Commit Graph

1248 Commits

Author SHA1 Message Date
FlightlessMango
15a5edeb51 mangoapp: fixing up ctl switch statements 2022-01-22 05:17:55 +01:00
FlightlessMango
c50c815630 destroy logger with vulkan instance 2022-01-22 04:24:48 +01:00
Alessandro Toia
af716ac830 Add fps_only to legacy_elements, fixes #674 2022-01-21 17:40:29 -08:00
FlightlessMango
46730b572a permit starting a new log even if previous is rendering 2022-01-21 13:33:39 +01:00
FlightlessMango
9c7f91eccd clearer headers in summary 2022-01-21 11:20:50 +01:00
FlightlessMango
e9d4eeff04 mangohudctl meson option 2022-01-21 10:42:30 +01:00
FlightlessMango
97f6a00171 mangohudctl and interface 2022-01-21 10:35:55 +01:00
flightlessmango
ba583552b5
Merge pull request #673 from Joshua-Ashton/mangoapp-log
Write log file in mangoapp
2022-01-21 08:01:40 +01:00
Joshua Ashton
f462c7ff76 Write log file in mangoapp
This was only writing the summary, which is rather useless.
2022-01-21 06:46:25 +00:00
FlightlessMango
3e2023a4a2 mangoapp: control socket 2022-01-20 01:24:01 +01:00
FlightlessMango
d4ca1050ec control: add toggle-logging 2022-01-19 05:29:50 +01:00
FlightlessMango
d734fa1b66 mangoapp: set static height to include benchmark 2022-01-19 05:29:50 +01:00
Alessandro Toia
2455d7ae9e Disable fps_color_change and core_load_change when using full config 2022-01-18 17:11:51 -08:00
flightlessmango
0f49c5796a
Merge pull request #671 from Joshua-Ashton/empty_crash
Fix crash when no frames were recorded
2022-01-19 01:57:03 +01:00
Joshua Ashton
437563fa77 Fix crash when no frames were recorded
This can happen with MangoApp + the Steam Deck UI as it doesn't commit when there is nothing going on
2022-01-19 00:51:50 +00:00
FlightlessMango
3d3916247a mangoapp: force benchmark underneath 2022-01-19 01:35:46 +01:00
FlightlessMango
8ee7dc0d7b mangoapp: increase window size when rendering benchmark 2022-01-19 01:35:46 +01:00
FlightlessMango
53b2a8b842 mangoapp: force log_interval 0 2022-01-19 01:35:46 +01:00
Alessandro Toia
21ecb48214 Fix fps not showing when using full config 2022-01-18 16:04:05 -08:00
FlightlessMango
6f882115f0 initialize m_log_end 2022-01-18 23:49:30 +01:00
flightlessmango
1f94e0af4d
Merge pull request #657 from ishitatsuyuki/quad
overlay: avoid quadratic behavior
2022-01-17 08:18:25 +01:00
FlightlessMango
5d3c0ff686 mangoapp: make sure logger is inited 2022-01-15 20:05:32 +01:00
FlightlessMango
d5c409beed mangoapp: temporarily remove vram mhz 2022-01-15 01:34:09 +01:00
FlightlessMango
37e18279e7 mangoapp: use amdgpu metrics 2022-01-14 22:41:38 +01:00
FlightlessMango
498687c33d mangoapp: let gamescope decide when to send updates 2022-01-07 18:42:06 +01:00
FlightlessMango
f7dffb03a1 mangoapp: bump width 2022-01-07 11:00:49 +01:00
FlightlessMango
77e4d51d87 calculate and show mins in benchmark 2022-01-06 14:54:45 +01:00
FlightlessMango
3366120364 Move calc benchmark into logger 2022-01-06 14:54:45 +01:00
FlightlessMango
7071900a79 Disable fps_only when using full param 2022-01-06 13:40:25 +01:00
FlightlessMango
496fa0babc mangoapp: shutdown and reinit based on no_display 2022-01-06 10:57:18 +01:00
FlightlessMango
6c0965c27b Write a log summary 2022-01-06 07:10:09 +01:00
FlightlessMango
a1b7b55a54 Use hudelements params in logging 2022-01-05 11:27:39 +01:00
FlightlessMango
92151565fc mangoapp: disable some options 2022-01-05 08:46:33 +01:00
flightlessmango
01cdc6cdc2
Merge pull request #664 from Joshua-Ashton/gamescope-external
mangoapp: Use GAMESCOPE_EXTERNAL_OVERLAY
2022-01-05 05:16:31 +00:00
FlightlessMango
941d5e6977 mangoapp: close if no_display 2022-01-05 06:14:19 +01:00
FlightlessMango
b0fc3d348a mangoapp: notifier 2022-01-05 06:14:19 +01:00
FlightlessMango
4cd2ba539f mangoapp: cleaning up 2022-01-05 06:14:19 +01:00
jackun
4a33838bcd
Add extra parentheses to make compiler happy 2022-01-04 18:20:33 +02:00
Joshua Ashton
80042e00a3 mangoapp: Rename to "mangoapp overlay window" 2022-01-04 12:17:36 +00:00
Joshua Ashton
0be5e9a72f mangoapp: Use GAMESCOPE_EXTERNAL_OVERLAY
Don't replace the STEAM_OVERLAY
2022-01-04 06:56:56 +00:00
Alessandro Toia
4f02e20205 Blacklist: add EADesktop.exe and EALauncher.exe 2022-01-03 15:49:08 -08:00
Alessandro Toia
6717ad9ecf Remove the FPS text from fps_only param 2022-01-03 15:43:53 -08:00
Alessandro Toia
15fc641fc3 Add fps_only param to disable showing the engine name 2022-01-02 19:30:52 -08:00
FlightlessMango
9758d2a286 Try to get correct amd gpu when multiple 2022-01-02 12:04:22 +01:00
FlightlessMango
e7c59c55a2 Rewrite reading core mhz files 2021-12-30 23:59:04 +01:00
FlightlessMango
cfd802c063 Incorrect param used in calc benchmark 2021-12-30 02:27:21 +01:00
jackun
161081b725
Clarify some things about application_name (#654) 2021-12-21 11:28:39 +02:00
FlightlessMango
aab8730f69 exec: make sure LD_PRELOAD is unset 2021-12-19 14:42:11 +01:00
FlightlessMango
7212c79feb Logging: push param to benchmark calc 2021-12-19 14:40:27 +01:00
Tatsuyuki Ishi
ada173e67f overlay: avoid quadratic behavior
Using a vector with erase(begin()) results in a copy of the full array
every time. This is inefficient and in the case of HUD graphs, was having
quadratic complexity which can noticeably affect performance.

This patch replaces most of the operations with an O(1) alternative,
keeping the total cost under a linear bound. While on this, also refactor
the size of graph array into a constant.
2021-12-19 00:20:54 +09:00