2007-01-02 17:34:03 +00:00
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/* $Id$ */
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2007-02-23 08:37:33 +00:00
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/**
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* @file core/udp.cpp Basic functions to receive and send UDP packets.
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*/
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2007-01-02 17:34:03 +00:00
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#ifdef ENABLE_NETWORK
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#include "../../stdafx.h"
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#include "../../debug.h"
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2007-12-21 19:21:21 +00:00
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#include "../../core/bitmath_func.hpp"
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#include "../../core/math_func.hpp"
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2007-12-25 09:48:53 +00:00
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#include "../../core/alloc_func.hpp"
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2007-12-26 13:50:40 +00:00
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#include "../../date_func.h"
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2007-01-02 17:34:03 +00:00
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#include "packet.h"
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#include "udp.h"
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2009-04-07 20:27:13 +00:00
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/**
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* Create an UDP socket but don't listen yet.
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* @param bind the addresses to bind to.
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*/
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NetworkUDPSocketHandler::NetworkUDPSocketHandler(NetworkAddressList *bind)
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{
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if (bind != NULL) {
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for (NetworkAddress *addr = bind->Begin(); addr != bind->End(); addr++) {
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*this->bind.Append() = *addr;
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}
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} else {
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2009-04-08 00:26:49 +00:00
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/* As hostname NULL and port 0/NULL don't go well when
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* resolving it we need to add an address for each of
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* the address families we support. */
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2009-04-07 20:27:13 +00:00
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*this->bind.Append() = NetworkAddress(NULL, 0, AF_INET);
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}
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}
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2007-01-02 17:34:03 +00:00
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/**
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* Start listening on the given host and port.
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2009-04-07 20:27:13 +00:00
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* @return true if at least one port is listening
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2007-01-02 17:34:03 +00:00
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*/
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2009-04-07 20:27:13 +00:00
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bool NetworkUDPSocketHandler::Listen()
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2007-01-02 17:34:03 +00:00
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{
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/* Make sure socket is closed */
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2007-01-12 14:30:01 +00:00
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this->Close();
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2007-01-02 17:34:03 +00:00
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2009-04-07 20:27:13 +00:00
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for (NetworkAddress *addr = this->bind.Begin(); addr != this->bind.End(); addr++) {
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2009-04-08 00:03:05 +00:00
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addr->Listen(SOCK_DGRAM, &this->sockets);
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2009-04-07 20:27:13 +00:00
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}
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2007-01-02 17:34:03 +00:00
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2009-04-07 20:27:13 +00:00
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return this->sockets.Length() != 0;
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2007-01-02 17:34:03 +00:00
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}
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2007-01-04 18:10:40 +00:00
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/**
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* Close the given UDP socket
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*/
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2007-01-12 14:30:01 +00:00
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void NetworkUDPSocketHandler::Close()
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2007-01-04 18:10:40 +00:00
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{
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2009-04-07 20:27:13 +00:00
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for (SocketList::iterator s = this->sockets.Begin(); s != this->sockets.End(); s++) {
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closesocket(s->second);
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}
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this->sockets.Clear();
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2007-01-04 18:10:40 +00:00
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}
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2007-01-12 20:19:49 +00:00
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NetworkRecvStatus NetworkUDPSocketHandler::CloseConnection()
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{
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2009-04-07 18:23:14 +00:00
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NetworkSocketHandler::CloseConnection();
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2007-01-12 20:19:49 +00:00
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return NETWORK_RECV_STATUS_OKAY;
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}
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2007-01-04 18:10:40 +00:00
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/**
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* Send a packet over UDP
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* @param p the packet to send
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* @param recv the receiver (target) of the packet
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2009-04-07 20:27:13 +00:00
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* @param all send the packet using all sockets that can send it
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* @param broadcast whether to send a broadcast message
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2007-01-04 18:10:40 +00:00
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*/
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2009-04-07 20:27:13 +00:00
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void NetworkUDPSocketHandler::SendPacket(Packet *p, NetworkAddress *recv, bool all, bool broadcast)
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2007-01-04 18:10:40 +00:00
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{
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2009-04-07 20:27:13 +00:00
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if (this->sockets.Length() == 0) this->Listen();
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2007-01-04 18:10:40 +00:00
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2009-04-07 20:27:13 +00:00
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for (SocketList::iterator s = this->sockets.Begin(); s != this->sockets.End(); s++) {
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2009-04-08 00:26:49 +00:00
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/* Make a local copy because if we resolve it we cannot
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* easily unresolve it so we can resolve it later again. */
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NetworkAddress send(*recv);
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2009-04-07 20:27:13 +00:00
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/* Not the same type */
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2009-04-08 00:26:49 +00:00
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if (!send.IsFamily(s->first.GetAddress()->ss_family)) continue;
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2007-01-04 18:10:40 +00:00
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2009-04-07 20:27:13 +00:00
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p->PrepareToSend();
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2007-01-04 18:10:40 +00:00
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2009-04-07 20:27:13 +00:00
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#ifndef BEOS_NET_SERVER /* will work around this, some day; maybe. */
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if (broadcast) {
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/* Enable broadcast */
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unsigned long val = 1;
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setsockopt(s->second, SOL_SOCKET, SO_BROADCAST, (char *) &val, sizeof(val));
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}
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#endif
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/* Send the buffer */
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2009-04-08 00:26:49 +00:00
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int res = sendto(s->second, (const char*)p->buffer, p->size, 0, (struct sockaddr *)send.GetAddress(), send.GetAddressLength());
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DEBUG(net, 7, "[udp] sendto(%s)", send.GetAddressAsString());
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2009-04-07 20:27:13 +00:00
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/* Check for any errors, but ignore it otherwise */
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2009-04-08 00:26:49 +00:00
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if (res == -1) DEBUG(net, 1, "[udp] sendto(%s) failed with: %i", send.GetAddressAsString(), GET_LAST_ERROR());
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2009-04-07 20:27:13 +00:00
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if (!all) break;
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}
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2007-01-04 18:10:40 +00:00
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}
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2007-01-02 17:34:03 +00:00
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/**
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* Receive a packet at UDP level
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*/
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2007-01-12 14:30:01 +00:00
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void NetworkUDPSocketHandler::ReceivePackets()
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2007-01-02 17:34:03 +00:00
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{
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2009-04-07 20:27:13 +00:00
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for (SocketList::iterator s = this->sockets.Begin(); s != this->sockets.End(); s++) {
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struct sockaddr_storage client_addr;
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memset(&client_addr, 0, sizeof(client_addr));
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Packet p(this);
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int packet_len = sizeof(p.buffer);
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socklen_t client_len = sizeof(client_addr);
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/* Try to receive anything */
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SetNonBlocking(s->second); // Some OSes seem to lose the non-blocking status of the socket
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int nbytes = recvfrom(s->second, (char*)p.buffer, packet_len, 0, (struct sockaddr *)&client_addr, &client_len);
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/* We got some bytes for the base header of the packet. */
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if (nbytes > 2) {
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NetworkAddress address(client_addr, client_len);
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p.PrepareToRead();
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/* If the size does not match the packet must be corrupted.
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* Otherwise it will be marked as corrupted later on. */
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if (nbytes != p.size) {
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DEBUG(net, 1, "received a packet with mismatching size from %s", address.GetAddressAsString());
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return;
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}
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/* Handle the packet */
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this->HandleUDPPacket(&p, &address);
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2007-01-09 14:48:21 +00:00
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}
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2007-01-02 17:34:03 +00:00
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}
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}
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/**
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* Serializes the NetworkGameInfo struct to the packet
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* @param p the packet to write the data to
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* @param info the NetworkGameInfo struct to serialize
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*/
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2007-01-12 14:30:01 +00:00
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void NetworkUDPSocketHandler::Send_NetworkGameInfo(Packet *p, const NetworkGameInfo *info)
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2007-01-02 17:34:03 +00:00
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{
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2007-02-01 23:26:44 +00:00
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p->Send_uint8 (NETWORK_GAME_INFO_VERSION);
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2007-01-02 17:34:03 +00:00
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/*
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* Please observe the order.
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* The parts must be read in the same order as they are sent!
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*/
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2007-01-05 21:33:58 +00:00
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/* Update the documentation in udp.h on changes
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* to the NetworkGameInfo wire-protocol! */
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2007-01-02 17:34:03 +00:00
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/* NETWORK_GAME_INFO_VERSION = 4 */
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{
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/* Only send the GRF Identification (GRF_ID and MD5 checksum) of
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* the GRFs that are needed, i.e. the ones that the server has
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* selected in the NewGRF GUI and not the ones that are used due
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* to the fact that they are in [newgrf-static] in openttd.cfg */
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const GRFConfig *c;
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uint count = 0;
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/* Count number of GRFs to send information about */
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for (c = info->grfconfig; c != NULL; c = c->next) {
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2007-11-19 21:02:30 +00:00
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if (!HasBit(c->flags, GCF_STATIC)) count++;
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2007-01-02 17:34:03 +00:00
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}
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2007-02-01 23:26:44 +00:00
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p->Send_uint8 (count); // Send number of GRFs
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2007-01-02 17:34:03 +00:00
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/* Send actual GRF Identifications */
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for (c = info->grfconfig; c != NULL; c = c->next) {
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2007-11-19 21:02:30 +00:00
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if (!HasBit(c->flags, GCF_STATIC)) this->Send_GRFIdentifier(p, c);
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2007-01-02 17:34:03 +00:00
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}
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}
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/* NETWORK_GAME_INFO_VERSION = 3 */
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2007-02-01 23:26:44 +00:00
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p->Send_uint32(info->game_date);
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p->Send_uint32(info->start_date);
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2007-01-02 17:34:03 +00:00
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/* NETWORK_GAME_INFO_VERSION = 2 */
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2007-02-01 23:26:44 +00:00
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p->Send_uint8 (info->companies_max);
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p->Send_uint8 (info->companies_on);
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p->Send_uint8 (info->spectators_max);
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2007-01-02 17:34:03 +00:00
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/* NETWORK_GAME_INFO_VERSION = 1 */
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2007-02-01 23:26:44 +00:00
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p->Send_string(info->server_name);
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p->Send_string(info->server_revision);
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p->Send_uint8 (info->server_lang);
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2007-02-02 23:16:58 +00:00
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p->Send_bool (info->use_password);
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2007-02-01 23:26:44 +00:00
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p->Send_uint8 (info->clients_max);
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p->Send_uint8 (info->clients_on);
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p->Send_uint8 (info->spectators_on);
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p->Send_string(info->map_name);
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p->Send_uint16(info->map_width);
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p->Send_uint16(info->map_height);
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p->Send_uint8 (info->map_set);
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2007-02-02 23:16:58 +00:00
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p->Send_bool (info->dedicated);
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2007-01-02 17:34:03 +00:00
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}
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/**
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* Deserializes the NetworkGameInfo struct from the packet
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* @param p the packet to read the data from
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* @param info the NetworkGameInfo to deserialize into
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*/
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2007-01-12 14:30:01 +00:00
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void NetworkUDPSocketHandler::Recv_NetworkGameInfo(Packet *p, NetworkGameInfo *info)
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2007-01-02 17:34:03 +00:00
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{
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2007-01-22 21:38:16 +00:00
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static const Date MAX_DATE = ConvertYMDToDate(MAX_YEAR, 11, 31); // December is month 11
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2007-02-01 23:26:44 +00:00
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info->game_info_version = p->Recv_uint8();
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2007-01-02 17:34:03 +00:00
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/*
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* Please observe the order.
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* The parts must be read in the same order as they are sent!
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*/
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2007-01-05 21:33:58 +00:00
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/* Update the documentation in udp.h on changes
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* to the NetworkGameInfo wire-protocol! */
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2007-01-02 17:34:03 +00:00
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switch (info->game_info_version) {
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case 4: {
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2007-01-11 17:29:39 +00:00
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GRFConfig **dst = &info->grfconfig;
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2007-01-02 17:34:03 +00:00
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uint i;
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2007-02-01 23:26:44 +00:00
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uint num_grfs = p->Recv_uint8();
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2007-01-02 17:34:03 +00:00
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2008-04-09 14:05:50 +00:00
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/* Broken/bad data. It cannot have that many NewGRFs. */
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if (num_grfs > NETWORK_MAX_GRF_COUNT) return;
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2007-01-02 17:34:03 +00:00
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for (i = 0; i < num_grfs; i++) {
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2007-01-11 17:29:39 +00:00
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GRFConfig *c = CallocT<GRFConfig>(1);
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2007-01-12 14:30:01 +00:00
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this->Recv_GRFIdentifier(p, c);
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this->HandleIncomingNetworkGameInfoGRFConfig(c);
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2007-01-02 17:34:03 +00:00
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/* Append GRFConfig to the list */
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*dst = c;
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dst = &c->next;
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}
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2009-03-15 00:32:18 +00:00
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} // Fallthrough
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2007-01-02 17:34:03 +00:00
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case 3:
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2007-11-19 18:38:10 +00:00
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info->game_date = Clamp(p->Recv_uint32(), 0, MAX_DATE);
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info->start_date = Clamp(p->Recv_uint32(), 0, MAX_DATE);
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2007-01-02 17:34:03 +00:00
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/* Fallthrough */
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case 2:
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2007-02-01 23:26:44 +00:00
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info->companies_max = p->Recv_uint8 ();
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info->companies_on = p->Recv_uint8 ();
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info->spectators_max = p->Recv_uint8 ();
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2007-01-02 17:34:03 +00:00
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/* Fallthrough */
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case 1:
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2007-02-01 23:26:44 +00:00
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p->Recv_string(info->server_name, sizeof(info->server_name));
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p->Recv_string(info->server_revision, sizeof(info->server_revision));
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info->server_lang = p->Recv_uint8 ();
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2007-02-02 23:16:58 +00:00
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info->use_password = p->Recv_bool ();
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2007-02-01 23:26:44 +00:00
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info->clients_max = p->Recv_uint8 ();
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info->clients_on = p->Recv_uint8 ();
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info->spectators_on = p->Recv_uint8 ();
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2007-01-02 17:34:03 +00:00
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if (info->game_info_version < 3) { // 16 bits dates got scrapped and are read earlier
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2007-02-01 23:26:44 +00:00
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info->game_date = p->Recv_uint16() + DAYS_TILL_ORIGINAL_BASE_YEAR;
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info->start_date = p->Recv_uint16() + DAYS_TILL_ORIGINAL_BASE_YEAR;
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2007-01-02 17:34:03 +00:00
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}
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2007-02-01 23:26:44 +00:00
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p->Recv_string(info->map_name, sizeof(info->map_name));
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info->map_width = p->Recv_uint16();
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info->map_height = p->Recv_uint16();
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info->map_set = p->Recv_uint8 ();
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2007-02-02 23:16:58 +00:00
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info->dedicated = p->Recv_bool ();
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2007-01-22 21:38:16 +00:00
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2007-01-23 14:47:38 +00:00
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if (info->server_lang >= NETWORK_NUM_LANGUAGES) info->server_lang = 0;
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if (info->map_set >= NETWORK_NUM_LANDSCAPES) info->map_set = 0;
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2007-01-02 17:34:03 +00:00
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}
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}
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2007-01-28 20:47:25 +00:00
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/**
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* Defines a simple (switch) case for each network packet
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* @param type the packet type to create the case for
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*/
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2007-01-12 14:30:01 +00:00
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#define UDP_COMMAND(type) case type: this->NetworkPacketReceive_ ## type ## _command(p, client_addr); break;
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|
|
|
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/**
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|
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* Handle an incoming packets by sending it to the correct function.
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* @param p the received packet
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* @param client_addr the sender of the packet
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*/
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2009-04-02 19:21:26 +00:00
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void NetworkUDPSocketHandler::HandleUDPPacket(Packet *p, NetworkAddress *client_addr)
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2007-01-12 14:30:01 +00:00
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{
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PacketUDPType type;
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2007-01-12 20:19:49 +00:00
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|
/* New packet == new client, which has not quit yet */
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2009-04-07 18:23:14 +00:00
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this->Reopen();
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2007-01-12 14:30:01 +00:00
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|
2007-02-01 23:26:44 +00:00
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type = (PacketUDPType)p->Recv_uint8();
|
2007-01-12 14:30:01 +00:00
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|
|
2007-01-12 20:19:49 +00:00
|
|
|
switch (this->HasClientQuit() ? PACKET_UDP_END : type) {
|
2007-01-12 14:30:01 +00:00
|
|
|
UDP_COMMAND(PACKET_UDP_CLIENT_FIND_SERVER);
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|
|
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UDP_COMMAND(PACKET_UDP_SERVER_RESPONSE);
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|
|
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UDP_COMMAND(PACKET_UDP_CLIENT_DETAIL_INFO);
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|
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UDP_COMMAND(PACKET_UDP_SERVER_DETAIL_INFO);
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UDP_COMMAND(PACKET_UDP_SERVER_REGISTER);
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UDP_COMMAND(PACKET_UDP_MASTER_ACK_REGISTER);
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UDP_COMMAND(PACKET_UDP_CLIENT_GET_LIST);
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|
|
|
UDP_COMMAND(PACKET_UDP_MASTER_RESPONSE_LIST);
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|
|
|
UDP_COMMAND(PACKET_UDP_SERVER_UNREGISTER);
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|
|
|
UDP_COMMAND(PACKET_UDP_CLIENT_GET_NEWGRFS);
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|
|
|
UDP_COMMAND(PACKET_UDP_SERVER_NEWGRFS);
|
2009-04-05 19:43:41 +00:00
|
|
|
UDP_COMMAND(PACKET_UDP_MASTER_SESSION_KEY);
|
2007-01-12 14:30:01 +00:00
|
|
|
|
|
|
|
default:
|
2007-01-12 20:19:49 +00:00
|
|
|
if (this->HasClientQuit()) {
|
2009-04-02 19:21:26 +00:00
|
|
|
DEBUG(net, 0, "[udp] received invalid packet type %d from %s", type, client_addr->GetAddressAsString());
|
2007-01-12 14:30:01 +00:00
|
|
|
} else {
|
2009-04-02 19:21:26 +00:00
|
|
|
DEBUG(net, 0, "[udp] received illegal packet from %s", client_addr->GetAddressAsString());
|
2007-01-12 14:30:01 +00:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2007-01-28 20:47:25 +00:00
|
|
|
/**
|
2007-01-12 14:30:01 +00:00
|
|
|
* Create stub implementations for all receive commands that only
|
|
|
|
* show a warning that the given command is not available for the
|
|
|
|
* socket where the packet came from.
|
2007-01-28 20:47:25 +00:00
|
|
|
* @param type the packet type to create the stub for
|
2007-01-12 14:30:01 +00:00
|
|
|
*/
|
|
|
|
#define DEFINE_UNAVAILABLE_UDP_RECEIVE_COMMAND(type) \
|
|
|
|
void NetworkUDPSocketHandler::NetworkPacketReceive_## type ##_command(\
|
2009-04-02 19:21:26 +00:00
|
|
|
Packet *p, NetworkAddress *client_addr) { \
|
|
|
|
DEBUG(net, 0, "[udp] received packet type %d on wrong port from %s", \
|
|
|
|
type, client_addr->GetAddressAsString()); \
|
2007-01-12 14:30:01 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
DEFINE_UNAVAILABLE_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_FIND_SERVER);
|
|
|
|
DEFINE_UNAVAILABLE_UDP_RECEIVE_COMMAND(PACKET_UDP_SERVER_RESPONSE);
|
|
|
|
DEFINE_UNAVAILABLE_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_DETAIL_INFO);
|
|
|
|
DEFINE_UNAVAILABLE_UDP_RECEIVE_COMMAND(PACKET_UDP_SERVER_DETAIL_INFO);
|
|
|
|
DEFINE_UNAVAILABLE_UDP_RECEIVE_COMMAND(PACKET_UDP_SERVER_REGISTER);
|
|
|
|
DEFINE_UNAVAILABLE_UDP_RECEIVE_COMMAND(PACKET_UDP_MASTER_ACK_REGISTER);
|
|
|
|
DEFINE_UNAVAILABLE_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_GET_LIST);
|
|
|
|
DEFINE_UNAVAILABLE_UDP_RECEIVE_COMMAND(PACKET_UDP_MASTER_RESPONSE_LIST);
|
|
|
|
DEFINE_UNAVAILABLE_UDP_RECEIVE_COMMAND(PACKET_UDP_SERVER_UNREGISTER);
|
|
|
|
DEFINE_UNAVAILABLE_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_GET_NEWGRFS);
|
|
|
|
DEFINE_UNAVAILABLE_UDP_RECEIVE_COMMAND(PACKET_UDP_SERVER_NEWGRFS);
|
2009-04-05 19:43:41 +00:00
|
|
|
DEFINE_UNAVAILABLE_UDP_RECEIVE_COMMAND(PACKET_UDP_MASTER_SESSION_KEY);
|
2007-01-12 14:30:01 +00:00
|
|
|
|
2007-01-02 17:34:03 +00:00
|
|
|
#endif /* ENABLE_NETWORK */
|