Emil Velikov
ffb9b592f5
Use a switch in ls() d_type handling
...
Makes the code much easier to read.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-12 10:28:18 +00:00
Emil Velikov
ab684a2f24
List regular files with ls(.. LS_FILES)
...
Currently it can give you a regular file, block/char device, fifo or a
socket.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-12 10:28:18 +00:00
Emil Velikov
68ce8f81cc
Remove libdrm_amdgpu metrics
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There are two alternatives - hwmon entries and gpu_metrics sysfs file.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-12 10:28:18 +00:00
Emil Velikov
abbe5233ee
Remove unused X11/drm auth code
...
The code was added back in 2020 and seemingly never built. Just drop it
- if needed it can be git reverted at some point.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-12 10:28:18 +00:00
Emil Velikov
7ad24b4c0a
Simplify cpu/mem/os/glxinfo parsing
...
Currently we pipeline a bunch of commands alike cat | grep | sed, there
we can do all that job with a single sed invocation - use that.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-12 10:28:18 +00:00
Emil Velikov
83ce3ace2d
keybinds: move ifdef spaghetti into the header
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Drop the ifdef and simplify the .cpp file.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-12 10:28:18 +00:00
Emil Velikov
1ed88154b1
editorconfig: drop irrelevant Makefile section
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There is no such file in-tree and never was.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-12 10:28:18 +00:00
FlightlessMango
8b801e8435
don't set hide_fsr_sharpness with full
2022-03-08 18:28:27 +01:00
FlightlessMango
0402fa4ab5
mangoapp: fsr_steam_sharpness
2022-03-08 17:51:06 +01:00
FlightlessMango
5c984e7b80
mangoapp: fsr_steam_sharpness
2022-03-08 17:36:13 +01:00
FlightlessMango
b1fdbc3a5b
Disable gamemode dbus for now
2022-03-08 17:27:04 +01:00
jackun
822bb66629
Fix confusing vendorID with deviceID
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OpenGL still needs some work to select the actual render device >:(
2022-03-06 22:06:48 +02:00
jackun
8e21b52acf
Make get_device_name
return GPU name
2022-03-06 22:02:09 +02:00
jackun
c88ef84bf5
Revert "Get device name before system info"
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This reverts commit e7de7b5b93
.
2022-03-06 21:32:16 +02:00
jackun
8af07b4945
Move logging()
to Logger struct
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Stopgap to use same m_params while waiting for proper multithreading-safe overlay_params fix.
2022-03-06 21:31:17 +02:00
jackun
ed95ab6140
Merge pull request #702 from evelikov/all-the-warnings
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All the warnings
2022-03-06 21:15:11 +02:00
Emil Velikov
40343db3fc
Use a proper mingw32.txt file
...
Current one is some html gibberish and is practically unusable...
Oh look - neither mingw* toolchain file is actually hooked up into the
CI. We can do that with follow-up commit.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-06 19:08:09 +00:00
Emil Velikov
aafc2e0981
Build with CI jobs with -Dwerror=true
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Currently the CI jobs only builds on releases, which catches some of the
fallout.
We might get a proper CI at some point in the future.
v2: pass the -Dwerror=true directly into build.sh
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-06 19:07:01 +00:00
Emil Velikov
5bb97fb2b1
Remove broken PKGBUILD
...
For a while now there is an Arch PKBGUILD in the AUR. The in-tree one is
broken and does not build.
With that the Arch handling in build.sh is no longer used, alas as
requested I've left it since it is "useful for quicker MangoHud
development" :-P
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-06 19:03:35 +00:00
Emil Velikov
42de1edc22
Rework cpu freq node handling
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Similar to the prior commit - fscanf directly into the required data
type.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-06 19:03:35 +00:00
Emil Velikov
597f78cbee
Fixup device/vendor node handling
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Currently we readout the data as string only to convert it to hex. In
the error case, we leak the fd for the given nodes.
Read the data as hex directly, error out if that fails and avoid the
leaks.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-06 19:03:35 +00:00
Emil Velikov
e3de89e475
Couple of whitespace fixes
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Automatically picked by my editor, while fixing the warnings with prior
commits.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-06 19:03:35 +00:00
Emil Velikov
c5748a3154
Reorder Logger() constructor args
...
Currently the order varies across the struct and constructor. As a nice
reminder GCC will throw a lovely warning at us. Fix the ordering.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-06 19:03:35 +00:00
Emil Velikov
30cfe839eb
Address signed comparisons warnings
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Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-06 19:03:35 +00:00
Emil Velikov
8ac81477d9
Remove unused parseConfigFile() return type
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Was briefly introduced a while ago and the only user was been dropped
since then.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-06 19:02:39 +00:00
Emil Velikov
dc53cbf0f0
Remove unused-but-set variables
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Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-06 19:01:23 +00:00
Emil Velikov
e3977ad648
meson: increase the warning_level to 2
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The default is 1, which effectively omits -Wextra.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-06 14:16:06 +00:00
Emil Velikov
a5d5091f0e
meson: build with -Wno-unused-parameter
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Otherwise we get a ton of warnings about unused function parameters.
The existing -Qunused-arguments seems to be clang specific.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2022-03-06 14:16:06 +00:00
FlightlessMango
3f2db318c5
Some fixes for windows compiling
2022-02-24 22:26:28 +01:00
FlightlessMango
ae7c5f0f24
Fix hud benchmark
2022-02-24 22:26:28 +01:00
Alessandro Toia
4026743fe3
add gamepad_battery & gamepad_battery_icon params to readme
2022-02-19 21:52:52 -08:00
Alessandro Toia
9b668babdc
gamepad: add bool is_charging
2022-02-18 18:16:41 -08:00
Alessandro Toia
6db23968ee
gamepad: fix 8Bitdo counter
2022-02-18 18:16:41 -08:00
Alessandro Toia
74b328d209
gamepad: add option to disable icon and show capacity instead
2022-02-18 18:16:41 -08:00
Alessandro Toia
5c92c32491
add gamepad_battery to legacy elements
2022-02-18 18:16:41 -08:00
Alessandro Toia
7d90ef8169
GAMEPAD: add 8Bitdo support
2022-02-18 18:16:41 -08:00
Alessandro Toia
a484f32e57
GAMEPAD: remove unsed variables
2022-02-18 18:16:41 -08:00
Alessandro Toia
a8ab4e2991
GAMEPAD: remove unused param and change xone to xbox
2022-02-18 18:16:38 -08:00
Alessandro Toia
4be3ba20c2
GAMEPAD: add battery reporting for gamepad devices
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(xone,xpadneo,ds4,ds5,switch)
2022-02-18 18:14:14 -08:00
jackun
a029dfaaf2
Don't hide gpu_metrics behind HAVE_LIBDRM_AMDGPU
2022-02-18 17:35:11 +02:00
FlightlessMango
93f389dd62
clean up frametime_data
2022-02-18 16:08:14 +01:00
FlightlessMango
3a667ab66b
Revert FPS calc
2022-02-18 16:08:14 +01:00
FlightlessMango
cf8ba8fd63
mangoapp: clean up msg_size
2022-02-18 16:08:14 +01:00
FlightlessMango
d82738b03c
mangoapp: use GAMESCOPE_FOCUSED_APP_GFX instead
2022-02-18 16:08:14 +01:00
FlightlessMango
68f40c56cc
only shrink frametime graph on mangoapp
2022-02-18 16:08:14 +01:00
jackun
e555a942fb
Use single IO stats instance
2022-02-18 16:44:10 +02:00
FlightlessMango
e12042ca3d
mangoapp: adjust for changed msg size in gamescope
2022-02-17 15:27:17 +01:00
FlightlessMango
fa133940c8
Fix min/max frametime
2022-02-17 12:36:04 +01:00
Alessandro Toia
fb97530965
cpu: Fix not reporting amd cpu power
2022-02-16 19:53:42 -08:00
FlightlessMango
e289a55c6f
mangoapp: make sure steam_focused is false when mangoapp_steam
2022-02-16 11:26:39 +01:00