FlightlessMango
8b801e8435
don't set hide_fsr_sharpness with full
2022-03-08 18:28:27 +01:00
FlightlessMango
0402fa4ab5
mangoapp: fsr_steam_sharpness
2022-03-08 17:51:06 +01:00
FlightlessMango
3f2db318c5
Some fixes for windows compiling
2022-02-24 22:26:28 +01:00
Alessandro Toia
9b668babdc
gamepad: add bool is_charging
2022-02-18 18:16:41 -08:00
Alessandro Toia
74b328d209
gamepad: add option to disable icon and show capacity instead
2022-02-18 18:16:41 -08:00
Alessandro Toia
5c92c32491
add gamepad_battery to legacy elements
2022-02-18 18:16:41 -08:00
Alessandro Toia
4be3ba20c2
GAMEPAD: add battery reporting for gamepad devices
...
(xone,xpadneo,ds4,ds5,switch)
2022-02-18 18:14:14 -08:00
FlightlessMango
68f40c56cc
only shrink frametime graph on mangoapp
2022-02-18 16:08:14 +01:00
jackun
e555a942fb
Use single IO stats instance
2022-02-18 16:44:10 +02:00
FlightlessMango
5cdedc4671
mangoapp: gamescope debug graphs
2022-02-15 10:23:33 +01:00
Alessandro Toia
056f7b0e29
Check if battery status is full
2022-02-13 14:40:04 -08:00
FlightlessMango
17867f2a6d
Battery: show remaining if > 1.f
2022-02-13 15:01:47 +01:00
FlightlessMango
b11714a326
mangoapp: hide fsr sharp when off
2022-02-13 15:00:16 +01:00
FlightlessMango
cdcd08be44
battery remaining: don't show seconds at least by default
2022-02-13 08:51:28 +01:00
FlightlessMango
5508933c47
mangoapp: make fsr display a little prettier
2022-02-13 08:51:09 +01:00
Alessandro Toia
590f52d223
When battery is plugged in show plug icon
2022-02-12 15:28:34 -08:00
Alessandro Toia
b158888d54
Add remaining time text to battery
2022-02-08 21:33:43 -08:00
FlightlessMango
39f6ae98ec
Battery remaining time
2022-02-09 05:20:59 +01:00
FlightlessMango
a9f811a207
mangoapp: gamescope fsr
2022-02-09 01:20:24 +01:00
FlightlessMango
d71dd74685
Fix amdgpu watt and make it more granular
2022-02-07 04:34:17 +01:00
FlightlessMango
fb1cae9cc9
display min/max frametime for period
2022-01-25 12:37:58 +01:00
Alessandro Toia
af716ac830
Add fps_only to legacy_elements, fixes #674
2022-01-21 17:40:29 -08:00
flightlessmango
1f94e0af4d
Merge pull request #657 from ishitatsuyuki/quad
...
overlay: avoid quadratic behavior
2022-01-17 08:18:25 +01:00
FlightlessMango
d5c409beed
mangoapp: temporarily remove vram mhz
2022-01-15 01:34:09 +01:00
FlightlessMango
92151565fc
mangoapp: disable some options
2022-01-05 08:46:33 +01:00
Alessandro Toia
6717ad9ecf
Remove the FPS text from fps_only param
2022-01-03 15:43:53 -08:00
Alessandro Toia
15fc641fc3
Add fps_only param to disable showing the engine name
2022-01-02 19:30:52 -08:00
Tatsuyuki Ishi
ada173e67f
overlay: avoid quadratic behavior
...
Using a vector with erase(begin()) results in a copy of the full array
every time. This is inefficient and in the case of HUD graphs, was having
quadratic complexity which can noticeably affect performance.
This patch replaces most of the operations with an O(1) alternative,
keeping the total cost under a linear bound. While on this, also refactor
the size of graph array into a constant.
2021-12-19 00:20:54 +09:00
jackun
9b6a39dfe9
sed s/gnu_linux/linux/g
2021-10-02 15:25:07 +03:00
jackun
822e325d11
Add get_basename, fix win32 build
...
std::string::substr likes to throw
2021-08-12 16:07:42 +03:00
jackun
5767426192
Nope, ERROR level has higher priority, doh
2021-08-07 16:27:16 +03:00
jackun
866fd8bc24
Add per process memory usage (procmem
etc)
2021-08-07 15:56:27 +03:00
jackun
355c521f12
Misc small clean ups and fixes
2021-07-30 19:15:49 +03:00
jackun
46c2183b5d
Use engine type enum in engine_version()
2021-07-27 15:34:15 +03:00
jackun
88d801bd7e
Move functions not directly related to vulkan from vulkan.cpp to overlay.cpp
2021-07-13 17:08:16 +03:00
jackun
750d2cddb5
Make engine type per instance
2021-06-27 16:31:19 +03:00
Alessandro Toia
0bc6d33a24
Fix frame spikes when using battery parameter
2021-06-19 19:57:07 -07:00
FlightlessMango
5330573c8c
don't rely on std in engine detection
2021-06-17 00:49:46 +02:00
FlightlessMango
a50bbbac22
add battery, fps_limit and resolution to legacy layout
2021-06-11 18:58:11 +02:00
flightlessmango
428ddf4e8a
Merge pull request #536 from flightlessmango/battery_test
...
Battery info and font awesome icons
2021-06-10 20:52:58 +00:00
Joshua Ashton
815097718e
Use nanoseconds to calculate fps
...
No need to round this earlier on.
Removes an unnecessary implicit float -> double conversion in the calculation also
2021-06-10 19:40:15 +02:00
Alessandro Toia
5c48b4729c
Change param to battery, add param for icon, hide power when plugged in
2021-06-08 16:04:33 -07:00
Alessandro Toia
500a65dd52
Only display battery stats if a battery is present
2021-05-27 15:40:33 -07:00
Alessandro Toia
8980ff46bc
When plugged in change battery icon according to percent
2021-05-27 15:40:33 -07:00
Alessandro Toia
b89b9b8109
Add ForkAwesome Icons
2021-05-27 15:40:33 -07:00
Alessandro Toia
1ab25220c6
Add param to check battery power and percent
2021-05-27 15:40:33 -07:00
Alessandro Toia
36ec9ef41a
Add round_corners param
2021-04-29 21:06:22 -07:00
jackun
a724e5e294
Fix engine name not showing with engine_version
without fps
also enabled
2021-04-12 22:42:38 +03:00
Lukáš Horáček
8f3ecb81df
Divide IO stats by time difference since last update
...
This should prevent IO stats reaching high numbers when application stops responding resulting into MangoHud not updating.
2021-03-13 17:10:25 +02:00
FlightlessMango
48cf66630b
Detect WineD3D
2021-02-01 16:24:55 +01:00