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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file cocoa_wnd.h OS interface for the cocoa video driver. */
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#ifndef COCOA_WND_H
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#define COCOA_WND_H
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#import <Cocoa/Cocoa.h>
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class VideoDriver_Cocoa;
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extern NSString *OTTDMainLaunchGameEngine;
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/** Category of NSCursor to allow cursor showing/hiding */
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@interface NSCursor (OTTD_QuickdrawCursor)
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+ (NSCursor *) clearCocoaCursor;
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@end
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/** Subclass of NSWindow to cater our special needs */
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@interface OTTD_CocoaWindow : NSWindow {
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VideoDriver_Cocoa *driver;
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}
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- (void)setDriver:(VideoDriver_Cocoa *)drv;
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- (void)miniaturize:(id)sender;
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- (void)display;
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- (void)setFrame:(NSRect)frameRect display:(BOOL)flag;
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- (void)appDidHide:(NSNotification*)note;
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- (void)appDidUnhide:(NSNotification*)note;
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- (id)initWithContentRect:(NSRect)contentRect styleMask:(NSUInteger)styleMask backing:(NSBackingStoreType)backingType defer:(BOOL)flag;
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@end
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/** Subclass of NSView to fix Quartz rendering and mouse awareness */
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@interface OTTD_CocoaView : NSView <NSTextInputClient>
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{
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VideoDriver_Cocoa *driver;
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NSTrackingRectTag trackingtag;
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}
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- (instancetype)initWithFrame:(NSRect)frameRect andDriver:(VideoDriver_Cocoa *)drv;
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- (void)drawRect:(NSRect)rect;
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- (BOOL)isOpaque;
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- (BOOL)acceptsFirstResponder;
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- (BOOL)becomeFirstResponder;
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- (void)setTrackingRect;
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- (void)clearTrackingRect;
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- (void)resetCursorRects;
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- (void)viewWillMoveToWindow:(NSWindow *)win;
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- (void)viewDidMoveToWindow;
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- (void)mouseEntered:(NSEvent *)theEvent;
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- (void)mouseExited:(NSEvent *)theEvent;
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@end
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/** Delegate for our NSWindow to send ask for quit on close */
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@interface OTTD_CocoaWindowDelegate : NSObject <NSWindowDelegate>
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{
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VideoDriver_Cocoa *driver;
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}
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- (instancetype)initWithDriver:(VideoDriver_Cocoa *)drv;
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- (BOOL)windowShouldClose:(id)sender;
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- (void)windowDidEnterFullScreen:(NSNotification *)aNotification;
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- (void)windowDidChangeBackingProperties:(NSNotification *)notification;
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- (NSApplicationPresentationOptions)window:(NSWindow *)window willUseFullScreenPresentationOptions:(NSApplicationPresentationOptions)proposedOptions;
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@end
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bool CocoaSetupApplication();
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void CocoaExitApplication();
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#endif /* COCOA_WND_H */
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