2005-07-24 14:12:37 +00:00
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/* $Id$ */
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2004-08-09 17:04:08 +00:00
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#include "stdafx.h"
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2005-06-02 19:30:21 +00:00
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#include "openttd.h"
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2004-11-25 10:47:30 +00:00
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#include "table/strings.h"
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2005-07-22 07:02:20 +00:00
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#include "functions.h"
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2004-12-15 22:18:54 +00:00
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#include "map.h"
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2004-08-09 17:04:08 +00:00
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#include "gui.h"
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#include "command.h"
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#include "player.h"
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2004-12-04 17:54:56 +00:00
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#include "network.h"
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2005-07-21 22:15:02 +00:00
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#include "variables.h"
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2005-12-05 12:27:58 +00:00
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#include "ai/ai.h"
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2004-08-09 17:04:08 +00:00
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2005-05-15 18:50:55 +00:00
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const char* _cmd_text = NULL;
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2004-08-09 17:04:08 +00:00
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#define DEF_COMMAND(yyyy) int32 yyyy(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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DEF_COMMAND(CmdBuildRailroadTrack);
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DEF_COMMAND(CmdRemoveRailroadTrack);
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DEF_COMMAND(CmdBuildSingleRail);
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DEF_COMMAND(CmdRemoveSingleRail);
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DEF_COMMAND(CmdLandscapeClear);
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DEF_COMMAND(CmdBuildBridge);
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DEF_COMMAND(CmdBuildRailroadStation);
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DEF_COMMAND(CmdRemoveFromRailroadStation);
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DEF_COMMAND(CmdConvertRail);
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2005-01-30 15:57:38 +00:00
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DEF_COMMAND(CmdBuildSingleSignal);
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DEF_COMMAND(CmdRemoveSingleSignal);
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2004-08-09 17:04:08 +00:00
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DEF_COMMAND(CmdTerraformLand);
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DEF_COMMAND(CmdPurchaseLandArea);
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DEF_COMMAND(CmdSellLandArea);
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DEF_COMMAND(CmdBuildTunnel);
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DEF_COMMAND(CmdBuildTrainDepot);
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2004-11-14 13:07:07 +00:00
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DEF_COMMAND(CmdBuildTrainWaypoint);
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DEF_COMMAND(CmdRenameWaypoint);
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DEF_COMMAND(CmdRemoveTrainWaypoint);
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2004-08-09 17:04:08 +00:00
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2005-01-29 19:41:44 +00:00
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DEF_COMMAND(CmdBuildRoadStop);
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2004-08-09 17:04:08 +00:00
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DEF_COMMAND(CmdBuildLongRoad);
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DEF_COMMAND(CmdRemoveLongRoad);
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DEF_COMMAND(CmdBuildRoad);
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DEF_COMMAND(CmdRemoveRoad);
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DEF_COMMAND(CmdBuildRoadDepot);
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DEF_COMMAND(CmdBuildAirport);
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DEF_COMMAND(CmdBuildDock);
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DEF_COMMAND(CmdBuildShipDepot);
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DEF_COMMAND(CmdBuildBuoy);
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DEF_COMMAND(CmdPlantTree);
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DEF_COMMAND(CmdBuildRailVehicle);
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DEF_COMMAND(CmdMoveRailVehicle);
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DEF_COMMAND(CmdStartStopTrain);
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DEF_COMMAND(CmdSellRailWagon);
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2005-05-12 00:18:30 +00:00
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DEF_COMMAND(CmdSendTrainToDepot);
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2004-08-09 17:04:08 +00:00
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DEF_COMMAND(CmdForceTrainProceed);
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DEF_COMMAND(CmdReverseTrainDirection);
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DEF_COMMAND(CmdModifyOrder);
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DEF_COMMAND(CmdSkipOrder);
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DEF_COMMAND(CmdDeleteOrder);
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DEF_COMMAND(CmdInsertOrder);
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DEF_COMMAND(CmdChangeTrainServiceInt);
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DEF_COMMAND(CmdRestoreOrderIndex);
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DEF_COMMAND(CmdBuildIndustry);
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DEF_COMMAND(CmdBuildCompanyHQ);
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DEF_COMMAND(CmdSetPlayerFace);
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DEF_COMMAND(CmdSetPlayerColor);
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DEF_COMMAND(CmdIncreaseLoan);
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DEF_COMMAND(CmdDecreaseLoan);
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DEF_COMMAND(CmdWantEnginePreview);
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DEF_COMMAND(CmdNameVehicle);
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DEF_COMMAND(CmdRenameEngine);
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DEF_COMMAND(CmdChangeCompanyName);
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DEF_COMMAND(CmdChangePresidentName);
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DEF_COMMAND(CmdRenameStation);
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DEF_COMMAND(CmdSellAircraft);
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DEF_COMMAND(CmdStartStopAircraft);
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DEF_COMMAND(CmdBuildAircraft);
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DEF_COMMAND(CmdSendAircraftToHangar);
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DEF_COMMAND(CmdChangeAircraftServiceInt);
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DEF_COMMAND(CmdRefitAircraft);
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DEF_COMMAND(CmdPlaceSign);
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DEF_COMMAND(CmdRenameSign);
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DEF_COMMAND(CmdBuildRoadVeh);
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DEF_COMMAND(CmdStartStopRoadVeh);
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DEF_COMMAND(CmdSellRoadVeh);
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DEF_COMMAND(CmdSendRoadVehToDepot);
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DEF_COMMAND(CmdTurnRoadVeh);
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DEF_COMMAND(CmdChangeRoadVehServiceInt);
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DEF_COMMAND(CmdPause);
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DEF_COMMAND(CmdBuyShareInCompany);
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DEF_COMMAND(CmdSellShareInCompany);
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DEF_COMMAND(CmdBuyCompany);
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DEF_COMMAND(CmdBuildTown);
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DEF_COMMAND(CmdRenameTown);
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DEF_COMMAND(CmdDoTownAction);
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DEF_COMMAND(CmdSetRoadDriveSide);
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DEF_COMMAND(CmdChangeDifficultyLevel);
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2004-12-04 17:54:56 +00:00
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DEF_COMMAND(CmdChangePatchSetting);
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2004-08-09 17:04:08 +00:00
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DEF_COMMAND(CmdStartStopShip);
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DEF_COMMAND(CmdSellShip);
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DEF_COMMAND(CmdBuildShip);
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DEF_COMMAND(CmdSendShipToDepot);
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DEF_COMMAND(CmdChangeShipServiceInt);
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DEF_COMMAND(CmdRefitShip);
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DEF_COMMAND(CmdCloneOrder);
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DEF_COMMAND(CmdClearArea);
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2004-12-04 17:54:56 +00:00
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DEF_COMMAND(CmdGiveMoney);
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2004-08-09 17:04:08 +00:00
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DEF_COMMAND(CmdMoneyCheat);
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DEF_COMMAND(CmdBuildCanal);
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2004-09-01 21:54:12 +00:00
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DEF_COMMAND(CmdBuildLock);
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2004-08-09 17:04:08 +00:00
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DEF_COMMAND(CmdPlayerCtrl);
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DEF_COMMAND(CmdLevelLand);
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DEF_COMMAND(CmdRefitRailVehicle);
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2005-01-30 15:57:38 +00:00
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DEF_COMMAND(CmdBuildSignalTrack);
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DEF_COMMAND(CmdRemoveSignalTrack);
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2004-08-15 20:23:42 +00:00
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2005-01-02 17:23:04 +00:00
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DEF_COMMAND(CmdReplaceVehicle);
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2004-12-27 18:18:44 +00:00
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2005-07-31 13:08:08 +00:00
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DEF_COMMAND(CmdCloneVehicle);
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2004-08-09 17:04:08 +00:00
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/* The master command table */
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2005-05-14 19:25:18 +00:00
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static const Command _command_proc_table[] = {
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{CmdBuildRailroadTrack, 0}, /* 0 */
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{CmdRemoveRailroadTrack, 0}, /* 1 */
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{CmdBuildSingleRail, 0}, /* 2 */
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{CmdRemoveSingleRail, 0}, /* 3 */
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{CmdLandscapeClear, 0}, /* 4 */
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{CmdBuildBridge, 0}, /* 5 */
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{CmdBuildRailroadStation, 0}, /* 6 */
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{CmdBuildTrainDepot, 0}, /* 7 */
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{CmdBuildSingleSignal, 0}, /* 8 */
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{CmdRemoveSingleSignal, 0}, /* 9 */
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{CmdTerraformLand, 0}, /* 10 */
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{CmdPurchaseLandArea, 0}, /* 11 */
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{CmdSellLandArea, 0}, /* 12 */
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{CmdBuildTunnel, 0}, /* 13 */
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{CmdRemoveFromRailroadStation, 0}, /* 14 */
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{CmdConvertRail, 0}, /* 15 */
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{CmdBuildTrainWaypoint, 0}, /* 16 */
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{CmdRenameWaypoint, 0}, /* 17 */
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{CmdRemoveTrainWaypoint, 0}, /* 18 */
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{NULL, 0}, /* 19 */
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{NULL, 0}, /* 20 */
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{CmdBuildRoadStop, 0}, /* 21 */
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{NULL, 0}, /* 22 */
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{CmdBuildLongRoad, 0}, /* 23 */
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{CmdRemoveLongRoad, 0}, /* 24 */
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{CmdBuildRoad, 0}, /* 25 */
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{CmdRemoveRoad, 0}, /* 26 */
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{CmdBuildRoadDepot, 0}, /* 27 */
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{NULL, 0}, /* 28 */
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{CmdBuildAirport, 0}, /* 29 */
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{CmdBuildDock, 0}, /* 30 */
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{CmdBuildShipDepot, 0}, /* 31 */
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{CmdBuildBuoy, 0}, /* 32 */
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{CmdPlantTree, 0}, /* 33 */
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{CmdBuildRailVehicle, 0}, /* 34 */
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{CmdMoveRailVehicle, 0}, /* 35 */
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{CmdStartStopTrain, 0}, /* 36 */
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{NULL, 0}, /* 37 */
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{CmdSellRailWagon, 0}, /* 38 */
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{CmdSendTrainToDepot, 0}, /* 39 */
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{CmdForceTrainProceed, 0}, /* 40 */
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{CmdReverseTrainDirection, 0}, /* 41 */
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{CmdModifyOrder, 0}, /* 42 */
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{CmdSkipOrder, 0}, /* 43 */
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{CmdDeleteOrder, 0}, /* 44 */
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{CmdInsertOrder, 0}, /* 45 */
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{CmdChangeTrainServiceInt, 0}, /* 46 */
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{CmdBuildIndustry, 0}, /* 47 */
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{CmdBuildCompanyHQ, 0}, /* 48 */
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{CmdSetPlayerFace, 0}, /* 49 */
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{CmdSetPlayerColor, 0}, /* 50 */
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{CmdIncreaseLoan, 0}, /* 51 */
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{CmdDecreaseLoan, 0}, /* 52 */
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{CmdWantEnginePreview, 0}, /* 53 */
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{CmdNameVehicle, 0}, /* 54 */
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{CmdRenameEngine, 0}, /* 55 */
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{CmdChangeCompanyName, 0}, /* 56 */
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{CmdChangePresidentName, 0}, /* 57 */
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{CmdRenameStation, 0}, /* 58 */
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{CmdSellAircraft, 0}, /* 59 */
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{CmdStartStopAircraft, 0}, /* 60 */
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{CmdBuildAircraft, 0}, /* 61 */
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{CmdSendAircraftToHangar, 0}, /* 62 */
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{CmdChangeAircraftServiceInt, 0}, /* 63 */
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{CmdRefitAircraft, 0}, /* 64 */
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{CmdPlaceSign, 0}, /* 65 */
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{CmdRenameSign, 0}, /* 66 */
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{CmdBuildRoadVeh, 0}, /* 67 */
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{CmdStartStopRoadVeh, 0}, /* 68 */
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{CmdSellRoadVeh, 0}, /* 69 */
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{CmdSendRoadVehToDepot, 0}, /* 70 */
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{CmdTurnRoadVeh, 0}, /* 71 */
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{CmdChangeRoadVehServiceInt, 0}, /* 72 */
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{CmdPause, CMD_SERVER}, /* 73 */
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{CmdBuyShareInCompany, 0}, /* 74 */
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{CmdSellShareInCompany, 0}, /* 75 */
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{CmdBuyCompany, 0}, /* 76 */
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{CmdBuildTown, CMD_OFFLINE}, /* 77 */
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{NULL, 0}, /* 78 */
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{NULL, 0}, /* 79 */
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{CmdRenameTown, CMD_SERVER}, /* 80 */
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{CmdDoTownAction, 0}, /* 81 */
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{CmdSetRoadDriveSide, CMD_SERVER}, /* 82 */
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{NULL, 0}, /* 83 */
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{NULL, 0}, /* 84 */
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{CmdChangeDifficultyLevel, CMD_SERVER}, /* 85 */
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{CmdStartStopShip, 0}, /* 86 */
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{CmdSellShip, 0}, /* 87 */
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{CmdBuildShip, 0}, /* 88 */
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{CmdSendShipToDepot, 0}, /* 89 */
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{CmdChangeShipServiceInt, 0}, /* 90 */
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{CmdRefitShip, 0}, /* 91 */
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{NULL, 0}, /* 92 */
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{NULL, 0}, /* 93 */
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{NULL, 0}, /* 94 */
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{NULL, 0}, /* 95 */
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{NULL, 0}, /* 96 */
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{NULL, 0}, /* 97 */
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{NULL, 0}, /* 98 */
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{CmdCloneOrder, 0}, /* 99 */
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{CmdClearArea, 0}, /* 100 */
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{NULL, 0}, /* 101 */
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{CmdMoneyCheat, CMD_OFFLINE}, /* 102 */
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{CmdBuildCanal, 0}, /* 103 */
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{CmdPlayerCtrl, 0}, /* 104 */
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{CmdLevelLand, 0}, /* 105 */
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{CmdRefitRailVehicle, 0}, /* 106 */
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{CmdRestoreOrderIndex, 0}, /* 107 */
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{CmdBuildLock, 0}, /* 108 */
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{NULL, 0}, /* 109 */
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{CmdBuildSignalTrack, 0}, /* 110 */
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{CmdRemoveSignalTrack, 0}, /* 111 */
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{NULL, 0}, /* 112 */
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{CmdGiveMoney, 0}, /* 113 */
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{CmdChangePatchSetting, CMD_SERVER}, /* 114 */
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{CmdReplaceVehicle, 0}, /* 115 */
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2005-07-31 13:08:08 +00:00
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{CmdCloneVehicle, 0}, /* 116 */
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2004-08-09 17:04:08 +00:00
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};
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2005-01-05 14:39:48 +00:00
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/* This function range-checks a cmd, and checks if the cmd is not NULL */
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2005-01-09 21:25:44 +00:00
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bool IsValidCommand(uint cmd)
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2005-01-05 14:39:48 +00:00
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{
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2005-11-15 09:47:25 +00:00
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cmd &= 0xFF;
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2005-01-05 14:39:48 +00:00
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2005-11-15 09:47:25 +00:00
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return
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cmd < lengthof(_command_proc_table) &&
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_command_proc_table[cmd].proc != NULL;
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2005-01-05 14:39:48 +00:00
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}
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2005-05-14 19:25:18 +00:00
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byte GetCommandFlags(uint cmd) {return _command_proc_table[cmd & 0xFF].flags;}
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2004-08-09 17:04:08 +00:00
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int32 DoCommandByTile(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc)
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{
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2005-01-07 17:02:43 +00:00
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return DoCommand(TileX(tile) * 16, TileY(tile) * 16, p1, p2, flags, procc);
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2004-09-10 19:02:27 +00:00
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}
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2004-08-09 17:04:08 +00:00
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2005-08-07 10:03:14 +00:00
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static int _docommand_recursive;
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2004-08-09 17:04:08 +00:00
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int32 DoCommand(int x, int y, uint32 p1, uint32 p2, uint32 flags, uint procc)
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{
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int32 res;
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CommandProc *proc;
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2004-09-10 19:02:27 +00:00
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2005-05-07 10:26:45 +00:00
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/* Do not even think about executing out-of-bounds tile-commands */
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2005-06-25 06:15:43 +00:00
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if (TileVirtXY(x, y) > MapSize()) {
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2005-05-15 18:50:55 +00:00
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_cmd_text = NULL;
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return CMD_ERROR;
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}
|
2005-05-07 10:26:45 +00:00
|
|
|
|
2005-05-14 19:25:18 +00:00
|
|
|
proc = _command_proc_table[procc].proc;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
if (_docommand_recursive == 0) {
|
|
|
|
_error_message = INVALID_STRING_ID;
|
|
|
|
}
|
|
|
|
|
|
|
|
_docommand_recursive++;
|
|
|
|
|
|
|
|
// only execute the test call if it's toplevel, or we're not execing.
|
|
|
|
if (_docommand_recursive == 1 || !(flags & DC_EXEC) || (flags & DC_FORCETEST) ) {
|
|
|
|
res = proc(x, y, flags&~DC_EXEC, p1, p2);
|
2005-04-14 11:17:36 +00:00
|
|
|
if (CmdFailed(res)) {
|
2004-08-09 17:04:08 +00:00
|
|
|
if (res & 0xFFFF) _error_message = res & 0xFFFF;
|
|
|
|
goto error;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (_docommand_recursive == 1) {
|
|
|
|
if (!(flags&DC_QUERY_COST) && res != 0 && !CheckPlayerHasMoney(res))
|
|
|
|
goto error;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!(flags & DC_EXEC)) {
|
|
|
|
_docommand_recursive--;
|
2005-05-15 18:50:55 +00:00
|
|
|
_cmd_text = NULL;
|
2004-08-09 17:04:08 +00:00
|
|
|
return res;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2005-01-04 17:11:03 +00:00
|
|
|
/* Execute the command here. All cost-relevant functions set the expenses type
|
|
|
|
* themselves with "SET_EXPENSES_TYPE(...);" at the beginning of the function */
|
2004-08-09 17:04:08 +00:00
|
|
|
res = proc(x, y, flags, p1, p2);
|
2005-04-14 11:17:36 +00:00
|
|
|
if (CmdFailed(res)) {
|
2004-08-09 17:04:08 +00:00
|
|
|
if (res & 0xFFFF) _error_message = res & 0xFFFF;
|
|
|
|
error:
|
|
|
|
_docommand_recursive--;
|
2005-05-15 18:50:55 +00:00
|
|
|
_cmd_text = NULL;
|
2004-08-09 17:04:08 +00:00
|
|
|
return CMD_ERROR;
|
|
|
|
}
|
|
|
|
|
|
|
|
// if toplevel, subtract the money.
|
|
|
|
if (--_docommand_recursive == 0) {
|
|
|
|
SubtractMoneyFromPlayer(res);
|
|
|
|
}
|
|
|
|
|
2005-05-15 18:50:55 +00:00
|
|
|
_cmd_text = NULL;
|
2004-08-09 17:04:08 +00:00
|
|
|
return res;
|
|
|
|
}
|
|
|
|
|
2005-01-22 20:23:18 +00:00
|
|
|
int32 GetAvailableMoneyForCommand(void)
|
2004-08-09 17:04:08 +00:00
|
|
|
{
|
2005-05-12 00:18:30 +00:00
|
|
|
PlayerID pid = _current_player;
|
2004-09-01 21:54:12 +00:00
|
|
|
if (pid >= MAX_PLAYERS) return 0x7FFFFFFF; // max int
|
2005-06-21 16:28:17 +00:00
|
|
|
return GetPlayer(pid)->player_money;
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// toplevel network safe docommand function for the current player. must not be called recursively.
|
|
|
|
// the callback is called when the command succeeded or failed.
|
|
|
|
bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback, uint32 cmd)
|
|
|
|
{
|
|
|
|
int32 res = 0,res2;
|
|
|
|
CommandProc *proc;
|
|
|
|
uint32 flags;
|
|
|
|
bool notest;
|
|
|
|
|
2005-01-07 17:02:43 +00:00
|
|
|
int x = TileX(tile) * 16;
|
|
|
|
int y = TileY(tile) * 16;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
2005-05-07 10:26:45 +00:00
|
|
|
/* Do not even think about executing out-of-bounds tile-commands */
|
2005-05-15 18:50:55 +00:00
|
|
|
if (tile > MapSize()) {
|
|
|
|
_cmd_text = NULL;
|
|
|
|
return false;
|
|
|
|
}
|
2005-05-07 10:26:45 +00:00
|
|
|
|
2004-09-10 19:02:27 +00:00
|
|
|
assert(_docommand_recursive == 0);
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
_error_message = INVALID_STRING_ID;
|
|
|
|
_error_message_2 = cmd >> 16;
|
|
|
|
_additional_cash_required = 0;
|
|
|
|
|
2005-05-17 18:22:59 +00:00
|
|
|
/** Spectator has no rights except for the dedicated server which
|
|
|
|
* is a spectator but is the server, so can do anything */
|
|
|
|
if (_current_player == OWNER_SPECTATOR && !_network_dedicated) {
|
2004-08-09 17:04:08 +00:00
|
|
|
ShowErrorMessage(_error_message, _error_message_2, x, y);
|
2005-05-15 18:50:55 +00:00
|
|
|
_cmd_text = NULL;
|
2004-08-09 17:04:08 +00:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
flags = 0;
|
|
|
|
if (cmd & CMD_AUTO) flags |= DC_AUTO;
|
|
|
|
if (cmd & CMD_NO_WATER) flags |= DC_NO_WATER;
|
|
|
|
|
|
|
|
// get pointer to command handler
|
|
|
|
assert((cmd & 0xFF) < lengthof(_command_proc_table));
|
2005-05-14 19:25:18 +00:00
|
|
|
proc = _command_proc_table[cmd & 0xFF].proc;
|
2005-05-30 14:45:36 +00:00
|
|
|
if (proc == NULL) {
|
|
|
|
_cmd_text = NULL;
|
|
|
|
return false;
|
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
|
2004-12-29 13:13:29 +00:00
|
|
|
// Some commands have a different output in dryrun than the realrun
|
2004-12-04 17:54:56 +00:00
|
|
|
// e.g.: if you demolish a whole town, the dryrun would say okay.
|
|
|
|
// but by really destroying, your rating drops and at a certain point
|
|
|
|
// it will fail. so res and res2 are different
|
2004-11-20 02:25:31 +00:00
|
|
|
// CMD_REMOVE_ROAD: This command has special local authority
|
|
|
|
// restrictions which may cause the test run to fail (the previous
|
|
|
|
// road fragments still stay there and the town won't let you
|
|
|
|
// disconnect the road system), but the exec will succeed and this
|
|
|
|
// fact will trigger an assertion failure. --pasky
|
2004-09-10 19:02:27 +00:00
|
|
|
notest =
|
|
|
|
(cmd & 0xFF) == CMD_CLEAR_AREA ||
|
|
|
|
(cmd & 0xFF) == CMD_CONVERT_RAIL ||
|
2004-08-09 17:04:08 +00:00
|
|
|
(cmd & 0xFF) == CMD_LEVEL_LAND ||
|
2005-04-15 20:23:54 +00:00
|
|
|
(cmd & 0xFF) == CMD_REMOVE_ROAD ||
|
2005-04-14 22:07:39 +00:00
|
|
|
(cmd & 0xFF) == CMD_REMOVE_LONG_ROAD;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
_docommand_recursive = 1;
|
|
|
|
|
|
|
|
// cost estimation only?
|
2005-09-14 18:03:38 +00:00
|
|
|
if (_shift_pressed && IsLocalPlayer() && !(cmd & (CMD_NETWORK_COMMAND | CMD_SHOW_NO_ERROR))) {
|
2004-08-09 17:04:08 +00:00
|
|
|
// estimate the cost.
|
|
|
|
res = proc(x, y, flags, p1, p2);
|
2005-04-14 11:17:36 +00:00
|
|
|
if (CmdFailed(res)) {
|
2004-08-09 17:04:08 +00:00
|
|
|
if (res & 0xFFFF) _error_message = res & 0xFFFF;
|
|
|
|
ShowErrorMessage(_error_message, _error_message_2, x, y);
|
|
|
|
} else {
|
|
|
|
ShowEstimatedCostOrIncome(res, x, y);
|
|
|
|
}
|
|
|
|
|
|
|
|
_docommand_recursive = 0;
|
2005-05-15 18:50:55 +00:00
|
|
|
_cmd_text = NULL;
|
2004-08-09 17:04:08 +00:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2004-09-10 19:02:27 +00:00
|
|
|
|
2004-12-04 17:54:56 +00:00
|
|
|
if (!((cmd & CMD_NO_TEST_IF_IN_NETWORK) && _networking)) {
|
2004-08-09 17:04:08 +00:00
|
|
|
// first test if the command can be executed.
|
|
|
|
res = proc(x,y, flags, p1, p2);
|
2005-04-14 11:17:36 +00:00
|
|
|
if (CmdFailed(res)) {
|
2004-08-09 17:04:08 +00:00
|
|
|
if (res & 0xFFFF) _error_message = res & 0xFFFF;
|
2005-12-05 12:27:58 +00:00
|
|
|
/* Trigger an event special for the AI, so it knows the build has failed
|
|
|
|
* Because the commands are always delayed, this is the only way. */
|
|
|
|
AI_CommandResult(cmd, p1, p2, tile, false);
|
2004-08-09 17:04:08 +00:00
|
|
|
goto show_error;
|
|
|
|
}
|
2004-12-04 17:54:56 +00:00
|
|
|
// no money? Only check if notest is off
|
2005-12-05 12:27:58 +00:00
|
|
|
if (!notest && res != 0 && !CheckPlayerHasMoney(res)) {
|
|
|
|
AI_CommandResult(cmd, p1, p2, tile, false);
|
|
|
|
goto show_error;
|
|
|
|
}
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
|
|
|
|
2004-12-04 17:54:56 +00:00
|
|
|
#ifdef ENABLE_NETWORK
|
2005-05-17 20:52:52 +00:00
|
|
|
/** If we are in network, and the command is not from the network
|
|
|
|
* send it to the command-queue and abort execution
|
|
|
|
* If we are a dedicated server temporarily switch local player, otherwise
|
|
|
|
* the other parties won't be able to execute our command and will desync.
|
|
|
|
* @todo Rewrite dedicated server to something more than a dirty hack!
|
|
|
|
*/
|
2004-12-04 17:54:56 +00:00
|
|
|
if (_networking && !(cmd & CMD_NETWORK_COMMAND)) {
|
2005-05-17 20:52:52 +00:00
|
|
|
if (_network_dedicated) _local_player = 0;
|
2004-12-04 17:54:56 +00:00
|
|
|
NetworkSend_Command(tile, p1, p2, cmd, callback);
|
2005-05-17 20:52:52 +00:00
|
|
|
if (_network_dedicated) _local_player = OWNER_SPECTATOR;
|
2004-12-04 17:54:56 +00:00
|
|
|
_docommand_recursive = 0;
|
2005-05-15 18:50:55 +00:00
|
|
|
_cmd_text = NULL;
|
2004-12-04 17:54:56 +00:00
|
|
|
return true;
|
2004-08-09 17:04:08 +00:00
|
|
|
}
|
2004-12-04 17:54:56 +00:00
|
|
|
#endif /* ENABLE_NETWORK */
|
2004-08-09 17:04:08 +00:00
|
|
|
|
|
|
|
// update last build coordinate of player.
|
2005-06-21 16:28:17 +00:00
|
|
|
if ( tile != 0 && _current_player < MAX_PLAYERS) GetPlayer(_current_player)->last_build_coordinate = tile;
|
2004-08-09 17:04:08 +00:00
|
|
|
|
2005-01-04 17:11:03 +00:00
|
|
|
/* Actually try and execute the command. If no cost-type is given
|
|
|
|
* use the construction one */
|
|
|
|
_yearly_expenses_type = EXPENSES_CONSTRUCTION;
|
2004-08-09 17:04:08 +00:00
|
|
|
res2 = proc(x,y, flags|DC_EXEC, p1, p2);
|
2004-09-10 19:02:27 +00:00
|
|
|
|
2004-12-29 13:13:29 +00:00
|
|
|
// If notest is on, it means the result of the test can be different than
|
2004-12-04 17:54:56 +00:00
|
|
|
// the real command.. so ignore the test
|
2004-12-14 18:13:02 +00:00
|
|
|
if (!notest && !((cmd & CMD_NO_TEST_IF_IN_NETWORK) && _networking)) {
|
2004-08-09 17:04:08 +00:00
|
|
|
assert(res == res2); // sanity check
|
|
|
|
} else {
|
2005-04-15 21:37:56 +00:00
|
|
|
if (CmdFailed(res2)) {
|
2004-08-09 17:04:08 +00:00
|
|
|
if (res2 & 0xFFFF) _error_message = res2 & 0xFFFF;
|
2005-12-05 12:27:58 +00:00
|
|
|
AI_CommandResult(cmd, p1, p2, tile, false);
|
2004-08-09 17:04:08 +00:00
|
|
|
goto show_error;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2005-12-05 12:27:58 +00:00
|
|
|
AI_CommandResult(cmd, p1, p2, tile, true);
|
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
SubtractMoneyFromPlayer(res2);
|
|
|
|
|
2005-09-14 18:03:38 +00:00
|
|
|
if (IsLocalPlayer() && _game_mode != GM_EDITOR) {
|
2004-08-09 17:04:08 +00:00
|
|
|
if (res2 != 0)
|
|
|
|
ShowCostOrIncomeAnimation(x, y, GetSlopeZ(x, y), res2);
|
|
|
|
if (_additional_cash_required) {
|
2004-12-02 22:53:07 +00:00
|
|
|
SetDParam(0, _additional_cash_required);
|
2004-08-09 17:04:08 +00:00
|
|
|
ShowErrorMessage(STR_0003_NOT_ENOUGH_CASH_REQUIRES, _error_message_2, x,y);
|
|
|
|
if (res2 == 0) goto callb_err;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
_docommand_recursive = 0;
|
2004-09-10 19:02:27 +00:00
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
if (callback) callback(true, tile, p1, p2);
|
2005-05-15 18:50:55 +00:00
|
|
|
_cmd_text = NULL;
|
2004-08-09 17:04:08 +00:00
|
|
|
return true;
|
|
|
|
|
|
|
|
show_error:
|
|
|
|
// show error message if the command fails?
|
2005-09-14 18:03:38 +00:00
|
|
|
if (IsLocalPlayer() && _error_message_2 != 0)
|
2004-08-09 17:04:08 +00:00
|
|
|
ShowErrorMessage(_error_message, _error_message_2, x,y);
|
|
|
|
|
|
|
|
callb_err:
|
|
|
|
_docommand_recursive = 0;
|
2004-09-10 19:02:27 +00:00
|
|
|
|
2004-08-09 17:04:08 +00:00
|
|
|
if (callback) callback(false, tile, p1, p2);
|
2005-05-15 18:50:55 +00:00
|
|
|
_cmd_text = NULL;
|
2004-08-09 17:04:08 +00:00
|
|
|
return false;
|
|
|
|
}
|