Commit Graph

1781 Commits

Author SHA1 Message Date
Alessandro Toia
21ecb48214 Fix fps not showing when using full config 2022-01-18 16:04:05 -08:00
FlightlessMango
6f882115f0 initialize m_log_end 2022-01-18 23:49:30 +01:00
flightlessmango
1f94e0af4d
Merge pull request #657 from ishitatsuyuki/quad
overlay: avoid quadratic behavior
2022-01-17 08:18:25 +01:00
FlightlessMango
5d3c0ff686 mangoapp: make sure logger is inited 2022-01-15 20:05:32 +01:00
FlightlessMango
d5c409beed mangoapp: temporarily remove vram mhz 2022-01-15 01:34:09 +01:00
FlightlessMango
37e18279e7 mangoapp: use amdgpu metrics 2022-01-14 22:41:38 +01:00
FlightlessMango
498687c33d mangoapp: let gamescope decide when to send updates 2022-01-07 18:42:06 +01:00
FlightlessMango
f7dffb03a1 mangoapp: bump width 2022-01-07 11:00:49 +01:00
FlightlessMango
77e4d51d87 calculate and show mins in benchmark 2022-01-06 14:54:45 +01:00
FlightlessMango
3366120364 Move calc benchmark into logger 2022-01-06 14:54:45 +01:00
FlightlessMango
7071900a79 Disable fps_only when using full param 2022-01-06 13:40:25 +01:00
FlightlessMango
496fa0babc mangoapp: shutdown and reinit based on no_display 2022-01-06 10:57:18 +01:00
FlightlessMango
6c0965c27b Write a log summary 2022-01-06 07:10:09 +01:00
FlightlessMango
a1b7b55a54 Use hudelements params in logging 2022-01-05 11:27:39 +01:00
FlightlessMango
92151565fc mangoapp: disable some options 2022-01-05 08:46:33 +01:00
flightlessmango
01cdc6cdc2
Merge pull request #664 from Joshua-Ashton/gamescope-external
mangoapp: Use GAMESCOPE_EXTERNAL_OVERLAY
2022-01-05 05:16:31 +00:00
FlightlessMango
941d5e6977 mangoapp: close if no_display 2022-01-05 06:14:19 +01:00
FlightlessMango
b0fc3d348a mangoapp: notifier 2022-01-05 06:14:19 +01:00
FlightlessMango
4cd2ba539f mangoapp: cleaning up 2022-01-05 06:14:19 +01:00
jackun
4a33838bcd
Add extra parentheses to make compiler happy 2022-01-04 18:20:33 +02:00
Joshua Ashton
80042e00a3 mangoapp: Rename to "mangoapp overlay window" 2022-01-04 12:17:36 +00:00
Joshua Ashton
0be5e9a72f mangoapp: Use GAMESCOPE_EXTERNAL_OVERLAY
Don't replace the STEAM_OVERLAY
2022-01-04 06:56:56 +00:00
Alessandro Toia
4f02e20205 Blacklist: add EADesktop.exe and EALauncher.exe 2022-01-03 15:49:08 -08:00
Alessandro Toia
6717ad9ecf Remove the FPS text from fps_only param 2022-01-03 15:43:53 -08:00
Alessandro Toia
15fc641fc3 Add fps_only param to disable showing the engine name 2022-01-02 19:30:52 -08:00
FlightlessMango
9758d2a286 Try to get correct amd gpu when multiple 2022-01-02 12:04:22 +01:00
FlightlessMango
e7c59c55a2 Rewrite reading core mhz files 2021-12-30 23:59:04 +01:00
Constantine
a04230ad29 Set VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT when creating swapchain
Fixes #582
2021-12-30 23:44:56 +02:00
FlightlessMango
cfd802c063 Incorrect param used in calc benchmark 2021-12-30 02:27:21 +01:00
jackun
161081b725
Clarify some things about application_name (#654) 2021-12-21 11:28:39 +02:00
FlightlessMango
aab8730f69 exec: make sure LD_PRELOAD is unset 2021-12-19 14:42:11 +01:00
FlightlessMango
7212c79feb Logging: push param to benchmark calc 2021-12-19 14:40:27 +01:00
Tatsuyuki Ishi
ada173e67f overlay: avoid quadratic behavior
Using a vector with erase(begin()) results in a copy of the full array
every time. This is inefficient and in the case of HUD graphs, was having
quadratic complexity which can noticeably affect performance.

This patch replaces most of the operations with an O(1) alternative,
keeping the total cost under a linear bound. While on this, also refactor
the size of graph array into a constant.
2021-12-19 00:20:54 +09:00
FlightlessMango
337ecbc4cf use scaling_cur_freq for cpu core mhz 2021-12-14 18:49:23 +01:00
FlightlessMango
ee7f3fbfd2 Mangoapp: frametime message queue 2021-12-13 14:38:50 +01:00
FlightlessMango
52ae70f650 read_line: return empty line if ifstream fails 2021-12-13 14:33:39 +01:00
FlightlessMango
ac58c30bbc Use driverInfo for driver name/version instead 2021-12-13 14:20:38 +01:00
FlightlessMango
e7de7b5b93 Get device name before system info 2021-12-10 11:47:55 +01:00
FlightlessMango
9434033083 Don't use read_line as it causes issue with splitgate 2021-12-10 11:27:12 +01:00
FlightlessMango
f2dcf3f4b2 Rewrite of exec() 2021-12-09 21:16:12 +01:00
xc8a
bbd75f0907 Correct miscellaneus to miscellaneous 2021-12-07 08:36:57 +02:00
jackun
62584ae4ff
Fix mangohud-setup.sh paths 2021-12-02 09:06:48 +02:00
Alessandro Toia
8821ec6141 Fix markup for exec param in readme 2021-12-01 16:08:19 -08:00
Alessandro Toia
0fa85082ce Add missing param to readme 2021-12-01 15:49:59 -08:00
FlightlessMango
23ed317536 mangoapp: shm struct + gamescope engine 2021-11-18 08:25:30 +01:00
FlightlessMango
fbda58c907 Some windows fixes 2021-11-12 05:44:53 +01:00
Stephan Lachnit
4983056600 fix regression in hw_info_updater
Calling std::unique_lock in update() will cause a delay if
update_hw_info() takes longer than the period when update() is called.
To fix this, a try_to_lock tag is added. update() will only update if
the lock is aquired, else the update call is skipped.

Signed-off-by: Stephan Lachnit <stephanlachnit@debian.org>
2021-11-10 08:55:02 +02:00
FlightlessMango
572f6617ef mangohud control python script 2021-11-04 02:08:45 +01:00
FlightlessMango
45be485a13 mangohud control 2021-11-04 02:08:26 +01:00
FlightlessMango
5fee3bc5e3 Change _params to pointer 2021-11-04 02:07:38 +01:00