jackun
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17d87b26e6
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update vulkan-headers to 1.2.158-2
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2021-08-07 16:09:14 +03:00 |
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jackun
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c79e01830d
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Clean up battery.{h,cpp} header includes
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2021-08-07 16:02:37 +03:00 |
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jackun
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866fd8bc24
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Add per process memory usage (procmem etc)
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2021-08-07 15:56:27 +03:00 |
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jackun
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891abdf3b9
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Skip setting up vulkan render if HUD is hidden
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2021-07-31 01:14:42 +03:00 |
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jackun
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b20d2492bc
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Limit keybind check to about 10hz
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2021-07-31 01:14:42 +03:00 |
|
jackun
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355c521f12
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Misc small clean ups and fixes
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2021-07-30 19:15:49 +03:00 |
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jackun
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a82e27d978
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Use spdlog macros so logging can be completely disabled during compile-time
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2021-07-27 16:16:39 +03:00 |
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jackun
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46c2183b5d
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Use engine type enum in engine_version()
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2021-07-27 15:34:15 +03:00 |
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jackun
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7d3b6b946d
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Don't reinit stuff when re-creating swapchain
Partial revert of e13e98e03a
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2021-07-21 19:00:49 +03:00 |
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jackun
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6c604f379c
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Fix parse_pciids when trying to open pci.ids from alternate location
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2021-07-21 19:00:49 +03:00 |
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jackun
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944202f273
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Fix #ifdef scope in overlay_DestroyInstance
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2021-07-20 22:46:45 +03:00 |
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jackun
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d41ad84260
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Poll amdgpu regs at 120ticks/s regardless of sampling period
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2021-07-16 04:06:36 +03:00 |
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jackun
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2f807a4c0d
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Add spdlog wrap and logging
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2021-07-16 04:06:09 +03:00 |
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jackun
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537b527af4
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Update README.md about `force_amdgpu_hwmon'
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2021-07-13 20:11:43 +03:00 |
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jackun
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75cf178abd
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Update build scripts for libdrm/SRT
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2021-07-13 19:54:39 +03:00 |
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jackun
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c093f9823e
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Use libdrm_amdgpu for amdgpu sensor info, if available
Using plain `open` as `drmOpen` needs bus id check which needs interface 1.4 ioctl which gives EPERM cause only DRM_MASTER can call it :(
https://github.com/clbr/radeontop/issues/48#issuecomment-493792404
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2021-07-13 19:54:24 +03:00 |
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jackun
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88d801bd7e
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Move functions not directly related to vulkan from vulkan.cpp to overlay.cpp
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2021-07-13 17:08:16 +03:00 |
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FlightlessMango
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e42002c57b
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Bump version to 0.6.5
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2021-07-08 08:23:59 +02:00 |
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jackun
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8244d7f288
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Fix vulkan driver's patch version
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2021-07-06 19:04:35 +03:00 |
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Joshua Martin
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3b0b6fbc42
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Add position options to place the overlay halfway down the screen (#561)
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2021-07-04 22:17:43 +03:00 |
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jackun
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564c254eea
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[build-srt] Install newer meson
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2021-07-02 19:42:53 +03:00 |
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jackun
|
b6dab97d08
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[OpenGL] Some code clean-ups
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2021-07-01 17:56:01 +03:00 |
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jackun
|
ea45caa876
|
Cache Steam runtime SDKs in their own subdirs
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2021-07-01 17:55:25 +03:00 |
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jackun
|
f8bb948de2
|
More quotation glyphs
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2021-07-01 17:36:34 +03:00 |
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jackun
|
db34d1ddd8
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Run build-package workflow on 'release: published'
Should work with prereleases and drafts too.
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2021-07-01 11:52:32 +03:00 |
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flightlessmango
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6824ccb439
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Merge pull request #556 from flgx16/togl
Detect ToGL
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2021-06-27 15:03:01 +00:00 |
|
Lukáš Horáček
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213953089d
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Detect ToGL
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2021-06-27 16:35:07 +02:00 |
|
Lukáš Horáček
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f1eae93253
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Use map_files instead of lsof for wined3d detection
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2021-06-27 16:33:10 +02:00 |
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jackun
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750d2cddb5
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Make engine type per instance
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2021-06-27 16:31:19 +03:00 |
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FlightlessMango
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e39513cfa4
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still check PengineName if engine OpenGL
|
2021-06-24 17:03:55 +02:00 |
|
FlightlessMango
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7bddec9397
|
bump to v0.6.4
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2021-06-24 12:25:57 +02:00 |
|
FlightlessMango
|
3f120b1fc5
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don't set engine to vulkan if already set
|
2021-06-23 19:53:07 +02:00 |
|
Alessandro Toia
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0bc6d33a24
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Fix frame spikes when using battery parameter
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2021-06-19 19:57:07 -07:00 |
|
Alessandro Toia
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570bef468b
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Cosmetic changes to engine detection
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2021-06-19 15:58:01 -07:00 |
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FlightlessMango
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5330573c8c
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don't rely on std in engine detection
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2021-06-17 00:49:46 +02:00 |
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jackun
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5f54a9cfe6
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Bump to v0.6.3
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2021-06-11 23:10:52 +03:00 |
|
jackun
|
ea898ded45
|
Update workflows
|
2021-06-11 23:10:30 +03:00 |
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jackun
|
f529a8a53f
|
Update build-source workflow
|
2021-06-11 22:40:36 +03:00 |
|
FlightlessMango
|
94dda243a5
|
Battery: header include filesystem.h
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2021-06-11 21:06:53 +02:00 |
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jackun
|
d2a594e002
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Update build-source workflow
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2021-06-11 21:49:02 +03:00 |
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FlightlessMango
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b8ca0e377b
|
README: Add vkbasalt, gamemode and battery
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2021-06-11 20:48:32 +02:00 |
|
FlightlessMango
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226330c0d7
|
Battery: assume unknown status is charging
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2021-06-11 20:38:30 +02:00 |
|
jackun
|
9da427d093
|
Include u2019 (RIGHT SINGLE QUOTATION MARK) glyph by default
|
2021-06-11 20:22:21 +03:00 |
|
jackun
|
0ee101e0ac
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Fix MPRIS ticker, microseconds to nanoseconds
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2021-06-11 20:14:03 +03:00 |
|
FlightlessMango
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a50bbbac22
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add battery, fps_limit and resolution to legacy layout
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2021-06-11 18:58:11 +02:00 |
|
jackun
|
37d8c75c78
|
Skip calculating IO stats for first sample
Or you get high read/write speeds averaged over process' whole lifetime.
|
2021-06-11 17:55:09 +02:00 |
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flightlessmango
|
428ddf4e8a
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Merge pull request #536 from flightlessmango/battery_test
Battery info and font awesome icons
|
2021-06-10 20:52:58 +00:00 |
|
FlightlessMango
|
2e5fc31711
|
use vulkan to determine if zink
|
2021-06-10 22:41:06 +02:00 |
|
FlightlessMango
|
92282bcec2
|
convert frametime from ns to us
|
2021-06-10 19:40:15 +02:00 |
|
Joshua Ashton
|
815097718e
|
Use nanoseconds to calculate fps
No need to round this earlier on.
Removes an unnecessary implicit float -> double conversion in the calculation also
|
2021-06-10 19:40:15 +02:00 |
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