* @param screen_height The height of the screen you are drawing in (to avoid buffer-overflows).
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* @param colour A 8bpp mapping colour.
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* @param width Line width.
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2013-10-23 19:41:20 +00:00
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* @param dash Length of dashes for dashed lines. 0 means solid line.
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2011-05-01 10:15:33 +00:00
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*/
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2018-01-16 23:23:52 +00:00
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virtual void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour, int width, int dash = 0) = 0;
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2007-06-18 19:38:23 +00:00
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2007-06-12 20:24:12 +00:00
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/**
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* Copy from a buffer to the screen.
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2013-01-08 22:46:42 +00:00
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* @param video The destination pointer (video-buffer).
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2007-06-12 20:24:12 +00:00
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* @param src The buffer from which the data will be read.
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* @param width The width of the buffer.
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* @param height The height of the buffer.
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2007-06-21 12:36:46 +00:00
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* @note You can not do anything with the content of the buffer, as the blitter can store non-pixel data in it too!
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2007-06-12 20:24:12 +00:00
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*/
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2007-06-21 12:36:46 +00:00
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virtual void CopyFromBuffer(void *video, const void *src, int width, int height) = 0;
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2007-06-12 20:24:12 +00:00
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/**
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* Copy from the screen to a buffer.
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* @param video The destination pointer (video-buffer).
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* @param dst The buffer in which the data will be stored.
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* @param width The width of the buffer.
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* @param height The height of the buffer.
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2007-06-21 12:36:46 +00:00
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* @note You can not do anything with the content of the buffer, as the blitter can store non-pixel data in it too!
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2007-06-12 20:24:12 +00:00
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*/
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2007-06-21 12:36:46 +00:00
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virtual void CopyToBuffer(const void *video, void *dst, int width, int height) = 0;
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2007-06-12 20:24:12 +00:00
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/**
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2007-06-21 12:36:46 +00:00
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* Copy from the screen to a buffer in a palette format for 8bpp and RGBA format for 32bpp.
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* @param video The destination pointer (video-buffer).
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* @param dst The buffer in which the data will be stored.
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* @param width The width of the buffer.
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* @param height The height of the buffer.
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* @param dst_pitch The pitch (byte per line) of the destination buffer.
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2007-06-12 20:24:12 +00:00
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*/
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2007-06-21 12:36:46 +00:00
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virtual void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) = 0;
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2007-06-12 20:24:12 +00:00
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2007-06-18 20:08:21 +00:00
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/**
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* Scroll the videobuffer some 'x' and 'y' value.
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* @param video The buffer to scroll into.
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* @param left The left value of the screen to scroll.
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* @param top The top value of the screen to scroll.
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* @param width The width of the screen to scroll.
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* @param height The height of the screen to scroll.
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* @param scroll_x How much to scroll in X.
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* @param scroll_y How much to scroll in Y.
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*/
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2020-02-09 00:34:47 +00:00
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virtual void ScrollBuffer(void *video, int left, int top, int width, int height, int scroll_x, int scroll_y) = 0;
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2007-06-18 20:08:21 +00:00
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2007-06-12 20:24:12 +00:00
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/**
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* Calculate how much memory there is needed for an image of this size in the video-buffer.
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* @param width The width of the buffer-to-be.
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* @param height The height of the buffer-to-be.
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* @return The size needed for the buffer.
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*/
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virtual int BufferSize(int width, int height) = 0;
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2007-06-19 15:04:08 +00:00
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/**
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* Called when the 8bpp palette is changed; you should redraw all pixels on the screen that
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2011-12-08 19:37:33 +00:00
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* are equal to the 8bpp palette indexes 'first_dirty' to 'first_dirty + count_dirty'.
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* @param palette The new palette.
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2007-06-19 15:04:08 +00:00
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*/
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2011-12-08 19:37:33 +00:00
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virtual void PaletteAnimate(const Palette &palette) = 0;
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2007-06-19 15:04:08 +00:00
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/**
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* Check if the blitter uses palette animation at all.
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* @return True if it uses palette animation.
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*/
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virtual Blitter::PaletteAnimation UsePaletteAnimation() = 0;
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2021-01-16 15:43:42 +00:00
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/**
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* Does this blitter require a separate animation buffer from the video backend?
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*/
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virtual bool NeedsAnimationBuffer()
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{
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return false;
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}
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2007-06-21 13:56:59 +00:00
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/**
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2008-08-15 22:06:58 +00:00
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* Get the name of the blitter, the same as the Factory-instance returns.
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2007-06-21 13:56:59 +00:00
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*/
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virtual const char *GetName() = 0;
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2008-08-15 22:06:58 +00:00
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/**
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* Get how many bytes are needed to store a pixel.
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*/
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virtual int GetBytesPerPixel() = 0;
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2010-01-04 02:32:36 +00:00
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/**
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* Post resize event
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*/
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virtual void PostResize() { };
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2007-06-17 20:30:28 +00:00
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virtual ~Blitter() { }
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2018-01-16 23:23:52 +00:00
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template <typename SetPixelT> void DrawLineGeneric(int x, int y, int x2, int y2, int screen_width, int screen_height, int width, int dash, SetPixelT set_pixel);
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2007-06-12 20:24:12 +00:00
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};
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2007-06-17 20:30:28 +00:00
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#endif /* BLITTER_BASE_HPP */
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