2005-07-24 14:12:37 +00:00
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/* $Id$ */
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2008-05-06 15:11:33 +00:00
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/** @file sound.cpp Handling of playing sounds. */
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2007-04-04 01:35:16 +00:00
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2004-08-09 17:04:08 +00:00
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#include "stdafx.h"
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2007-04-12 13:07:15 +00:00
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#include "landscape.h"
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2005-03-12 09:38:03 +00:00
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#include "mixer.h"
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2008-08-31 10:50:05 +00:00
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#include "fileio_func.h"
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2006-09-27 18:17:01 +00:00
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#include "newgrf_sound.h"
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2007-10-29 23:02:31 +00:00
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#include "fios.h"
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2007-12-19 19:44:29 +00:00
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#include "window_gui.h"
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2007-12-26 11:45:43 +00:00
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#include "map_func.h"
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2007-12-27 13:35:39 +00:00
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#include "vehicle_base.h"
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2008-01-29 13:27:31 +00:00
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#include "debug.h"
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2004-08-09 17:04:08 +00:00
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2009-05-17 19:27:50 +00:00
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static SoundEntry _original_sounds[ORIGINAL_SAMPLE_COUNT];
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2007-12-29 09:24:26 +00:00
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MusicFileSettings msf;
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2004-08-09 17:04:08 +00:00
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2009-03-15 00:32:18 +00:00
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/* Number of levels of panning per side */
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2005-11-04 10:02:50 +00:00
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#define PANNING_LEVELS 16
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2004-08-09 17:04:08 +00:00
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2005-03-12 09:38:03 +00:00
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static void OpenBankFile(const char *filename)
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2004-08-09 17:04:08 +00:00
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{
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2009-05-17 17:48:05 +00:00
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memset(_original_sounds, 0, sizeof(_original_sounds));
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2004-08-09 17:04:08 +00:00
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FioOpenFile(SOUND_SLOT, filename);
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2008-05-27 21:41:00 +00:00
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size_t pos = FioGetPos();
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2008-01-29 13:27:31 +00:00
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uint count = FioReadDword() / 8;
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/* Simple check for the correct number of original sounds. */
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2008-10-25 10:26:23 +00:00
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if (count != ORIGINAL_SAMPLE_COUNT) {
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/* Corrupt sample data? Just leave the allocated memory as those tell
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* there is no sound to play (size = 0 due to calloc). Not allocating
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* the memory disables valid NewGRFs that replace sounds. */
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2008-01-29 13:27:31 +00:00
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DEBUG(misc, 6, "Incorrect number of sounds in '%s', ignoring.", filename);
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return;
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}
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2007-09-15 16:01:34 +00:00
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FioSeekTo(pos, SEEK_SET);
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2004-08-09 17:04:08 +00:00
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2008-10-25 10:26:23 +00:00
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for (uint i = 0; i != ORIGINAL_SAMPLE_COUNT; i++) {
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2009-05-17 17:48:05 +00:00
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_original_sounds[i].file_slot = SOUND_SLOT;
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_original_sounds[i].file_offset = FioReadDword() + pos;
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_original_sounds[i].file_size = FioReadDword();
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2004-08-09 17:04:08 +00:00
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}
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2004-09-10 19:02:27 +00:00
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2009-05-17 17:48:05 +00:00
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for (uint i = 0; i != ORIGINAL_SAMPLE_COUNT; i++) {
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2009-05-17 19:27:50 +00:00
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SoundEntry *sound = &_original_sounds[i];
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2004-11-05 23:12:33 +00:00
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char name[255];
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2009-05-17 19:27:50 +00:00
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FioSeekTo(sound->file_offset, SEEK_SET);
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2004-11-05 23:12:33 +00:00
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2007-04-04 01:35:16 +00:00
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/* Check for special case, see else case */
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2004-11-05 23:12:33 +00:00
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FioReadBlock(name, FioReadByte()); // Read the name of the sound
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if (strcmp(name, "Corrupt sound") != 0) {
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FioSeekTo(12, SEEK_CUR); // Skip past RIFF header
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2007-04-04 01:35:16 +00:00
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/* Read riff tags */
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2004-11-05 23:12:33 +00:00
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for (;;) {
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2005-08-27 20:54:48 +00:00
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uint32 tag = FioReadDword();
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uint32 size = FioReadDword();
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2004-11-05 23:12:33 +00:00
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if (tag == ' tmf') {
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FioReadWord(); // wFormatTag
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2009-05-17 19:27:50 +00:00
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sound->channels = FioReadWord(); // wChannels
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2004-11-05 23:12:33 +00:00
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FioReadDword(); // samples per second
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2009-05-17 19:27:50 +00:00
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sound->rate = 11025; // seems like all samples should be played at this rate.
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2004-11-05 23:12:33 +00:00
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FioReadDword(); // avg bytes per second
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FioReadWord(); // alignment
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2009-05-17 19:27:50 +00:00
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sound->bits_per_sample = FioReadByte(); // bits per sample
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2004-11-05 23:12:33 +00:00
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FioSeekTo(size - (2 + 2 + 4 + 4 + 2 + 1), SEEK_CUR);
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} else if (tag == 'atad') {
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2009-05-17 19:27:50 +00:00
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sound->file_size = size;
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sound->file_slot = SOUND_SLOT;
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sound->file_offset = FioGetPos();
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2004-11-05 23:12:33 +00:00
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break;
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} else {
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2009-05-17 19:27:50 +00:00
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sound->file_size = 0;
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2004-11-05 23:12:33 +00:00
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break;
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}
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2004-08-09 17:04:08 +00:00
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}
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2004-11-05 23:12:33 +00:00
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} else {
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/*
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* Special case for the jackhammer sound
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* (name in sample.cat is "Corrupt sound")
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* It's no RIFF file, but raw PCM data
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*/
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2009-05-17 19:27:50 +00:00
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sound->channels = 1;
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sound->rate = 11025;
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sound->bits_per_sample = 8;
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sound->file_slot = SOUND_SLOT;
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sound->file_offset = FioGetPos();
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2004-08-09 17:04:08 +00:00
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}
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}
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}
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2009-05-17 19:27:50 +00:00
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static bool SetBankSource(MixerChannel *mc, const SoundEntry *sound)
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2004-08-09 17:04:08 +00:00
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{
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2009-05-17 19:27:50 +00:00
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assert(sound != NULL);
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2005-08-27 20:54:48 +00:00
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2009-05-17 19:27:50 +00:00
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if (sound->file_size == 0) return false;
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2005-08-27 20:54:48 +00:00
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2009-05-17 19:27:50 +00:00
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int8 *mem = MallocT<int8>(sound->file_size);
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2004-09-10 19:02:27 +00:00
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2009-05-17 19:27:50 +00:00
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FioSeekToFile(sound->file_slot, sound->file_offset);
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FioReadBlock(mem, sound->file_size);
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2004-08-09 17:04:08 +00:00
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2009-05-17 19:27:50 +00:00
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for (uint i = 0; i != sound->file_size; i++) {
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2005-01-24 11:32:47 +00:00
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mem[i] += -128; // Convert unsigned sound data to signed
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2008-01-29 13:27:31 +00:00
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}
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2004-09-10 19:02:27 +00:00
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2009-05-17 19:27:50 +00:00
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assert(sound->bits_per_sample == 8 && sound->channels == 1 && sound->file_size != 0 && sound->rate != 0);
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2004-08-09 17:04:08 +00:00
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2009-07-13 10:17:22 +00:00
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MxSetChannelRawSrc(mc, mem, sound->file_size, sound->rate);
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2004-08-09 17:04:08 +00:00
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return true;
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}
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2005-03-12 09:38:03 +00:00
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bool SoundInitialize(const char *filename)
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2004-08-09 17:04:08 +00:00
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{
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2005-03-12 09:38:03 +00:00
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OpenBankFile(filename);
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2004-08-09 17:04:08 +00:00
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return true;
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}
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2007-04-04 01:35:16 +00:00
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/* Low level sound player */
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2009-05-17 17:17:48 +00:00
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static void StartSound(SoundID sound_id, int panning, uint volume)
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2004-08-09 17:04:08 +00:00
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{
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2005-08-27 20:54:48 +00:00
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if (volume == 0) return;
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2008-01-29 13:27:31 +00:00
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2009-05-17 19:27:50 +00:00
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const SoundEntry *sound = GetSound(sound_id);
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if (sound == NULL) return;
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2008-01-29 13:27:31 +00:00
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MixerChannel *mc = MxAllocateChannel();
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2005-08-27 20:54:48 +00:00
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if (mc == NULL) return;
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2008-01-29 13:27:31 +00:00
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2009-05-17 19:27:50 +00:00
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if (!SetBankSource(mc, sound)) return;
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2008-01-29 13:27:31 +00:00
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/* Apply the sound effect's own volume. */
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2009-05-17 19:27:50 +00:00
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volume = (sound->volume * volume) / 128;
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2005-11-04 10:02:50 +00:00
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2007-11-19 18:38:10 +00:00
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panning = Clamp(panning, -PANNING_LEVELS, PANNING_LEVELS);
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2008-01-29 13:27:31 +00:00
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uint left_vol = (volume * PANNING_LEVELS) - (volume * panning);
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uint right_vol = (volume * PANNING_LEVELS) + (volume * panning);
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2005-11-04 10:02:50 +00:00
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MxSetChannelVolume(mc, left_vol * 128 / PANNING_LEVELS, right_vol * 128 / PANNING_LEVELS);
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2005-08-27 20:54:48 +00:00
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MxActivateChannel(mc);
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2004-08-09 17:04:08 +00:00
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}
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2007-06-11 11:59:36 +00:00
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static const byte _vol_factor_by_zoom[] = {255, 190, 134, 87};
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2008-06-17 17:25:22 +00:00
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assert_compile(lengthof(_vol_factor_by_zoom) == ZOOM_LVL_COUNT);
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2004-08-09 17:04:08 +00:00
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static const byte _sound_base_vol[] = {
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128, 90, 128, 128, 128, 128, 128, 128,
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128, 90, 90, 128, 128, 128, 128, 128,
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128, 128, 128, 80, 128, 128, 128, 128,
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128, 128, 128, 128, 128, 128, 128, 128,
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128, 128, 90, 90, 90, 128, 90, 128,
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128, 90, 128, 128, 128, 90, 128, 128,
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128, 128, 128, 128, 90, 128, 128, 128,
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128, 90, 128, 128, 128, 128, 128, 128,
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128, 128, 90, 90, 90, 128, 128, 128,
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90,
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};
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static const byte _sound_idx[] = {
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2005-08-27 20:54:48 +00:00
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2, 3, 4, 5, 6, 7, 8, 9,
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2004-08-09 17:04:08 +00:00
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10, 11, 12, 13, 14, 15, 16, 17,
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18, 19, 20, 21, 22, 23, 24, 25,
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26, 27, 28, 29, 30, 31, 32, 33,
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2005-08-27 20:54:48 +00:00
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34, 35, 36, 37, 38, 39, 40, 0,
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1, 41, 42, 43, 44, 45, 46, 47,
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2004-08-09 17:04:08 +00:00
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48, 49, 50, 51, 52, 53, 54, 55,
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56, 57, 58, 59, 60, 61, 62, 63,
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64, 65, 66, 67, 68, 69, 70, 71,
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72,
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};
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2007-03-07 11:47:46 +00:00
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void SndCopyToPool()
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2006-09-27 18:17:01 +00:00
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{
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2009-05-17 14:57:14 +00:00
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for (uint i = 0; i < ORIGINAL_SAMPLE_COUNT; i++) {
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2009-05-17 19:27:50 +00:00
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SoundEntry *sound = AllocateSound();
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*sound = _original_sounds[_sound_idx[i]];
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sound->volume = _sound_base_vol[i];
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sound->priority = 0;
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2006-09-27 18:17:01 +00:00
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}
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}
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2008-04-19 13:05:05 +00:00
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/**
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* Decide 'where' (between left and right speaker) to play the sound effect.
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* @param sound Sound effect to play
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* @param left Left edge of virtual coordinates where the sound is produced
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* @param right Right edge of virtual coordinates where the sound is produced
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* @param top Top edge of virtual coordinates where the sound is produced
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* @param bottom Bottom edge of virtual coordinates where the sound is produced
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*/
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2009-05-17 17:17:48 +00:00
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static void SndPlayScreenCoordFx(SoundID sound, int left, int right, int top, int bottom)
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2004-08-09 17:04:08 +00:00
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{
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2005-08-27 20:54:48 +00:00
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if (msf.effect_vol == 0) return;
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2004-08-09 17:04:08 +00:00
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2009-01-06 22:37:42 +00:00
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const Window *w;
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FOR_ALL_WINDOWS_FROM_BACK(w) {
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const ViewPort *vp = w->viewport;
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2005-08-27 20:54:48 +00:00
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if (vp != NULL &&
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2008-02-17 20:15:20 +00:00
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left < vp->virtual_left + vp->virtual_width && right > vp->virtual_left &&
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top < vp->virtual_top + vp->virtual_height && bottom > vp->virtual_top) {
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int screen_x = (left + right) / 2 - vp->virtual_left;
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2008-02-18 14:59:30 +00:00
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int width = (vp->virtual_width == 0 ? 1 : vp->virtual_width);
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int panning = (screen_x * PANNING_LEVELS * 2) / width - PANNING_LEVELS;
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2004-09-10 19:02:27 +00:00
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2004-08-09 17:04:08 +00:00
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StartSound(
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2006-09-27 18:17:01 +00:00
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sound,
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2008-02-18 14:59:30 +00:00
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panning,
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2008-01-29 13:27:31 +00:00
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(msf.effect_vol * _vol_factor_by_zoom[vp->zoom - ZOOM_LVL_BEGIN]) / 256
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2004-08-09 17:04:08 +00:00
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);
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return;
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}
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}
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}
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2009-05-17 17:17:48 +00:00
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void SndPlayTileFx(SoundID sound, TileIndex tile)
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2004-08-09 17:04:08 +00:00
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{
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2006-04-23 19:35:36 +00:00
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/* emits sound from center of the tile */
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2009-01-21 02:31:55 +00:00
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int x = min(MapMaxX() - 1, TileX(tile)) * TILE_SIZE + TILE_SIZE / 2;
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int y = min(MapMaxY() - 1, TileY(tile)) * TILE_SIZE - TILE_SIZE / 2;
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2008-02-19 17:45:30 +00:00
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uint z = (y < 0 ? 0 : GetSlopeZ(x, y));
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Point pt = RemapCoords(x, y, z);
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2008-02-17 20:15:20 +00:00
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y += 2 * TILE_SIZE;
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Point pt2 = RemapCoords(x, y, GetSlopeZ(x, y));
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SndPlayScreenCoordFx(sound, pt.x, pt2.x, pt.y, pt2.y);
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2004-08-09 17:04:08 +00:00
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}
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2009-05-17 17:17:48 +00:00
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void SndPlayVehicleFx(SoundID sound, const Vehicle *v)
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2004-08-09 17:04:08 +00:00
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{
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SndPlayScreenCoordFx(sound,
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2009-03-11 17:26:58 +00:00
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v->coord.left, v->coord.right,
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v->coord.top, v->coord.bottom
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2004-08-09 17:04:08 +00:00
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);
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}
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2009-05-17 17:17:48 +00:00
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void SndPlayFx(SoundID sound)
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2004-08-09 17:04:08 +00:00
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{
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2008-01-29 13:27:31 +00:00
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StartSound(sound, 0, msf.effect_vol);
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2004-08-09 17:04:08 +00:00
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}
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